PM Icon.png

Toon Link (PM): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
(Clean up)
Line 1: Line 1:
{{ArticleIcons|pm=y}}
{{ArticleIcons|pm=y}}
{{stub}}
{{stub}}
{{for|the unmodded version of Toon Link|Toon Link (SSBB)}}
{{Infobox Character Mod
{{Infobox Character Mod
|name        = Toon Link
|name        = Toon Link
Line 8: Line 7:
|base        = ssbb
|base        = ssbb
|altcostume  = [[zeldawiki::File:Link Outset Clothes.png|Outset Toon Link]]
|altcostume  = [[zeldawiki::File:Link Outset Clothes.png|Outset Toon Link]]
|tier        =  
|moveset1    = Toon Link (SSBB)
|ranking      =  
|moveset2    = Young Link (SSBM)
|moveset3    = Link (SSB)
}}
}}
'''Toon Link''' is one of the many playable characters in the ''[[Brawl]]'' mod [[Project M]]. Toon Link's moveset is heavily altered from ''[[Brawl]]'' to closely match [[Young Link (SSBM)|Young Link's]] ''[[Melee]]'' character design.
'''Toon Link''' is one of the many playable characters in the ''[[Brawl]]'' mod [[Project M]]. He is a cartoon version of the main protagonist of the [[Legend of Zelda (universe)|Legend of Zelda]] games, [[Link]].  Toon Link's moveset is heavily altered from ''[[Brawl]]'', mixing in elements from both [[Young Link (SSBM)|Young Link's]] and ''Smash 64'' [[Link (SSB)|Link]]'s movesets. <!--tier position paragraph-->
<!--tier position paragraph-->


==Attributes==
==Attributes==
[[File:PMToonLinkAlt.png|thumb|An alternative costume for Toon Link]]
[[File:PMToonLinkAlt.png|thumb|Toon Link's alternate costume, Outset Toon Link.]]


===Changes from ''Brawl'' to PM===
===Changes from ''Brawl'' to PM===
Toon Link has received both buffs and nerfs from ''Brawl'' to PM, with most of his attacks have been altered to be a mix between those of {{SSBM|Young Link}} and ''Smash 64'' {{SSB|Link}}, as well as getting some of his own changes on attacks and aesthetics. These include:
*{{buff|Forward tilt is slightly faster.}}
*{{buff|Forward tilt is slightly faster.}}
*{{buff|[[Dash attack]] is now a fast stab forward akin to Link's in ''Smash 64'', but with better initial dashing speed. It has a [[semi-spike]] trajectory with increased knockback, being better at KOing and approaching than his old dash attack.}}
*{{buff|[[Dash attack]] is now a fast stab forward akin to Link's in ''Smash 64'', but with better initial dashing speed. It has a [[semi-spike]] trajectory with increased knockback, being better at KOing and approaching than his old dash attack.}}
Line 47: Line 44:
*{{change|Old down taunt moved to his side taunt.}}
*{{change|Old down taunt moved to his side taunt.}}


In terms of cosmetics, Toon Link now has an alternate costume based on his outset clothing from ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}''.
===Outset Toon Link===
Toon Link now has an alternate costume based on his outset clothing from ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}''. When using the alternate costume, Toon Link wears a patterned light blue tunic instead of his normal blue one and no cap.  


==Revisions==
==Revisions==
===2.1===
===2.1===
 
*{{nerf|Up-B hitbox on the tip of his sword has been reduced very slightly in size}}
* Down-smash stats properly ported from Melee
*{{change|Down-smash stats properly ported from Melee}}
* Forward-Air and Back-Air had very, very minor hitbox adjustments
*{{change|Forward-Air and Back-Air had very, very minor hitbox adjustments}}
* Up-B hitbox on the tip of his sword has been reduced very slightly in size


