Zero (Mega Man): Difference between revisions

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{{DISPLAYTITLE:Zero (''Mega Man'')}}
{{Title|Zero (''Mega Man'')}}
{{ArticleIcons|ssb4=y|ultimate=y}}
{{ArticleIcons|ssb4=y|ultimate=y}}
:''This article is about the ''Mega Man'' character. For other uses, see [[Zero (disambiguation)]].''
:''This article is about the ''Mega Man'' character. For other uses, see [[Zero (disambiguation)]].''
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|firstgame = ''{{iw|wikipedia|Mega Man X|video game}}'' (1993)
|firstgame = ''{{iw|wikipedia|Mega Man X|video game}}'' (1993)
|games = ''[[SSB4]]''<br>''[[Ultimate]]''
|games = ''[[SSB4]]''<br>''[[Ultimate]]''
|lastappearance=''Mega Man X DiVE'' (2020)
|lastappearance=''{{s|wikipedia|Minecraft}}'' (DLC, 2023)
|console = Super Nintendo Entertainment System
|console = Super Nintendo Entertainment System
|species = Robot
|species = Robot<!--Do not change this to Reploid. Reploid only refers to robots derivative of X's design, which is not the case for Zero.-->
|gender = Male
|gender = Male
|englishactor = Johnny Yong Bosch
|englishactor = Johnny Yong Bosch
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==Origin==
==Origin==
[[File:AwakenedZeroGenmuZero.gif|left|thumb|Awakened Zero using Genmu Zero.]]
[[File:AwakenedZeroGenmuZero.gif|left|thumb|Awakened Zero using Genmu Zero.]]
Zero was one of the earliest characters Keiji Inafune designed for ''Mega Man X''. In fact, he was originally supposed to be {{b|X|Mega Man}}, but [[Capcom]] executives rejected the design claiming it was too radical of a departure from the classic ''Mega Man'' games. Inafune then created a more derivative design for X with some updates to fit the tone of the new series and repurposed the original design into a side character that eventually became Zero.
Along with {{b|X|Mega Man}}, Zero was one of the first robots to have complete free will and the thinking capabilities of a human. It was revealed in ''Mega Man X4'' that he was created by [[Dr. Wily]] to destroy the original [[Mega Man]], but was too unstable and violent to be controlled, forcing Dr. Wily to seal him in a capsule. Later, in the year 21XX, a group of Maverick Hunters found Dr. Wily's lab and released Zero. As he still wasn't cured of his violent nature, Zero defeated those Maverick Hunters, causing him to be labeled as a Maverick and forcing the then-leader, Sigma, to fight him one-on-one. Zero lost the fight, but he also became stable from his Maverick-like state after the duel. On the other hand, Sigma was infected with the Maverick Virus and developed Sigma Virus with his newfound twisted will, causing a change in roles between him and Zero. Zero joined the Maverick Hunters, becoming an S-rank Hunter as well taking the role of a mentor and friend to X.
Along with {{b|X|Mega Man}}, Zero was one of the first robots to have complete free will and the thinking capabilities of a human. It was revealed in ''Mega Man X4'' that he was created by [[Dr. Wily]] to destroy the original [[Mega Man]], but was too unstable and violent to be controlled, forcing Dr. Wily to seal him in a capsule. Later, in the year 21XX, a group of Maverick Hunters found Dr. Wily's lab and released Zero. As he still wasn't cured of his violent nature, Zero defeated those Maverick Hunters, causing him to be labeled as a Maverick and forcing the then-leader, Sigma, to fight him one-on-one. Zero lost the fight, but he also became stable from his Maverick-like state after the duel. On the other hand, Sigma was infected with the Maverick Virus and developed Sigma Virus with his newfound twisted will, causing a change in roles between him and Zero. Zero joined the Maverick Hunters, becoming an S-rank Hunter as well taking the role of a mentor and friend to X.


