User:Miles of SmashWiki/Stuff for Smash: Difference between revisions

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m (might as well get one more userspace edit over with before the big event. I encourage other people to try to wrap it up for the time being as well)
(Damn cpsun ,where'd u find dis.)
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:{{symbol|eb|16px}} {{s|wikibound|Teddy}} Outfit, Teddy Wig {{head|Mii Swordfighter|g=SSB4|s=16px}}
:{{symbol|eb|16px}} {{s|wikibound|Teddy}} Outfit, Teddy Wig {{head|Mii Swordfighter|g=SSB4|s=16px}}
:{{symbol|fe|16px}} [[fireemblemwiki:Avatar (Fates)|Corrin]]'s Armor, Corrin Wig {{head|Mii Swordfighter|g=SSB4|s=16px}}
:{{symbol|fe|16px}} [[fireemblemwiki:Avatar (Fates)|Corrin]]'s Armor, Corrin Wig {{head|Mii Swordfighter|g=SSB4|s=16px}}
:[[File:SpecialStagesSymbol.svg|16px|link=The Mysterious Murasame Castle (universe)]] [[Takamaru]] Outfit, Takamaru Wig {{head|Mii Swordfighter|g=SSB4|s=16px}}
:[[File:SpecialStagesSymbol.svg|16px|link=The Mysterious Murasame Castle (universe)]] [[Takamaru]] Outfit, Takamaru Wig {{head|Mii Swordfighter|g=SSB4|s=16px}} (ps:already in as doc)
:[[File:SpecialStagesSymbol.svg|16px|link=wikipedia:Skies of Arcadia]] [[wikipedia:Skies of Arcadia#Characters|Vyse]] Outfit, Vyse Wig {{head|Mii Swordfighter|g=SSB4|s=16px}}
:[[File:SpecialStagesSymbol.svg|16px|link=wikipedia:Skies of Arcadia]] [[wikipedia:Skies of Arcadia#Characters|Vyse]] Outfit, Vyse Wig {{head|Mii Swordfighter|g=SSB4|s=16px}}
:{{symbol|metroid|16px}} [[Dark Samus]]'s Armor, Dark Samus's Helmet {{head|Mii Gunner|g=SSB4|s=16px}}
:{{symbol|metroid|16px}} [[Dark Samus]]'s Armor, Dark Samus's Helmet {{head|Mii Gunner|g=SSB4|s=16px}}

Revision as of 15:36, December 16, 2015

Here's some stuff that I think would be cool in Smash. Next game? DLC for the current? I dunno. Just some ideas. I'm not 100% deeply attached to most of these, but I would enjoy seeing them. Comments are welcomed, if you're so inclined.

Add a universe

Instances of adding or promoting a whole universe to "major" representation.

The Wonderful 101

Wonder-Red
H9CHp2d.png
HtHF73i.png

Official artwork of Wonder-Red from The Wonderful 101.

Universe The Wonderful 101
Debut The Wonderful 101 (2013)
Smash Bros. appearances SSB4
Most recent non-Smash appearance The Wonderful 101 (2013)
Console/platform of origin Wii U
Species Human

Wonder-Red's special moves
Super Smash Bros. 4
Neutral special Wonderful Cyclone
Side special Wonderful Stinger
Up special Wonderful Rising
Down special Unite Morph
Final Smash Platinum Robo
Blossom City
fDpnUWB.jpg
HtHF73i.png
Universe The Wonderful 101
Appears in SSB4
Availability Downloadable
Maximum players 8
Tracks available For 3DS:
Tables Turn
ST01: Roll Out, Wonderful 100! (Alternate)
For Wii U:
Tables Turn
ST01: Roll Out, Wonderful 100!
ST02: Head for Blossom Tower
Jergingha - Planet Destruction Form
The Won-Stoppable Wonderful 101

Splatoon

Inkling
Inkling Splatoon.png
SplatoonSymbol.svg

Official artwork of an orange female Inkling from Splatoon.