===2.5b===
===2.5b===
 
*{{buff|Forward-Smash has a lower trajectory and knockback growth is increased}}
* Jab 2 and Jab 3 have a new animation similar to his Wind Waker slash sequence
*{{buff|Forward-Air damage and hit duration slightly increased}}
* Forward-Tilt animation adjusted
*{{buff|Down-Air hit duration and endlag in the air reduced}}
* Down-Tilt tip meteor angle slightly adjusted, knockback growth greatly increased, and now has an electric effect
*{{buff|Grounded Up-B adjusted so opponents cannot shield in the middle of the move}}
* Forward-Smash is now SDIable
*{{buff|Grounded Up-B damages adjusted to be more rewarding}}
* Forward-Smash has a much longer hit duration, hitting earlier and slightly later in the animation
*{{buff|Aerial Up-B initial hit damage, knockback growth, and duration slightly increased}}
* Forward-Smash has a lower trajectory and knockback growth is increased
*{{nerf|Forward-Smash is now SDIable}}
* Forward-Air damage and hit duration slightly increased
*{{nerf|Neutral-B takes slightly longer to draw the arrow}}
* Down-Air hit duration and endlag in the air reduced
*{{nerf|Aerial Up-B hitboxes reduced in size slightly}}
* Grab hand collision is larger like a normal grab, ends when the hookshot extends, and the chain is unable to grab airborne targets to prevent a standing chaingrab
*{{nerf|Aerial Up-B late hit damage reduced}}
* Forward-Throw angle increased
*{{change|Jab 2 and Jab 3 have a new animation similar to his Wind Waker slash sequence}}
* Back-Throw angle lowered and base knockback increased
*{{change|Forward-Tilt animation adjusted}}
* Down-Throw knockback growth increased
*{{change|Down-Tilt tip meteor angle slightly adjusted, knockback growth greatly increased, and now has an electric effect}}
* Neutral-B takes slightly longer to draw the arrow
*{{change|Forward-Smash has a much longer hit duration, hitting earlier and slightly later in the animation}}
* Boomerang speed, damage, and knockback adjusted
*{{change|Grab hand collision is larger like a normal grab, ends when the hookshot extends, and the chain is unable to grab airborne targets to prevent a standing chaingrab}}
* Grounded Up-B adjusted so opponents cannot shield in the middle of the move
*{{change|Forward-Throw angle increased}}
* Grounded Up-B damages adjusted to be more rewarding
*{{change|Back-Throw angle lowered and base knockback increased}}
* Aerial Up-B hitboxes reduced in size slightly
*{{change|Down-Throw knockback growth increased}}
* Aerial Up-B initial hit damage, knockback growth, and duration slightly increased
*{{change|Boomerang speed, damage, and knockback adjusted}}
* Aerial Up-B late hit damage reduced
*{{change|Can pull up to 3 Bombs}}
* Can pull up to 3 Bombs


===2.6b===
===2.6b===
 
*{{buff|Back-Air has a more combo friendly angle and ends one frame sooner}}
* Down-Tilt meteor uses the new "Light" hit element
*{{buff|Forward-Throw reworked to offer potential reward when used}}
* Back-Air has a more combo* friendly angle and ends one frame sooner
*{{buff|Up-Throw reworked to offer potential reward when used}}
* Forward-Throw reworked to offer potential reward when used
*{{change|Down-Tilt meteor uses the new "Light" hit element}}
* Up-Throw reworked to offer potential reward when used
*{{change|Side-B (boomerang) catch animation only occurs when Toon Link stands still}}
* Side-B (boomerang) catch animation only occurs when Toon Link stands still
*{{change|Up-B damage, knockback, angle, and hitbox sizes all adjusted slightly: Shorter sweetspot, better middle hit, and a relevant "flub"}}
* Up-B damage, knockback, angle, and hitbox sizes all adjusted slightly: Shorter sweetspot, better middle hit, and a relevant "flub"


