Editing Desynching
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As demonstrated in ''{{YouTube|zQ3DzHTdwTA|Two Climbers, Two Hands}}'', continuous desych is a technique and strategy which involves keeping the Climbers desynced for extended periods of time. In addition to making the Climbers much more powerful offensively, they also become harder to approach with continuous desynch. Due to the extreme difficulty of timing and maintaining a continuous string of attacks, the in-combat potential of this approach is clearly substantial, but largely untapped. | As demonstrated in ''{{YouTube|zQ3DzHTdwTA|Two Climbers, Two Hands}}'', continuous desych is a technique and strategy which involves keeping the Climbers desynced for extended periods of time. In addition to making the Climbers much more powerful offensively, they also become harder to approach with continuous desynch. Due to the extreme difficulty of timing and maintaining a continuous string of attacks, the in-combat potential of this approach is clearly substantial, but largely untapped. | ||
There are | There are 2 rules when keeping the Ice Climbers continuously desynched: | ||
#Avoid having Popo use Blizzard; it will end the desynching process. | #Avoid having Popo use Blizzard; it will end the desynching process. |