Unlockable character: Difference between revisions

→‎Trivia: We should add this back when we can get citation
(→‎Trivia: We should add this on when we can get citation)
Tag: Mobile edit
(→‎Trivia: We should add this back when we can get citation)
Tag: Mobile edit
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*In {{forwiiu}} and [[Super Smash Bros. Ultimate]], unlock matches are treated as VS. Mode matches - that is, they count towards the total number of VS. Mode matches, and all statistics accumulated during unlock matches are saved.
*In {{forwiiu}} and [[Super Smash Bros. Ultimate]], unlock matches are treated as VS. Mode matches - that is, they count towards the total number of VS. Mode matches, and all statistics accumulated during unlock matches are saved.
*Masahiro Sakurai [http://www.gamnesia.com/news/sakurai-considered-having-all-fighters-available-from-the-start-in-smash-br originally intended] for all the characters in {{forwiiu}} to be available from the start, but eventually decided against it.
*Masahiro Sakurai [http://www.gamnesia.com/news/sakurai-considered-having-all-fighters-available-from-the-start-in-smash-br originally intended] for all the characters in {{forwiiu}} to be available from the start, but eventually decided against it.
*[[Super Smash Bros. Ultimate]] is the first game in the series to feature unlockable characters in its cover artwork.
*[[Super Smash Bros. Ultimate]] is the first game in the series to feature unlockable characters in its cover artwork.
*In [[Super Smash Bros. 64]], [[Super Smash Bros. Brawl]], {{for3ds}}, and [[Super Smash Bros. Ultimate]], the AI level of unlockable character fights start out at being very low, but increases with each consecutive character unlocked.
*In [[Super Smash Bros. 64]], [[Super Smash Bros. Brawl]], {{for3ds}}, and [[Super Smash Bros. Ultimate]], the AI level of unlockable character fights start out at being very low, but increases with each consecutive character unlocked.
**In [[Super Smash Bros. Melee]], the opposite is the case.
**In [[Super Smash Bros. Melee]], the opposite is the case.
**In {{forwiiu}}, the AI level for all eight characters is high, no matter what order they are fought in.{{fact}}
**In ''Ultimate'', the difficulty of the AI was lowered in patch 1.2.0, after notorious reports of the level of difficulty for each match.
**In ''Ultimate'', the difficulty of the AI was lowered in patch 1.2.0, after notorious reports of the level of difficulty for each match.
*Prior to [[Super Smash Bros. Ultimate]], there are 11 characters that have been unlockable in each game that they have appeared in. Those characters are Dr. Mario, Pichu, Falco, Young Link, Mr. Game & Watch, Snake, R.O.B., Wolf, Dark Pit, Lucina, and Duck Hunt.
*Prior to [[Super Smash Bros. Ultimate]], there are 11 characters that have been unlockable in each game that they have appeared in. Those characters are Dr. Mario, Pichu, Falco, Young Link, Mr. Game & Watch, Snake, R.O.B., Wolf, Dark Pit, Lucina, and Duck Hunt.
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