===3.0===
===3.0===
 
*{{buff|Fast Fall Velocity increased}}
* All sword attacks are now correctly clankable
*{{buff|Forward-Tilt now does more damage closer to the tip}}
* Fast Fall Velocity increased
*{{buff|Up-Tilt has slightly less endlag}}
* Forward-Tilt has slightly less base knockback on inside hits
*{{buff|Forward-Air has less startup}}
* Forward-Tilt now does more damage closer to the tip
*{{buff|Up-Throw has less endlag}}
* Forward-Tilt's knockback growth slightly increased on all hits
*{{buff|Up Special's last hitbox does more damage, with less hitlag and weaker SFX}}
* Up-Tilt has slightly less endlag
*{{change|All sword attacks are now correctly clankable}}
* Up-Tilt's base knockback increased and knockback growth lowered
*{{change|Forward-Tilt has slightly less base knockback on inside hits}}
* Up-Tilt's angle now increases closer to the tip
*{{change|Forward-Tilt's knockback growth slightly increased on all hits}}
* Forward-Air has less startup
*{{change|Up-Tilt's base knockback increased and knockback growth lowered}}
* Down-Air's hitboxes moved in to better center them around Toon Link/his sword
*{{change|Up-Tilt's angle now increases closer to the tip}}
* Up-Throw's speed is now properly weight dependent
*{{change|Down-Air's hitboxes moved in to better center them around Toon Link/his sword}}
* Up-Throw has less endlag
*{{change|Up-Throw's speed is now properly weight dependent}}
* Up Special's second hitbox lasts one less frame
*{{change|Up Special's second hitbox lasts one less frame}}
* Up Special's last hitbox does more damage, with less hitlag and weaker SFX


==Moveset==
==Moveset==

Revision as of 08:01, February 24, 2014

Stub.png
Toon Link
in Project M and Project+
File:SJS toonlink.png
ZeldaSymbol.svg
Universe The Legend of Zelda
Base game appearance Brawl
Moveset inspiration Toon Link (SSBB), Young Link (SSBM), Link (SSB)
Alternate costume Outset Toon Link
ToonLinkHeadSSBB.png

Toon Link is one of the many playable characters in the Brawl mod Project M. He is a cartoon version of the main protagonist of the Legend of Zelda games, Link. Toon Link's moveset is heavily altered from Brawl, mixing in elements from both Young Link's and Smash 64 Link's movesets.

Attributes

Toon Link's alternate costume, Outset Toon Link.

Changes from Brawl to PM

  • Buff Forward tilt is slightly faster.
  • Buff Dash attack is now a fast stab forward akin to Link's in Smash 64, but with better initial dashing speed. It has a semi-spike trajectory with increased knockback, being better at KOing and approaching than his old dash attack.
  • Buff Forward smash has better range and covers a larger area above Toon Link.
  • Buff Up smash is now a two-slice move, with a strong initial hit that can KO the opponent that is quickly followed by a second cut that is better for comboing that also provides him additional coverage and damages shields.
  • Buff Down smash is no longer a linking attack, instead acting like a weaker version of Link's, but has a semi-spike angle that can still yield deadly KOs at high percents.
  • Buff Arrows from Hero's Bow are set on fire, like Young Link's. After shot, they also stick in the ground for a few seconds to damage enemies, dealing weak damage with no knockback.
  • Buff Boomerang has a better angle.
  • Buff Grounded Spin Attack is better at damaging, possesing more hits that deal up to 25% if fully charged, similar to Young Link's. It can also be moved sideways depending on charge level, being a more powerful trapping move similar to Mario Tornado.
  • Buff Aerial Spin Attack gives a single hit of strong damage, serving as a powerful KO move.
  • Buff Bombs hit up to four times each, dealing up to 10% damage.
  • Buff Improved tether recovery properties make his zair more effective for recovery.
  • Buff New down taunt that acts like Young Link's. If Toon Link is not interrupted during the drinking portion, it heals 3%.
  • Nerf Neutral air's hitboxes no longer extend behind Toon Link's back.
  • Nerf Down air is harder to meteor with.
  • Nerf New forward smash has slower start-up.
  • Nerf Forward and down smashes no longer have hits that link one into another, dealing less damage.
  • Nerf Having attributes similar to Smash 64's Link, Toon Link's Aerial Spin Attack gives less distance, both horizontally and vertically.
  • Change Sword attacks now display actual slashing sound effects, like Link's.
  • Change Fast-falling speed is slightly faster.
  • Change Third hit of jab is now an upwards slice.
  • Change Down tilt is now a crouching stab reminiscent of the shield-stab from Ocarina of Time and Majora's Mask, and can meteor if a character is hit with the tip of the sword. It deals 8% damage and displays a magic effect at the tip.
  • Change Neutral aerial changed to a sex kick like that of Link. It behaves much like Young Link's, dealing more damage than Link's.
  • Change Down aerial is no longer a stall-then-fall, and does higher damage if it hits late. At the hilt of the sword, it also has powerful flaming hitboxes that meteor smash opponents; these are wider than in Melee, but the center is more powerful.
  • Change Forward smash changed to a jumping slash downwards, similar to that of Link in Smash 64. It is a powerful launcher, but is weaker at the tip of the sword.
  • Change On-screen appearance revamped: the bomb explosion now occurs in midair, and Toon Link falls screaming into the ground facing down, getting up afterwards.
  • Change Old down taunt moved to his side taunt.

