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{{articleIcons|ssbu=y}}{{image}}
{{articleIcons|ssbu=y}}
[[File:WorldTour.png|thumb|300px|World Tour]]
[[File:WorldTour.png|thumb|300px|World Tour]]
'''World Tour''' ({{ja|ワールドツアー|Wārudo Tsuā}}, ''World Tour'') is a sub-world found in the Light Realm within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is located in the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map from the [[Street Fighter (universe)|Street Fighter]] series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''. When [[Ryu (SSBU)|Ryu]] is awakened, the background music will change to ''{{SSBUMusicLink|Street Fighter|Player Select Type B}}''.
'''World Tour''' ({{ja|ワールドツアー|Wārudo Tsuā}}, ''World Tour'') is a sub-world found in [[The Light Realm]] within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is accessible from a small airport on the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map of Earth from the {{uv|Street Fighter}} series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''. When Ryu is awakened, the background music will change to ''{{SSBUMusicLink|Street Fighter|Player Select Type B}}''.
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==Spirits==
==Spirits==
The Spirits found here are all from the original version of ''Street Fighter II''. Spirits are ordered by when they are encountered in the sub-world.
The spirits found here are all from ''Street Fighter II: The World Warrior''. Spirits are ordered by when they are encountered in the sub-world.


{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=3|Spirit
! colspan=3|Spirit
! colspan=7|Battle parameters
! colspan=7|Battle parameters
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|-
|-
|980
|980
|[[File:Chun Li Alpha Spirit.png|center|64x64px]]
|{{SpiritTableName|Chun-Li (Street Fighter Alpha)|size=64}}
|Chun-Li (Street Fighter Alpha)
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Blue}} (140 HP)
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|3,600
|3,600
|[[Onett]] ([[Ω form]])
|[[Onett]] ([[Ω form]])
|•Jump Power ↓
|•Jump Power ↓
|•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|''{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}''
|{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}
|-
|-
|982
|982
|[[File:Blanka.png|center|64x64px]]
|{{SpiritTableName|Blanka|size=64}}
|Blanka
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Green}} (140 HP)
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|3,700
|3,700
|[[Jungle Japes]]
|[[Jungle Japes]]
|•Jump Power ↓
|•Jump Power ↓
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}}
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}}
|''{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}}
|-
|-
|983
|983
|[[File:Zangief Spirit.png|center|64x64px]]
|{{SpiritTableName|Zangief|customname=[https://streetfighter.fandom.com/wiki/Zangief Zangief]|size=64}}
|Zangief
|•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (140 HP)
|•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|9,100
|9,100
|[[Boxing Ring]]
|[[Boxing Ring]]
|•Jump Power ↓
|•Jump Power ↓
|•The enemy's throws have increased power<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|•The enemy's throws have increased power<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|''{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}}
|-
|-
|986
|986
|[[File:Balrog.png|center|64x64px]]
|{{SpiritTableName|Balrog|size=64}}
|Balrog
|{{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px|cl=Blue}} (160 HP)
|•Giant {{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|9,100
|9,100
|[[Fourside]] ([[Ω form]])
|[[Fourside]] ([[Ω form]])
|•Jump Power ↓
|•Jump Power ↓
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump
|''{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}
|-
|-
|987
|987
|[[File:Vega.png|center|64x64px]]
|{{SpiritTableName|Vega|size=64}}
|Vega
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}} (160 HP)
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|9,100
|9,100
|[[Arena Ferox]] ([[Ω form]])
|[[Arena Ferox]] ([[Ω form]])
|•Jump Power ↓
|•Jump Power ↓
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump
|''{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}
|-
|-
|988
|988
|[[File:Sagat.png|center|64x64px]]
|{{SpiritTableName|Sagat|size=64}}
|Sagat
|{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}} (160 HP)
|•Giant {{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|9,300
|9,300
|[[Coliseum]] ([[Ω form]])
|[[Coliseum]] ([[Ω form]])
|•Jump Power ↓
|•Jump Power ↓
|•The enemy has super armor and is hard to make launch or flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|''{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}}
|-
|-
|989
|989
|[[File:M.Bison.png|center|64x64px]]
|{{SpiritTableName|M. Bison|size=64}}
|M. Bison
|•Reflect {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Violet}} (180 HP)
|•Reflect {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Violet}}
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|13,600
|13,600
|[[Great Plateau Tower]] ([[Ω form]])
|[[Great Plateau Tower]] ([[Ω form]])
|•Attack Power ↓<br>•Attack Power ↑<br>•Jump Power ↓
|•Attack Power ↓<br>•Attack Power ↑<br>•Jump Power ↓
|•The enemy reflects projectiles<br>•The enemy's special moves have increased power<br>•[[Stamina battle]]
|•The enemy reflects projectiles<br>•The enemy's special moves have increased power<br>•[[Stamina battle]]
|''{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}
|}
 