Universe Splatoon
Debut Splatoon (2015)
Smash Bros. appearances SSB4
Ultimate
Most recent non-Smash appearance Splatoon (2015)
Console/platform of origin Wii U
Species Inkling
Article on Inkipedia Inkling

Inkling's special moves
Super Smash Bros. 4
Neutral special Splat Charger
Side special Inkbrush
Up special Super Jump
Down special Splat Bomb
Final Smash Inkstrike
SplatoonSymbol.svg Killer Wail (item)
Saltspray Rig
300px-Saltspray_Rig.png
SplatoonSymbol.svg
Universe Splatoon
Appears in SSB4
Availability Downloadable
Maximum players 8
Tracks available For 3DS:
Splattack!
Seaskape (Alternate)
For Wii U:
Splattack!
Ink or Sink
Seaskape
Kraken Up
Shellfie
Split and Splat
Sucker Punch
Splatfest Battle
Tentacular Circus
Calamari Inkantation
Article on Inkipedia Saltspray Rig

Other content

Playable characters

Realistic expectations

Plausible first/second-party newcomers from represented series. Veterans are much appreciated as well, of course.

Symbol of the DK series. Dixie Kong
Symbol of the DK series. King K. Rool
ZeldaSymbol.svg Impa
MetroidSymbol.svg Zebesian
KirbySymbol.svg Bandana Waddle Dee
XenobladeSymbol.svg Elma

Out-there possibilities

Improbable third-party choices who would be appealing for various reasons.

SpecialStagesSymbol.svg Simon Belmont
SpecialStagesSymbol.svg Bomberman
SpecialStagesSymbol.svg Jack Frost
SpecialStagesSymbol.svg Shovel Knight

Assist Trophies

YoshiSymbol.svg Green Glove
Symbol of the DK series. Papa Painguin
PikminSymbol.svg Yellow Wollywog
PunchOutSymbol.svg King Hippo
WiiFitSymbol.svg Rhythm Punching Bag
SpecialStagesSymbol.svg Diamond Golem
StreetFighterSymbol.svg Chun-Li
SpecialStagesSymbol.svg Firebird
SpecialStagesSymbol.svg Chibi-Robo
SpecialStagesSymbol.svg Karate Joe
SpecialStagesSymbol.svg Mallo
SpecialStagesSymbol.svg Monita
SpecialStagesSymbol.svg Professor Layton
SpecialStagesSymbol.svg Jibanyan
SubspaceSymbol.svg Gamyga

Items

Symbol of the DK series. Steel Keg
XenobladeSymbol.svg Spike Gem
SpecialStagesSymbol.svg Ultra Hand
SpecialStagesSymbol.svg Ultra Machine

Mii costumes

Still not sure why these are DLC, but okay.

Symbol of the DK series. Diddy Kong Cap
SpecialStagesSymbol.svg Slime Hat
ZeldaSymbol.svg Darunia Suit, Darunia Hat Mii Brawler's stock icon in Super Smash Bros. for Wii U.
PokemonSymbol.svg Blaziken Suit, Blaziken Hat Mii Brawler's stock icon in Super Smash Bros. for Wii U.
FinalFantasySymbol.svg Tifa Outfit, Tifa Wig Mii Brawler's stock icon in Super Smash Bros. for Wii U.
SpecialStagesSymbol.svg Rayman Outfit, Rayman Wig Mii Brawler's stock icon in Super Smash Bros. for Wii U.
EarthboundSymbol.svg Teddy Outfit, Teddy Wig Mii Swordfighter's stock icon in Super Smash Bros. for Wii U.
FireEmblemSymbol.svg Corrin's Armor, Corrin Wig Mii Swordfighter's stock icon in Super Smash Bros. for Wii U.
SpecialStagesSymbol.svg Takamaru Outfit, Takamaru Wig Mii Swordfighter's stock icon in Super Smash Bros. for Wii U. (ps:already in as doc)
SpecialStagesSymbol.svg Vyse Outfit, Vyse Wig Mii Swordfighter's stock icon in Super Smash Bros. for Wii U.
MetroidSymbol.svg Dark Samus's Armor, Dark Samus's Helmet Mii Gunner's stock icon in Super Smash Bros. for Wii U.
XenobladeSymbol.svg Sharla Outfit, Sharla Wig Mii Gunner's stock icon in Super Smash Bros. for Wii U.
MegaManSymbol.svg Bass Outfit, Bass's Helmet Mii Gunner's stock icon in Super Smash Bros. for Wii U.
SpecialStagesSymbol.svg Lucca's Outfit, Lucca's Helmet Mii Gunner's stock icon in Super Smash Bros. for Wii U.