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After the Great Repliforce War, Zero was made the object of Sigma's attention, as the Maverick leader had planned to use the dormant viral code within Zero to reawaken him as the ultimate creation that Wily had intented him to be. Depending on the player's actions in ''Mega Man X5'', Zero can either awaken as Wily's ultimate creation or remain normal. In either case, X and Zero are forced to fight against each other out of paranoia from the Maverick Hunters' medical control officer, Lifesaver. Zero sacrifices himself once more to help X defeat Sigma once again, with his last visions upon death being those of Iris.  
After the Great Repliforce War, Zero was made the object of Sigma's attention, as the Maverick leader had planned to use the dormant viral code within Zero to reawaken him as the ultimate creation that Wily had intented him to be. Depending on the player's actions in ''Mega Man X5'', Zero can either awaken as Wily's ultimate creation or remain normal. In either case, X and Zero are forced to fight against each other out of paranoia from the Maverick Hunters' medical control officer, Lifesaver. Zero sacrifices himself once more to help X defeat Sigma once again, with his last visions upon death being those of Iris.  


This is where the continuity gets muddled. Zero technically gets revived two seperate times. In ''Mega Man X6'', Zero is seemingly revived by his own auto-repair systems, laying low while a Reploid scientist named Gate took a part of his coding in an effort to create "the ultimate Reploid", using a copy of Zero as a diversion. After X took a brief sabbatical from fighting Mavericks in ''Mega Man X7'', Zero once again acted as a mentor to the group's newest recruit, Axl. Keiji Inafune, shephard of the ''Mega Man'' franchise, intended for ''X5'' to be the last in that particular series and left to focus on the ''Mega Man Zero'' series. However, ''X6'' was rushed out before that could happen and the series continued on without him, ruining his roadmap of the grander timeline.  
This is where the continuity gets muddled. Zero technically gets revived two separate times. In ''Mega Man X6'', Zero is seemingly revived by his own auto-repair systems, laying low while a Reploid scientist named Gate took a part of his coding in an effort to create "the ultimate Reploid", using a copy of Zero as a diversion. After X took a brief sabbatical from fighting Mavericks in ''Mega Man X7'', Zero once again acted as a mentor to the group's newest recruit, Axl. Keiji Inafune, shephard of the ''Mega Man'' franchise, intended for ''X5'' to be the last in that particular series and left to focus on the ''Mega Man Zero'' series. However, ''X6'' was rushed out before that could happen and the series continued on without him, ruining his roadmap of the grander timeline.  