Outset Toon Link

Toon Link now has an alternate costume based on his outset clothing from The Legend of Zelda: The Wind Waker. When using the alternate costume, Toon Link wears a patterned light blue tunic instead of his normal blue one and no cap.

Revisions

2.1

  • Nerf Up-B hitbox on the tip of his sword has been reduced very slightly in size
  • Change Down-smash stats properly ported from Melee
  • Change Forward-Air and Back-Air had very, very minor hitbox adjustments

2.5b

  • Buff Forward-Smash has a lower trajectory and knockback growth is increased
  • Buff Forward-Air damage and hit duration slightly increased
  • Buff Down-Air hit duration and endlag in the air reduced
  • Buff Grounded Up-B adjusted so opponents cannot shield in the middle of the move
  • Buff Grounded Up-B damages adjusted to be more rewarding
  • Buff Aerial Up-B initial hit damage, knockback growth, and duration slightly increased
  • Nerf Forward-Smash is now SDIable
  • Nerf Neutral-B takes slightly longer to draw the arrow
  • Nerf Aerial Up-B hitboxes reduced in size slightly
  • Nerf Aerial Up-B late hit damage reduced
  • Change Jab 2 and Jab 3 have a new animation similar to his Wind Waker slash sequence
  • Change Forward-Tilt animation adjusted
  • Change Down-Tilt tip meteor angle slightly adjusted, knockback growth greatly increased, and now has an electric effect
  • Change Forward-Smash has a much longer hit duration, hitting earlier and slightly later in the animation
  • Change Grab hand collision is larger like a normal grab, ends when the hookshot extends, and the chain is unable to grab airborne targets to prevent a standing chaingrab
  • Change Forward-Throw angle increased
  • Change Back-Throw angle lowered and base knockback increased
  • Change Down-Throw knockback growth increased
  • Change Boomerang speed, damage, and knockback adjusted
  • Change Can pull up to 3 Bombs

2.6b

  • Buff Back-Air has a more combo friendly angle and ends one frame sooner
  • Buff Forward-Throw reworked to offer potential reward when used
  • Buff Up-Throw reworked to offer potential reward when used
  • Change Down-Tilt meteor uses the new "Light" hit element
  • Change Side-B (boomerang) catch animation only occurs when Toon Link stands still
  • Change Up-B damage, knockback, angle, and hitbox sizes all adjusted slightly: Shorter sweetspot, better middle hit, and a relevant "flub"

3.0

  • Buff Fast Fall Velocity increased
  • Buff Forward-Tilt now does more damage closer to the tip
  • Buff Up-Tilt has slightly less endlag
  • Buff Forward-Air has less startup
  • Buff Up-Throw has less endlag
  • Buff Up Special's last hitbox does more damage, with less hitlag and weaker SFX
  • Change All sword attacks are now correctly clankable
  • Change Forward-Tilt has slightly less base knockback on inside hits
  • Change Forward-Tilt's knockback growth slightly increased on all hits
  • Change Up-Tilt's base knockback increased and knockback growth lowered
  • Change Up-Tilt's angle now increases closer to the tip
  • Change Down-Air's hitboxes moved in to better center them around Toon Link/his sword
  • Change Up-Throw's speed is now properly weight dependent
  • Change Up Special's second hitbox lasts one less frame

Moveset

Up to date as of version 3.0.