Stages

MarioSymbol.svg Bob-omb Battlefield
MarioSymbol.svg Super Bell Hill
MarioSymbol.svg Bowser's Castle
YoshiSymbol.svg Yoshi's House
YoshiSymbol.svg Nep-Enut's Domain
Symbol of the DK series. Sunset Shore
Symbol of the DK series. Golden Temple
Symbol of the DK series. Homecoming Hijinx
ZeldaSymbol.svg Hyrule Field
ZeldaSymbol.svg Dragon Roost Island
ZeldaSymbol.svg Tower of Hera
MetroidSymbol.svg Chozodia
MetroidSymbol.svg Phendrana Drifts
MetroidSymbol.svg Sanctuary Fortress
KirbySymbol.svg Galactic NOVA
KirbySymbol.svg Patch Land
StarFoxSymbol.svg Meteo
StarFoxSymbol.svg Area 6
PokemonSymbol.svg Bell Tower
PokemonSymbol.svg Sootopolis City
PokemonSymbol.svg Realgam Tower
FZeroSymbol.svg Sand Ocean
FZeroSymbol.svg Fire Field
EarthboundSymbol.svg Saturn Valley
EarthboundSymbol.svg Osohe Castle
IceClimberSymbol.svg Infinite Glacier
Game&WatchSymbol.svg Manhole
KidIcarusSymbol.svg That First Town
KidIcarusSymbol.svg Lightning Chariot Base
WarioSymbol.svg Syrup Castle
WarioSymbol.svg Diamond City
PikminSymbol.svg Twilight River
ROBSymbol.svg Gyromite
Symbol of the Animal Crossing series. Town Hall
PunchOutSymbol.svg Training Room
WiiFitSymbol.svg Rhythm Kung-Fu
XenobladeSymbol.svg Eryth Sea
XenobladeSymbol.svg Fallen Arm
XenobladeSymbol.svg Primordia
DuckHuntSymbol.svg Hogan's Alley
SonicSymbol.svg Casino Night Zone
MegaManSymbol.svg Air Man Stage
PacManSymbol.svg Pac-Village
SubspaceSymbol.svg Save Point

Music tracks

I capped myself at a few songs per character universe otherwise the list would be far too long. A few series are omitted for now, but there's some other tracks thrown in too.

MarioSymbol.svg Koopa's Road
MarioSymbol.svg Come On!
MarioSymbol.svg Buoy Base Galaxy
MarioSymbol.svg Sprawling Savanna
YoshiSymbol.svg Title (Yoshi's Island)
YoshiSymbol.svg Underground Theme (Yoshi's Island)
YoshiSymbol.svg Overworld Theme (Yoshi's Island)
YoshiSymbol.svg Special Course (Woolly World)
Symbol of the DK series. Krook's March
Symbol of the DK series. Rockface Rumble
Symbol of the DK series. Boulder Roller
Symbol of the DK series. Busted Bayou
ZeldaSymbol.svg Deku Palace
ZeldaSymbol.svg Title (Wind Waker)
ZeldaSymbol.svg Mini-Boss (Wind Waker)
ZeldaSymbol.svg Silent Guardians
MetroidSymbol.svg Surface of SR388
MetroidSymbol.svg Brinstar Red Soil Swampy Area
MetroidSymbol.svg Phendrana Drifts (Depths)
MetroidSymbol.svg Tallon Overworld 2
KirbySymbol.svg Ending (Kirby Super Star)
KirbySymbol.svg City Trial
KirbySymbol.svg Another Dimension
KirbySymbol.svg Bouncing Boss Battle
PokemonSymbol.svg Route 42
PokemonSymbol.svg Route 120
PokemonSymbol.svg Friendly Battle (Colosseum)
PokemonSymbol.svg Route 15 (X & Y)
FZeroSymbol.svg Port Town
FZeroSymbol.svg The Long Distance of Murder (Red Canyon)
FZeroSymbol.svg Night of Big Blue
FZeroSymbol.svg Theme of Captain Falcon
EarthboundSymbol.svg Hippie Battle
EarthboundSymbol.svg Boy Meets Girl (Twoson)
EarthboundSymbol.svg Dangerous Guys
EarthboundSymbol.svg Piggy Guys
IceClimberSymbol.svg Stage Select (Ice Climber)
Game&WatchSymbol.svg Octopus
KidIcarusSymbol.svg Skyworld (Kid Icarus)
KidIcarusSymbol.svg Overworld (Of Myths and Monsters)
WarioSymbol.svg Four Seasons
WarioSymbol.svg Pyoro
PikminSymbol.svg Wistful Wild
PikminSymbol.svg Title (Pikmin 3)
PikminSymbol.svg Bingo Battle
ROBSymbol.svg Game A (Gyromite)
Symbol of the Animal Crossing series. Rainy Day
Symbol of the Animal Crossing series. K.K. Chorale
Symbol of the Animal Crossing series. Wandering
PunchOutSymbol.svg Minor Circuit (Super Punch-Out!!)
PunchOutSymbol.svg Major Circuit
PunchOutSymbol.svg Ending (Punch-Out!!)
WiiFitSymbol.svg Training Menu
WiiFitSymbol.svg Table Tilt
WiiFitSymbol.svg Rhythm Kung-Fu
XenobladeSymbol.svg Colony 9
XenobladeSymbol.svg Unfinished Battle
XenobladeSymbol.svg Mechonis Field
XenobladeSymbol.svg The Key We've Lost
DuckHuntSymbol.svg Barker Bill's Trick Shooting
DSSymbol.svg Nintendo 3DS eShop
SpecialStagesSymbol.svg Title (Find Mii II)
MetalGearSymbol.svg Main Theme (Metal Gear Solid)
MetalGearSymbol.svg Lethal Encounter
SonicSymbol.svg Chemical Plant Zone
SonicSymbol.svg Ice Cap Zone
MegaManSymbol.svg Dr. Cossack Stage 1
MegaManSymbol.svg Slash Man Stage
MegaManSymbol.svg Galaxy Man Stage
PacManSymbol.svg Pac-Man Game Room
PacManSymbol.svg Title (Pac-Man World)
StreetFighterSymbol.svg Guile's Theme
SpecialStagesSymbol.svg In Front of the School Gate
SpecialStagesSymbol.svg Elias's Stage
SpecialStagesSymbol.svg Ending (No. 1 Bass Fishing)
SpecialStagesSymbol.svg A Puzzling Afternoon
SpecialStagesSymbol.svg GameCube Menu