After Sigma was finally defeated once and for all, Zero and X were involved in a new conflict called the "Elf Wars" due to its use of the electronic life-forms known as cyber-elves. Zero, having learned that his code was the original source of the Maverick outbreak, went into hybernation while scientists worked on a way to remove the malicious code. This was done as an attempt to explain the continuity error ''X6-8'' created. In that time, he was given a second body to inhabit, which he was awakened in by the human scientist Ciel, seeking his aid to defeat her rebellious creation, a copy of X. While Zero helps with the resistance group that Ciel leads, he soon learns that his original body had been stolen by a mad scientist named Dr. Weil, naming the original body as "Omega". Zero destroys Omega and later defeats Weil, despite knowing the fact that he was human, putting an end to the Robot Wars that Wily had begun centuries ago. His code, along with X, was later salvaged and used as a base for the Model Z and Model X units respectively in the ''Mega Man ZX'' series.
After Sigma was finally defeated once and for all, Zero and X were involved in a new conflict called the "Elf Wars" due to its use of the electronic life-forms known as cyber-elves. Zero, having learned that his code was the original source of the Maverick outbreak, went into hybernation while scientists worked on a way to remove the malicious code. This was done as an attempt to explain the continuity error ''X6-8'' created. In that time, he was given a second body to inhabit, which he was awakened in by the human scientist Ciel, seeking his aid to defeat her rebellious creation, a copy of X. While Zero helps with the resistance group that Ciel leads, he soon learns that his original body had been stolen by a mad scientist named Dr. Weil, naming the original body as "Omega". Zero destroys Omega and later defeats Weil, despite knowing the fact that he was human, putting an end to the Robot Wars that Wily had begun centuries ago. His code, along with X, was later salvaged and used as a base for the Model Z and Model X units respectively in the ''Mega Man ZX'' series.
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In ''Ultimate'', all of the techniques Zero uses as an Assist Trophy originate from the ''Mega Man X'' series:
In ''Ultimate'', all of the techniques Zero uses as an Assist Trophy originate from the ''Mega Man X'' series:
*His triple slash attack first debuted in ''Mega Man X4'', where it is his most basic attack, with each of the slashes being activated with additional presses of the attack button. It has since been present in all of Zero's mainline playable appearances, including the ''Mega Man Zero'' series, although the slashes themselves differ across games. In ''Ultimate'', he uses the version seen in ''Mega Man X4'' and ''Mega Man X5''.
*His triple slash attack first debuted in ''Mega Man X4'', where it is his most basic attack, with each of the slashes being activated with additional presses of the attack button. It has since been present in all of Zero's mainline playable appearances, including the ''Mega Man Zero'' series, although the slashes themselves differ across games. In ''Ultimate'', he uses the version seen in ''Mega Man X4'' and ''Mega Man X5''.
*Ryuenjin is one of Zero's special techniques in ''Mega Man X4''. It is obtained by defeating Magma Dragoon, and performed by pressing the special move button while holding up. In addition to dealing damage, it can burn certain stage elements, giving Zero access to hidden items, and is notably his only attack that can damage Sigma, the final boss, in his first form. Zero also uses Ryuenjin in several of his crossover appearances, such as ''Tatsunoko vs. Capcom'', ''Marvel vs. Capcom 3: Fate of Two Worlds'' and it's update ''Ultimate Marvel vs. Capcom 3'', ''Marvel vs. Capcom: Infinite'', ''Project X Zone'', ''Project X Zone 2'' and ''Teppen''.
*Ryuenjin is one of Zero's special techniques in ''Mega Man X4''. It is obtained by defeating Magma Dragoon, and performed by pressing the special move button while holding up. In addition to dealing damage, it can burn certain stage elements, giving Zero access to hidden items, and is notably his only attack that can damage Sigma, the final boss, in his first form. Zero also uses Ryuenjin in several of his crossover appearances, such as ''Tatsunoko vs. Capcom'', ''Marvel vs. Capcom 3: Fate of Two Worlds'' and its update ''Ultimate Marvel vs. Capcom 3'', ''Marvel vs. Capcom: Infinite'', ''Project X Zone'', ''Project X Zone 2'' and ''Teppen''.
*Kuenzan is another of Zero's techniques in ''Mega Man X4''. It is obtained by defeating Split Mushroom, after which it permanently replaces his standard midair attack. Unlike in ''Ultimate'', Zero only somersaults once when using it instead of three times. It also appears as an upgrade in the ''Mega Man Zero'' series, and subsequent games of the ''Mega Man X'' series feature similar, circular slash techniques, such as C-Sword in ''X5'', Ensuizan in ''X6'', and Rasetsusen in ''X8''.
*Kuenzan is another of Zero's techniques in ''Mega Man X4''. It is obtained by defeating Split Mushroom, after which it permanently replaces his standard midair attack. Unlike in ''Ultimate'', Zero only somersaults once when using it instead of three times. It also appears as an upgrade in the ''Mega Man Zero'' series, and subsequent games of the ''Mega Man X'' series feature similar, circular slash techniques, such as C-Sword in ''X5'', Ensuizan in ''X6'', and Rasetsusen in ''X8''.
*Genmu Zero is a technique available to Zero only in his awakened form in ''Mega Man X5'', when he fights {{b|X|Mega Man}} near the end of the game. He uses it after the battle has gone on for too long, and functions as an unavoidable attack that instantly kills X. In crossovers such as the ''Marvel vs. Capcom'' series, Zero can use this attack in his original form, and Nightmare Zero in ''Mega Man X6'' uses a similar attack known as Genmu Zero Kai, though both are considerably weaker than the version seen in ''X5''.
*Genmu Zero is a technique available to Zero only in his awakened form in ''Mega Man X5'', when he fights {{b|X|Mega Man}} near the end of the game. He uses it after the battle has gone on for too long, and functions as an unavoidable attack that instantly kills X. In crossovers such as the ''Marvel vs. Capcom'' series, Zero can use this attack in his original form, and Nightmare Zero in ''Mega Man X6'' uses a similar attack known as Genmu Zero Kai, though both are considerably weaker than the version seen in ''X5''.
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===Trophy===
===Trophy===
Zero's trophy is exclusive to the Wii U version, under the name "Zero (Mega Man)" for disambiguation.
Zero's trophy is exclusive to the Wii U version, under the name "Zero (Mega Man)" for disambiguation.
 
