Dr. Mario (SSBM): Difference between revisions

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{{character|
{{character|
|name=Dr. Mario
|name=Dr. Mario
|image=[[Image:Drmario.jpg]]
|image=[[Image:Drmariomelee.jpg]]
|tier=<font color="#5F5F00">Middle</font>
|tier=<font color="#5F5F00">Middle</font>
|ranking=9
|ranking=9
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===Pros===
===Pros===
 
[[Image:Drmario.jpg|thumb|right|]]
*Good [[edge-guarding|edge-guarder]] via [[back aerial]] and [[Cape]]
*Good [[edge-guarding|edge-guarder]] via [[back aerial]] and [[Cape]]
*Pills help control approaches
*Pills help control approaches

Revision as of 19:33, September 14, 2007

Template:Character

This article discusses Dr. Mario. For the regular version of the Doctor, see Mario.

Doctor Mario (Japanese: Dr. マリオ Dokutā Mario, also known as "Doc") is a character in Super Smash Bros. Melee, unlocked by either clearing Classic Mode on any difficulty or stock setting with Mario without using any continues or by playing 100 Versus Mode matches.

Pros & Cons

Pros

Cons

  • Lacks range
  • Very short recovery (one of the worst)

Recovery Improvement

  • Forward-B (Cape): Gives a slight lift. This can be used once in the air to gain altitude, unlike Mario's-- which may be used more than once.
  • Down-B (Dr. Tornado): If you mash B rapidly while Doc is spinning, he'll get a slight lift. Hold the Control Stick towards the stage afterwards so the slight altitude gained is not wasted. This can also be used only once in the air.