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{{ArticleIcons|ssb4-u=y| | {{ArticleIcons|ssb4-u=y|ultimate=y}} | ||
{{for|the stage that first appeared in ''[[Super Smash Bros. Brawl]]''|Figure-8 Circuit}} | {{for|the stage that first appeared in ''[[Super Smash Bros. Brawl]]''|Figure-8 Circuit}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''{{s|mariowiki|Mario Kart 8}}'' | ||
|name = Mario Circuit | |name = Mario Circuit | ||
|image | |image = [[File:SSBU-Mario Circuit (SSB4).png|300px|Mario Circuit]] | ||
|caption = Mario Circuit in ''[[Super Smash Bros. Ultimate]]''.<br>[[Image:MarioSymbol.svg|50px]] | |||
|universe = {{uv|Mario}} | |universe = {{uv|Mario}} | ||
|games = ''[[SSB4]]'' ([[ | |games = ''[[SSB4]]'' ([[SSBU|Wii U]])<br>''[[Ultimate]]'' | ||
|hometo = '''SSB4:'''<br>{{SSB4|Mario}}<br>{{SSB4|Luigi}}<br>{{SSB4|Peach}}<br>{{SSB4|Bowser}}<br>{{SSB4|Dr. Mario}}<br>{{SSB4|Rosalina & Luma}}<br>{{SSB4|Bowser Jr.}}<br>'''Ultimate:'''<br>{{SSBU|Mario}}<br>{{SSBU|Luigi}}<br>{{SSBU|Peach}}<br>{{SSBU|Daisy}}<br>{{SSBU|Bowser}}<br>{{SSBU|Dr. Mario}}<br>{{SSBU|Rosalina & Luma}}<br>{{SSBU|Bowser Jr.}}<br>{{SSBU|Piranha Plant}} | |||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|cratetype = Normal | |cratetype = Normal | ||
|maxplayers = 4 (Wii U)<br>[[8-Player Smash|8]] (''Ultimate'') | |maxplayers = 4 (Wii U)<br>[[8-Player Smash|8]] (''Ultimate'') | ||
| | |music = <small>In ''SSB4'':<br>''{{SSB4MusicLink|Super Mario Bros.|Circuit (Mario Kart 7)}}''<br>''{{SSB4MusicLink|Super Mario Bros.|Rainbow Road Medley}}''<br>''{{SSB4MusicLink|Super Mario Bros.|Cloudtop Cruise}}''<br>''{{SSB4MusicLink|Super Mario Bros.|Mario Circuit (Mario Kart 8)}}''<br>''{{SSB4MusicLink|Super Mario Bros.|Mario Kart Stadium}}''<br>''{{SSB4MusicLink|Super Mario Bros.|Rainbow Road (Mario Kart 8)}}''<br>'''''{{SSB4MusicLink|Super Mario Bros.|Rainbow Road (Mario Kart 7)}}'''''<br>''{{SSB4MusicLink|Super Mario Bros.|Mushroom Gorge}}''<br>''{{SSB4MusicLink|Super Mario Bros.|Minigame Theme (Mario Party 9)}}''<br>''' Bolded track must be unlocked'''<br>In ''Ultimate'': <br>[[List of SSBU Music (Mario Kart series)|''Mario Kart'' series music]]</small> | ||
|ssb4singles = Banned | |ssb4singles = Banned | ||
|ssb4doubles = Banned | |ssb4doubles = Banned | ||
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==Stage overview== | ==Stage overview== | ||
The stage takes place on a set of platforms that move around the track, and will stop at certain parts of the track, similar to {{SSBM|Mute City}}, [[Port Town Aero Dive]], and the 3DS-exclusive ''Mario Kart'' stage [[Rainbow Road]]. [[Shy Guy]]s drive around the track is a reoccurring theme in the ''Mario Kart'' stages. Because of the track's antigravity effect, the road will sometimes be above or to the side of the fighters. Unlike in [[Mario Galaxy]], fighters are not affected by the unusual gravity. The track is able to [[meteor smash]] anyone under it while moving | The stage takes place on a set of platforms that move around the track, and will stop at certain parts of the track, similar to {{SSBM|Mute City}}, [[Port Town Aero Dive]], and the 3DS-exclusive ''Mario Kart'' stage [[Rainbow Road]]. [[Shy Guy]]s drive around the track, which is a reoccurring theme in the ''Mario Kart'' stages. Because of the track's antigravity effect, the road will sometimes be above or to the side of the fighters. Unlike in [[Mario Galaxy]], fighters are not affected by the unusual gravity. The track is able to [[meteor smash]] anyone under it while moving. | ||
===Ω forms and Battlefield form=== | ===Ω forms and Battlefield form=== | ||
In ''Super Smash Bros. for Wii U'', the [[Ω form]] uses the same base platform as the regular form, but it | In ''Super Smash Bros. for Wii U'', the [[Ω form]] uses the same base platform as the regular form, but it can not be passed through from below. The platform also doesn't stop at any locations, and the track doesn't interact with the stage. | ||
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to the Ω form in ''SSB4''; however, the main platform is resized and reshaped to match {{SSBU|Final Destination}}. The three [[soft platform]]s of the Battlefield form are metallic and unique. | In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to the Ω form in ''SSB4''; however, the main platform is resized and reshaped to match {{SSBU|Final Destination}}. The three [[soft platform]]s of the Battlefield form are metallic and are unique to this form. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
SSB4UMarioCircuit8Omega.jpg|Ω form in ''Super Smash Bros. for Wii U''. | SSB4UMarioCircuit8Omega.jpg|Ω form in ''Super Smash Bros. for Wii U''. | ||
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==Origin== | ==Origin== | ||
[[File:MarioCircuit8.png|thumb|left|Mario Circuit as it appeared in ''Mario Kart 8'' and ''Mario Kart 8 Deluxe''.]] | [[File:MarioCircuit8.png|thumb|left|150px|Mario Circuit as it appeared in ''Mario Kart 8'' and ''Mario Kart 8 Deluxe''.]] | ||
