User talk:CanvasK: Difference between revisions

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This will lead to trouble if we don't clear this up now. On the spirit board events and event tourney pages, the phrase "repeated twice" means it happened three times, which means "repeated three times" means it happened four times. I agree with the rest of your note, but I need to step in for this.[[User:The Other Jared|The Other Jared]] ([[User talk:The Other Jared|talk]]) 23:59, December 6, 2023 (EST)
This will lead to trouble if we don't clear this up now. On the spirit board events and event tourney pages, the phrase "repeated twice" means it happened three times, which means "repeated three times" means it happened four times. I agree with the rest of your note, but I need to step in for this.[[User:The Other Jared|The Other Jared]] ([[User talk:The Other Jared|talk]]) 23:59, December 6, 2023 (EST)
:Ah, I see that now. Honestly I think we could remove the "repeated X times" thing since those events are the first ones and thus will always be the first to be repeated however many times. Trivia that is always subject to change/updating doesn't make for great trivia anyways. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 00:03, December 7, 2023 (EST)
:Ah, I see that now. Honestly I think we could remove the "repeated X times" thing since those events are the first ones and thus will always be the first to be repeated however many times. Trivia that is always subject to change/updating doesn't make for great trivia anyways. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 00:03, December 7, 2023 (EST)
== [[Mario (SSBB)]] ==
what is editorial writing? [[Special:Contributions/76.220.46.149|76.220.46.149]] 20:09, December 9, 2023 (EST)
:For starters, the wiki has a policy about it and other things ([[SmashWiki:Manual of Style/Words to Watch#Editorialising]]). My rule of thumb is that editorial writing would be similar to what is used in a video, magazine, website, etc. to add extra punch to a piece, be funny, or relatable instead of a more strict/formal source like an encyclopedia. The edit in question would probably be better explained by the "{{h2|SmashWiki:Manual of Style/Words to Watch|Clichés and idioms}}" section (with some overlap with "Editorialising"). Ultimately it gives much more weight to the sentence than necessary. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 20:20, December 9, 2023 (EST)
== Stage builder gravity ==
I noticed you changed the values I got for the gravity of the blocks, and I think I can explain why mine were so far off. I was using the time in frames it took for a 2x3 block to reach the bottom of a large stage and despawn, and then plugging that value into the SUVAT equation S = ut + 0.5at², with S being whatever was needed for the fastest acceleration to be 1, but to remove the tilting effect of dropped blocks, I used a spring to stabilise them, stupidly not realising that that would make the lighter blocks fall much faster...somehow it never occurred to me that the blocks were falling too fast because of the spring. I realized it just now when I tried repeating the test. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 12:44, December 10, 2023 (EST)
:I can see that. I think when I tested I just used 2x2 circles (or maybe large circles that I scaled down) to factor out any rotation. I had one of each material land on bouncy rubber initially to see if any were identical, and doing so allowed me to ignore duplicates and test less. I think when I tested I brute forced it, counting how many frames it takes for a circle to pass X units and then throwing values into a spreadsheet until they lined up. I found the 0.065 multiplier by using the reasoning that they were much smaller than the previous data-mined values and wouldn't make sense to change them that much in an update... and the brute forced that too. May have to use that formula next time to save some sanity. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 13:37, December 10, 2023 (EST)
== Alternate Costumes Page Follow-Up ==
{{moved|to|[[Talk:Alternate costume (SSBU)#Daisy's Section]]}}
== Question for future edits ==
I am not too experienced with wiki editing, but tried to fill out and improve the nuances of the Isabelle SSBU pages, mostly the main pages' intro, attributes, and the specific moves. Is there anything that particularly needs to be improved about them competitively/move usage wise that I have largely missed? There are a few details I have not really seen a very straightforward way to share. For example, it's somewhat the overall speed and large disjoints that higher tiers tend to possess that make her near unusable competitively. Also, I have not seen match ups mentioned much on the site.