{{Trophy
[[File:ZeroMegaManTrophyWiiU.png|thumb|left|100px|Trophy of Zero in {{forwiiu}}.]]
|name=Zero
;Zero
|name-ntsc=Zero
{{Flag|North America}} ''A close friend and mentor to X, Zero first appeared in Mega Man X. He's a Rank SA Maverick Hunter and is capable of instantly learning new moves from his enemies. Zero has great faith in X's hidden potential, and together they fight to take down Sigma and defeat his rebelling forces.''<br>
|name-pal=Zero (Mega Man)
{{Flag|Europe}} ''A powerful SA-rank Maverick Hunter who can instantly learn new moves from his enemies. Zero first made an appearance in Mega Man X, and is a close friend and mentor of X, that game's protagonist. He believes in X's hidden potential, and together they fight to take down Sigma and his renegade forces.''
|image=ZeroMegaManTrophyWiiU.png
{{Trophy games|console1=SNES|game1=Mega Man X (01/1994)|console2=GBA|game2=Mega Man Zero (09/2002)}}
|desc-ntsc=A close friend and mentor to X, Zero first appeared in Mega Man X. He's a Rank SA Maverick Hunter and is capable of instantly learning new moves from his enemies. Zero has great faith in X's hidden potential, and together they fight to take down Sigma and defeat his rebelling forces.
|desc-pal=A powerful SA-rank Maverick Hunter who can instantly learn new moves from his enemies. Zero first made an appearance in Mega Man X, and is a close friend and mentor of X, that game's protagonist. He believes in X's hidden potential, and together they fight to take down Sigma and his renegade forces.
|gamelist-ntsc={{Trophy games|console1=SNES|game1=Mega Man X|release1=01/1994|console2=GBA|game2=Mega Man Zero|release2=09/2002}}
|gamelist-pal={{Trophy games|console1=SNES|game1=Mega Man X|release1=03/1994|console2=GBA|game2=Mega Man Zero|release2=10/2002}}
|game=ssb4-wiiu
}}
{{clrl}}
{{clrl}}


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
===As an [[Assist Trophy]]===
===As an [[Assist Trophy]]===
{{cquote|''He appears from the Mega Man series. Just like in his original appearance, he uses his learned moves to wreak havoc on stage!''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}}
{{cquote|''He appears from the Mega Man series. Just like in his original appearance, he uses his learned moves to wreak havoc on stage!''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}}
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[[File:SSBUWebsiteZeroMM1.jpg|thumb|left|Zero on [[Luigi's Mansion]].]]
[[File:SSBUWebsiteZeroMM1.jpg|thumb|left|Zero on [[Luigi's Mansion]].]]
[[File:SSBUWebsiteZeroMM2.jpg|thumb|Zero attacking {{SSBU|Ridley}} with Genmu Zero on [[Midgar]].]]
[[File:SSBUWebsiteZeroMM2.jpg|thumb|Zero attacking {{SSBU|Ridley}} with Genmu Zero on [[Midgar]].]]
Zero appears as an [[Assist Trophy]] character. Upon being summoned, he says "Fight's on!" and chases opponents to attack them using a variety of techniques:
Zero appears as an [[Assist Trophy]].  
 