{{s|mariowiki|Mario Circuit}} is the name of a track that appears in every ''{{iw|mariowiki|Mario Kart|series}}'' game since ''{{s|mariowiki|Super Mario Kart}}''. This stage is an accurate recreation of [[mariowiki:Mario Circuit (MK8)|Mario Circuit]] in ''{{s|mariowiki|Mario Kart 8}}'' and ''{{s|mariowiki|Mario Kart 8 Deluxe}}'', which is a prime example of the twisting, {{uv|F-Zero}}-esque course layouts made possible by the game's new {{s|mariowiki|anti-gravity}} | {{s|mariowiki|Mario Circuit}} is the name of a track that appears in every ''{{iw|mariowiki|Mario Kart|series}}'' game since ''{{s|mariowiki|Super Mario Kart}}''. This stage is an accurate recreation of [[mariowiki:Mario Circuit (MK8)|Mario Circuit]] in ''{{s|mariowiki|Mario Kart 8}}'' and ''{{s|mariowiki|Mario Kart 8 Deluxe}}'', which is a prime example of the twisting, {{uv|F-Zero}}-esque course layouts made possible by the game's new {{s|mariowiki|anti-gravity}} mechanic. | ||
''{{s|mariowiki|Mario Kart DS}}'' is the first game that allowed Shy Guys as playable characters, but only through DS Download Play. If friends wanted to play the game together, but somebody didn't have the game, they could still connect together through DS Download Play. It wasn't until ''{{s|mariowiki|Mario Kart 7}}'' that Shy Guys were playable through normal means. In this stage, the karts are driven by Shy Guys, and the karts they drive on are the {{s|mariowiki|Standard Kart}}s from that game. | ''{{s|mariowiki|Mario Kart DS}}'' is the first game that allowed Shy Guys as playable characters, but only through DS Download Play. If friends wanted to play the game together, but somebody didn't have the game, they could still connect together through DS Download Play. It wasn't until ''{{s|mariowiki|Mario Kart 7}}'' that Shy Guys were playable through normal means. In this stage, the karts are driven by Shy Guys, and the karts they drive on are the {{s|mariowiki|Standard Kart}}s from that game. | ||
{{clrl}} | {{clrl}} | ||
==Tournament legality== | ==Tournament legality== | ||
The movement of this stage causes stage hazards due to parts of the road dealing damage to fighters. Some of the landing positions also have strange layouts that make competitive fighting difficult; this stage is usually banned in competitive play. | The movement of this stage causes stage hazards due to parts of the road dealing damage to fighters. Some of the landing positions also have strange layouts that make competitive fighting difficult; as such, this stage is usually banned in competitive play. | ||
{{clrl}} | {{clrl}} | ||
==Gallery== | ==Gallery== | ||
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<gallery> | <gallery> | ||
SSBUWebsiteMiiFighter6.jpg|The {{SSBU|Mii Fighter}}s shielding on the stage in ''Ultimate''. | SSBUWebsiteMiiFighter6.jpg|The {{SSBU|Mii Fighter}}s shielding on the stage in ''Ultimate''. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*If a fighter is caught by a [[Boss Galaga]] or [[Beetle]] before the stage scrolls to the section where the road is above the fighters, but breaks free as the stage scrolls to that point, they may get stuck "inside" the road and constantly be knocked back and forth, taking damage until they are blasted outside of the road. | *If a fighter is caught by a [[Boss Galaga]] or [[Beetle]] before the stage scrolls to the section where the road is above the fighters, but breaks free as the stage scrolls to that point, they may get stuck "inside" the road and constantly be knocked back and forth, taking damage until they are blasted outside of the road. | ||
*Karts driven by [[Toad]]s were planned to appear, probably similar to the Shy Guys' role in the same stage. | *Karts driven by [[Toad]]s were planned to appear, probably similar to the Shy Guys' role in the same stage. | ||
* | *Though normally impossible to land on, jumping on top of the bridge while the stage is landing on the first bridge stop will KO the player. | ||
*Rarely, if the stage is played for 15 minutes or longer, it may restart twice, the first time being the correct looping process and the second time being as if the stage was restarted in Training Mode. | *Rarely, if the stage is played for 15 minutes or longer, it may restart twice, the first time being the correct looping process and the second time being as if the stage was restarted in Training Mode. | ||
**If the stage is restarted in Training Mode, all but one of the Shy Guys will disappear - the visible Shy Guy is the only one with a hitbox. | **If the stage is restarted in Training Mode, all but one of the Shy Guys will disappear - the visible Shy Guy is the only one with a hitbox. | ||
{{SSB4Stages}} | {{SSB4Stages}} | ||
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{{Mario universe}} | {{Mario universe}} | ||
[[Category:Stages (SSB4-Wii U)]] | [[Category:Stages (SSB4-Wii U)]] | ||
[[Category:Stages (SSBU)]] | |||
[[Category:Past stages]] | [[Category:Past stages]] | ||