Wario (SSBB): Difference between revisions

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|neutral1dmg=6% (fist), 5% (body)
|neutral1dmg=6% (fist), 5% (body)
|neutral2dmg=6%
|neutral2dmg=6%
|neutraldesc=Left hook, then right hook. Decent knockback. Slow for a jab, but still good. Has decent range and a slight disjoint. 1st jab can even set up a forward smash. Wario walks forward slightly when this move is used consecutively. The move is similar to his punches in his boss stage in ''WarioWare, Inc.: Mega Microgame$''.
|neutraldesc=Left hook, then right hook. Decent knockback. Slow for a jab, but still good. Has decent range and a slight disjoint. 1st jab can even set up a forward smash. Wario walks forward slightly when this move is used consecutively.
|ftiltname= 
|ftiltname= 
|ftiltangles=3
|ftiltangles=3
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==Trivia==
==Trivia==
*''Brawl'' is the only game where Wario is a starter character.
*''Brawl'' is the only game where Wario is a starter character.
*Wario's crawling animation and [[victory theme]] come from ''Wario Land: Shake It'', which actually came out after ''Super Smash Bros. Brawl''.
*Wario's choppy animations are likely a reference to the ''WarioWare'' games, which also has a choppy animation style in most of its cutscenes.
*Due to his dodgy walking animation, if Wario is walking backwards on conveyor belts in custom stages, he cannot step onto another conveyor belt.
*Due to his dodgy walking animation, if Wario is walking backwards on conveyor belts in custom stages, he cannot step onto another conveyor belt.
*Wario never blinks. The only times his eyes are closed are when he is asleep, stunned, or being hit.
*Wario never blinks. The only times his eyes are closed are when he is asleep, stunned, or being hit.
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