Zero's Japanese voice clips were by Ryotaro Okiayu, who has voiced him since ''Mega Man X4''. Okiayu was surprised to hear his recordings in ''Ultimate'' and suggested they were reused from somewhere.<ref>[https://twitter.com/chikichikiko/status/1027213454212386816 "ゼロもボイスあるの??? あれ?"], [https://twitter.com/chikichikiko/status/1027234867791114240 "『帰還する!』という台詞が何処からか転用されているみたいです音源"] - Ryotaro Okiayu's Twitter (@chikichikiko, both posted August 8, 2018)</ref> Zero's English voice clips were by Johnny Yong Bosch, who has voiced him since ''Marvel Vs. Capcom 3''.
 
Upon being summoned, he says "Fight's on!" and chases opponents to attack them using a variety of techniques:
*A series of three slashes with his Z-Saber, much like playable characters' [[neutral attack]]s, with the slashes linking into each other. However, opponents are able to [[air dodge]] inbetween the second and third slashes. The slashes deal 5%, 7%, and 9% respectively, for a total of 21% damage, and the third slash has enough knockback to KO at around 125% from center stage.
*A series of three slashes with his Z-Saber, much like playable characters' [[neutral attack]]s, with the slashes linking into each other. However, opponents are able to [[air dodge]] inbetween the second and third slashes. The slashes deal 5%, 7%, and 9% respectively, for a total of 21% damage, and the third slash has enough knockback to KO at around 125% from center stage.
*'''Ryuenjin''' ({{ja|龍炎刃|Ryūenjin}}, ''Dragon Flame Blade''): Zero jumps and slashes above himself with his Z-Saber engulfed in [[flame]]s. Much like {{SSBU|Roy}}'s [[Blazer]], it drags opponents along in multiple hits, then launches them upward at the peak of the jump. It deals up to 5 hits, with the first dealing 6%, the second to fourth dealing 1.2%, and the fifth dealing 10%, for a total of 19.6% damage. The final hit is powerful enough to KO opponents under 100% if all hits connect.
*'''Ryuenjin''' ({{ja|龍炎刃|Ryūenjin}}, ''Dragon Flame Blade''): Zero jumps and slashes above himself with his Z-Saber engulfed in [[flame]]s. Much like {{SSBU|Roy}}'s [[Blazer]], it drags opponents along in multiple hits, then launches them upward at the peak of the jump. It deals up to 5 hits, with the first dealing 6%, the second to fourth dealing 1.2%, and the fifth dealing 10%, for a total of 19.6% damage. The final hit is powerful enough to KO opponents under 100% if all hits connect.
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*'''Genmu Zero''' ({{ja|幻夢零|Genmurei}}, ''Phantasm Zero''): Holds the Z-Saber up, then slashes with it to fire a large, green blade beam forward. The Z-Saber itself deals 15%, while the beam deals 20%. This is Zero's most powerful attack, with the beam KOing opponents as low as 70% from center stage. He often uses it when opponents are at a long distance away from him, especially if they are at high percentages. The beam can be [[reflect]]ed and [[absorb]]ed.
*'''Genmu Zero''' ({{ja|幻夢零|Genmurei}}, ''Phantasm Zero''): Holds the Z-Saber up, then slashes with it to fire a large, green blade beam forward. The Z-Saber itself deals 15%, while the beam deals 20%. This is Zero's most powerful attack, with the beam KOing opponents as low as 70% from center stage. He often uses it when opponents are at a long distance away from him, especially if they are at high percentages. The beam can be [[reflect]]ed and [[absorb]]ed.