==Activity==
The one activity within this sub-world, the Dojo (Overthrow Style) is run by Zangief, whose spirit battle must be beaten to use the dojo. This dojo increases a spirit's throw power, grab range, and grab power, but decreases its attack power, special-move power, and item power.
{|class="wikitable sortable" style="width=100%;"
|-
! colspan=4|Master spirit
! colspan=7|Activity
|-
!style="width:5%;"|No.
!style="width:5%;"|Image
!Name
!Series
!Facility
!Music
|-
|983
|{{SpiritTableName|Zangief|size=64}}
|''Street Fighter'' Series
|'''Dojo (Overthrow Style)'''
Increases throw power, grab range, and grab power, but decreases attack power, special-move power, and item power.
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}}
|}
|}


==Captured Fighter==
==Captured Fighter==
The one captured spirit that can be freed within this sub-world, {{SSBU|Ryu}}, is found after defeating all spirits in the sub-world beforehand.
The one captured fighter that can be freed within this sub-world, {{SSBU|Ryu}}, is found after defeating all spirits in the sub-world beforehand.
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
|-
|-
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| [[File:Ryu SSBU.png|center|108x108px]]
| [[File:Ryu SSBU.png|center|108x108px]]
| {{SSBU|Ryu}}
| {{SSBU|Ryu}}
| [[File:SpiritTypeAttack.png|20px|center|Attack]]
| {{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center>
| 9,000
| 9,000
| [[Suzaku Castle]] [[Ω form|Ω]]
| [[Suzaku Castle]] [[Ω form|Ω]]
| ''{{SSBUMusicLink|Street Fighter|Ryu Stage}}''
| ''{{SSBUMusicLink|Street Fighter|Ryu Stage}}''
|}
|}
==Names in other languages==
{{langtable
|ja={{ja|ワールドツアー|Wārudo Tsuā}}
|jaM=World Tour
|en=World Tour
|fr=Tour du monde
|frM=World Tour
|es=Gira mundial
|esM=World Tour
|de=Weltreise
|deM=World Travel
|it=Tour mondiale
|itM=World Tour
|nl=Wereldtour
|nlM=World Tour
|ru={{rollover|Вокруг света|Vokrug sveta|?}}
|ruM=Around the World
|zh={{ja|世界旅行|Shìjiè lǚxíng}}
|zhM=World Travel
|ko={{ja|월드 투어|Woldeu Tueo}}
|koM=World Tour
}}


==Trivia==
==Trivia==
*This is the only sub-world that can wrap around where the player can travel right to reach the left of the map.
*This is the only sub-world that can wrap around where the player can travel right to reach the left of the map.
*Not counting E. Honda and Dhalsim, who are only obtainable through [[Summon]]ing, [[Guile]] is the only Spirit character from ''Street Fighter II: The World Warrior'' who is not found in World Tour.
*The order of the spirits that are fought in the sub-world is reminiscent of ''Street Fighter II: The World Warrior''{{'}}s arcade mode. The 4 Shadaloo bosses are also fought in the same order as they are in that game.


{{World of Light areas}}
{{World of Light areas}}
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