I will likely become busy in the future, so would like to leave the pages in as good of a state as I can. To clarify I am not talking about top players- just game play, strategy, strengths, etc. Thank you for any help. P.S. At what point does a section become complete enough that I remove the Competitive Expertise banner? [[User:FunkyGrip2000|FunkyGrip2000]] ([[User talk:FunkyGrip2000|talk]]) 07:55, January 3, 2024 (EST)
:I'll address the last part first. Basically if the section talks about its usefulness and how it can possibly combo into other things, how it can be comboed into, effectiveness in KOs, etc. then it should be good. Looking at a random sample of your edits to the hitbox pages, they seem fine to remove the banner. If you want an exceptional example to look at, check some of King K. Rool's hitbox pages--you don't need to reach that level to remove the banner, but just to show what level of detail you can go into if you get the itch for it.
:At least for Ultimate, doing matchups would be tedious both because there's so many characters and because a lot of the cast are fairly balanced. As for the rest, that is a bit outside of my zone. I'd ask an editor who deals more with competitive stuff like {{s|User|Cookies and Creme}}. It would probably be easier if you ask on the wiki's discord server so replies are faster and you can get more users's input. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 08:23, January 3, 2024 (EST)
==Try to horrified the stupidity of these pages==
https://web.archive.org/web/20210724225306/https://besttvshows.miraheze.org/wiki/Celebsmarts
https://web.archive.org/web/20210801023259/https://terribletvshows.miraheze.org/wiki/Celebdumb
We know very well that the infamous QP network is notorious for giving dumbass reasons to educating us for no being a SJW!
Don't trust these awful pages <small>—Preceding unsigned comment added by [[User:UVA|UVA]] ([[User talk:UVA|talk]] • [[Special:Contributions/UVA|contribs]]) 09:02, January 28, 2024 (EST)</small>
==Who is the worst character in Ultimate?==
Ganondorf or little Mac.....? <small>—Preceding unsigned comment added by [[User:UVA|UVA]] ([[User talk:UVA|talk]] • [[Special:Contributions/UVA|contribs]]) 15:27, January 28, 2024 (EST)</small>
== Proposal on consistency ==
Hello! A little while ago, I made [[Forum:General proposals#Remove game title mentions from Ultimate newcomers' special move page openings|a proposal on ''Ultimate'' newcomers' special moves]]. Given your desire for consistency across the wiki, this could be of interest to you. [[User:ShootingStar7X|ShootingStar7X]] ([[User talk:ShootingStar7X|talk]]) 11:51, March 26, 2024 (EDT)
== More info on Mites ==
Hey, I did some more testing of Mites in SSE, and it appear that red Mites also take more damage from indirect attacks than the other Mites do, which might have been why I mistakenly thought yellow Mites resist electricity (they don't). Other than that, it seems like there aren't any other resistances or weaknesses for any of the other Mites. If you used Mario's fireball for testing the fire resistance of red Mites, your data might be wrong since they don't use the same indirect resistance as the other Mites do. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 15:39, March 27, 2024 (EDT)
:Weird. I'll do some testing and try to get some hard numbers for that. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 15:44, March 27, 2024 (EDT)
:Managed to find where the 0.02x value was and was then able to find other multipliers. Normal 1, Slash 1, Electric 1, Ice 2, Flame 0.02, Grass 1, Water 2.3, Darkness 1, Aura 1, Direct 1, Indirect 1.
:Tests (Red)
::Raptor Boost (7%, flame, direct) = 0.14 (0.02x)
::Max Charge Shot (25%, not flame, indirect) = 25 (1.0x)
::Egg Throw (1+8=9%, not flame, indirect) = 9 (1.0x)
::Squirtle DSmash (11%) = 25.3 (2.3x)
::Ice Shot (3%) = 6 (2.0x)
:--[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 17:48, March 27, 2024 (EDT)
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