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| ==Overview== | | ==Overview== |
| ==Changes from {{SSBU|Samus}}'s [[Samus (SSBU)/Neutral special|Charge Shot]]==
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| *{{buff|Charge Blast has slightly less startup (frame 16 → 15), and less ending lag (FAF 61 → 52).}}
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| *{{nerf|It takes longer to charge (112 frames → 120).}}
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| *{{nerf|It deals less damage (5 (uncharged)/28 (fully charged) → 4/26), and has altered knockback (fully charged: 46 (base)/50 (scaling) → 28/66). It also launches at a higher angle when fully charged (40˚ → 50˚). Overall, it is worse at KOing.}}
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| *{{nerf|The projectile is smaller at all charge levels.}}
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| *{{change|The projectile travels faster when uncharged (1.6 → 1.8), and slower when fully charged (3.3 → 3).}}
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| ==Update History== | | ==Update History== |
| '''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | | '''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' |