Name Damage Description
Neutral attack Triple Slice Combo 2% then 3% then 5% Toon Link swings his sword in a variety of directions.
Forward tilt Quick Slash 10% (body) 11% (blade) 12% (tip)
Up tilt Arc Swing 9%
Down tilt Crouch Stab 8%, 9% (tip) Toon Link kneels and 'jabs' his sword outward. Has a hitbox on it's tip that applies an electric shock to the opponent and spikes them downward. Notably similar to Marth's down-tilt.
Dash attack Rocket Stab 10% Toon Link runs forward with his sword in a stabbing stance.
Forward smash Attack 16% Spins his sword once, followed by a spark and Toon Link throwing down his sword. Has decent horizontal knockback.
Up smash Double Arc Slash 15% (hit 1) 8% (hit 2) Toon Link Swings his sword above his head twice.
Down smash Grass Cutter 13% (front) 12% (back) Toon Link quickly swings his sword to the left and right of him on the ground.
Neutral aerial Piston Kick 12% (clean) 8% (late) Toon Link puts his left leg out and his right bent under the other. Notably Similar to Fox's Neutral Aerial.
Forward aerial Front Swing 14% Toon Link quickly slashes his sword in front of him.
Back aerial Back Swing 10% Toon Link quickly slashes his sword behind him.
Up aerial Ceiling Thrust 15% (clean) 12% (late) Toon Link holds his sword upwards.
Down aerial Floor Thrust 17% (early), 14% (late) 8% (2nd hit) Toon Link grips onto the handle of his blade and falls downward with it under him. The tip of the sword where Toon Link is holding it hides a hitbox that will apply a flame effect to the opponent and spike them downwards. If an opponent is hit with one of the sword's hitboxes other than it's topmost hitbox, the player can 'bounce' off with the sword.
Grab aerial Hookshot 4% Toon Link uses his hookshot in the air. It has a hitbox on it's tip.
Grab Hookshot Toon Link uses his hookshot to grab opponents.
Pummel Hilt Pelt 3% Toon Link hits his opponents with his sword in his hand.
Forward throw Tackle 7% Toon Link shoves the opponent forward.
Back throw Swing Back 7% Toon Link rolls backward and flings the opponent backward.
Up throw High Toss 9% Toon Link tosses his opponent upward.
Down throw Elbow Smash 6% Toon Link pummels his opponent against the ground.
Floor attack (front) 6%
Floor attack (back) 6%
Floor attack (trip) 5%
Edge attack (fast) 8%
Edge attack (slow) 10%
Neutral special Hero's Bow 6-11%, 3% (grounded arrows) Shoots fiery arrows that can be charged.
Side special Boomerang 14% close, 7% during flight, 3% upon return Toon Link throws his trusty boomerang. Players can continue to use or B-reverse this move's animation when the boomerang is flying at will.
Up special Spin Attack 16%-24% (ground), 17%-8% (air) Toon Link spins around with his sword. When used on the ground, the player can maintain some degree of control over Toon Link and make him move left or right.
Down special Bomb 12% total Toon Link pulls out a bomb. He can throw these bombs with the Control Stick or the C-Stick. He can also drop these bombs by inputing a Grab. If a bomb is dropped near the floor, it won't explode and other players can pick up these bombs.
Final Smash Triforce Slash 5% trapping, 4% per slice (1-15 hits), 18% final slash (83% total) Traps the opponent and lays down a series of quick sword strikes before an impressive final blow.

In competitive play

Notable players

Trivia

  • In Brawl, there is a glitch in which, if Toon Link reverses a Quickdrawn Bow, he may shoot the arrow backwards as usual, but still look the opposite side. This glitch remains in Project M.

External links