Modes and system

  • A new mode named Smash Dash. Essentially a platform/beat-'em-up combination, with elements similar to the Mushroom Kingdom Adventure Mode level, several Subspace Emissary levels, and Smash Run. Characters would be dropped into a randomly generated level, each of which would include light platforming elements and a random selection of enemies similar to Smash Run. Players would have access to a system of powers like Uprising and Smash Run. Ambushes are common.
    • At each level's halfway point and conclusion, players will encounter a miniboss-style enemy such as Bonkers, who must be defeated to progress.
    • After finishing two levels, players will fight a matching boss enemy, such as Petey Piranha if playing as Mario, Ridley if playing as Samus, Duon if fighting as Mr. Game & Watch, etc. Most series would provide an appropriate boss, and any characters from series without a boss would fight one from a thematically similar series or from the SSE.
    • Defeating the boss "clears" the mode as that character, similar to Adventure Mode (and would award the "Alt." trophy or similar). However, players can keep playing to fight through more levels, more midbosses, and bosses every other level. Each boss fight after the first is randomized. Clearing additional levels yields further rewards such as trophies, gold, etc.
  • Allow players to set a default ruleset, rather than defaulting back to two-minute time matches.
  • Custom moves and equipment are separated entirely, and matches can be played with both, either, or neither - and are clearly labeled. Custom moves may be used without building a "set", and can be assigned on the CSS.
    • Custom moves are changed to have fewer cases of "more powerful but slower" and "weaker but faster" kinds of things, and instead more distinct customs that reference source material. For example, custom moves for Mario's Fireball could instead offer more distinct options like the Superball, or alternatives for Shulk's Back Slash being different arts like Shaker Edge.
  • Trophies being somewhat less dependent on model rips from source games in general, allowing for more instances of older characters getting new models. (Melee had some of this, but how much of that was deliberate design choice versus how much was due to lack of contemporary 3D models isn't clear.)
  • Third-party content is extended beyond only the series with playable characters to also include elements like music and trophies from other series by the same company, with preferential treatment to games which have appeared on Nintendo platforms. SSB4 already has some of this, but more would be good (e.g., why is there no Ace Attorney music).
  • At the end of all major DLC development, new challenges are added for free involving the DLC characters and content. These would unlock additional trophies, CDs, etc. related to the new content.