Rather than his recurring voice actor Lucas Gilbertson, Johnny Yong Bosch, who voiced Zero in ''Marvel Vs. Capcom 3'' and it's update ''Ultimate Marvel vs. Capcom 3'', ''Marvel vs. Capcom: Infinite'' and ''Teppen'', reprises his role in the English versions of ''Ultimate''.
Much like in his series, Zero has a [[double jump]], and can move with high-speed dashes both on the ground and in the air. He is also one of the Assist Trophies capable of performing directional air dodges. For all his techniques except the triple slash, Zero shouts their names when using them. He will then say "Back to base!" when departing. He also can be defeated, when he is defeated he gets blast KO'd but also explodes into orange orbs, a reference to his death animation in some of his appearances.
 
Much like in his series, Zero has a [[double jump]], and can move with high-speed dashes both on the ground and in the air. He is also one of the Assist Trophies capable of performing directional air dodges. For all his techniques except the triple slash, Zero shouts their names when using them. He will then say "Back to base!" when departing. He also can be defeated, when he is defeated he gets blast KO'd but also explodes into orange orbs, a reference to his death animation in some of his
appearances.


===As a costume===
===As a costume===
[[File:Zero DLC Mii Gunner.jpg|thumb|A {{SSBU|Mii Swordfighter}} dressed as Zero.]]
[[File:Zero DLC Mii Gunner.jpg|thumb|A {{SSBU|Mii Swordfighter}} dressed as Zero.]]
Zero appears as a {{SSBU|downloadable content}} [[Mii Costume]] for {{SSBU|Mii Swordfighter}}s, released with the third wave of Mii Fighters.
The Zero outfit that previously appeared in ''Super Smash Bros. 4'' returns once again as a [[Downloadable content (SSBU)|downloadable]] [[Mii Costume]] for {{SSBU|Mii Swordfighter}}s, released with the third wave of Mii Fighters.


{{clear}}
{{clr}}


===Spirits===
===Spirits===
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*Although the [[Training Mode]] menu states that Zero will unleash Genmu Zero when he's about to leave, his departure and when he will perform the attack are not connected.
*Although the [[Training Mode]] menu states that Zero will unleash Genmu Zero when he's about to leave, his departure and when he will perform the attack are not connected.
**This is probably a reference to his fight as Awakened Zero where, after a certain amount of time passes, he will become invincible and start using Genmu Zero repeatedly, essentially ending the fight.
**This is probably a reference to his fight as Awakened Zero where, after a certain amount of time passes, he will become invincible and start using Genmu Zero repeatedly, essentially ending the fight.
*Zero is one of the two new Assist Trophy characters in ''Ultimate'' to use newly recorded voice clips, rather than recycled voice clips; the other is [[Alucard]].
**Interestingly, both Zero and Alucard share the same Japanese voice actor, Ryōtarō Okiayu.
*Zero, [[Andross]] and [[Nintendog]] are tied for the most Spirits out of non Fighter characters, with a total of three. In his case, his Zero Buster spirit, his Z-Saber spirit, and Mega Man Zero spirit.
*Zero, [[Andross]] and [[Nintendog]] are tied for the most Spirits out of non Fighter characters, with a total of three. In his case, his Zero Buster spirit, his Z-Saber spirit, and Mega Man Zero spirit.
*For unknown reasons, the [[Sound Test]] and the Assist Trophy menu in [[Training]] lists Zero's name as "Zero (Mega Man)", despite there being no other Assist Trophy with the name Zero, as well as none of Zero's spirits being specifically called "Zero (Mega Man)".
*For unknown reasons, the [[Sound Test]] and the Assist Trophy menu in [[Training]] lists Zero's name as "Zero (Mega Man)", despite there being no other Assist Trophy with the name Zero, as well as none of Zero's spirits being specifically called "Zero (Mega Man)".
==References==
{{Reflist}}


==See also==
==See also==
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{{Mii costumes (SSBU)}}
{{Mii costumes (SSBU)}}
{{Mega Man universe}}
{{Mega Man universe}}
[[Category:Third party characters]]
[[Category:Third-party characters]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Capcom]]
[[Category:Capcom]]
[[Category:Spirits]]
[[Category:Spirits]]
[[es:Zero]]
[[es:Zero]]