Gameplay: Difference between revisions
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==Basic Movement== | ==Basic Movement== | ||
Introduced in | Introduced in ''[[Super Smash Bros.]]'': | ||
* Pause | * Pause | ||
* Standing | * Standing | ||
Line 67: | Line 67: | ||
==Ground Attacks== | ==Ground Attacks== | ||
Introduced in | Introduced in SSB: | ||
* [[Neutral A]] | * [[Neutral A]] | ||
* [[Forward tilt]] | * [[Forward tilt]] | ||
Line 82: | Line 82: | ||
==Grabs and throws== | ==Grabs and throws== | ||
Introduced in | Introduced in SSB: | ||
* [[Grab]] | * [[Grab]] | ||
* [[Forward throw]] | * [[Forward throw]] | ||
Line 112: | Line 112: | ||
==Special Attacks== | ==Special Attacks== | ||
Introduced in | Introduced in SSB: | ||
* [[Neutral | * [[Neutral special move]] | ||
* [[Up | * [[Up special move]] | ||
* [[Down | * [[Down special move]] | ||
Introduced in Melee: | Introduced in Melee: | ||
* [[ | * [[Side special move]] | ||
Introduced in Brawl: | Introduced in Brawl: |
Revision as of 18:18, November 28, 2010
This article outlines the moves that can be performed throughout the Super Smash Bros. series.
Basic Movement
Introduced in Super Smash Bros.:
Introduced in Melee:
Introduced in Brawl:
Basic Defense
Introduced in the original:
Introduced in Melee:
- Sidestepping
- Air dodging (directional in Melee and non-directional in Brawl)
Advanced Movement
Introduced in the original:
- Fastfalling
- L-canceling (not in Brawl)
- Teching
- Crouch canceling (not in Brawl)
- Double jump canceling (in Brawl, characters only DJC with their specials)
- Short hop
- Breaking Reflectors
- Share Stock
Introduced in Melee:
- Wavedash (not in Brawl)
- Moonwalk (not in Brawl)
- Boost Grab
- Perfect Shield
- Meteor cancel (Modified in Brawl)
Introduced in Brawl:
- Eating While Reclining
- Rising aerial
- Pivot Grab
- Dash attack canceled up smash
- Glide Toss
- Boost Pivot grab
- Dash-canceling
Ground Attacks
Introduced in SSB:
- Neutral A
- Forward tilt
- Up tilt
- Down tilt
- Forward smash
- Up smash
- Down smash
- Dash attack
- Ledge Recovery Attack
- Ledge Recovery Attack 2
- Ground Recovery Attack
Grabs and throws
Introduced in SSB:
Introduced in Melee:
Aerial attacks
Introduced in the original:
Introduced in Melee:
- Meteor smash
- Z Aerial
Introduced in Brawl:
- Glide Attack
Special Attacks
Introduced in SSB:
Introduced in Melee:
Introduced in Brawl: