Tilt attack: Difference between revisions

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[[File:Mario_tilt_a.jpg|thumb|right|Mario's forward tilt.]]
A '''tilt attack''' (officially '''strong attack''', referred to as '''power attack''' in the [[How to Play video (SSB)|How to Play video of ''SSB'']]), commonly known as simply a '''tilt''', is a ground attack performed by lightly pushing and holding, or "tilting", the [[control stick]] or [[d-pad]] in a direction and pressing the attack button, but not smashing the control stick/d-pad as for a [[smash attack]]. The easiest way to perform a tilt attack is to press the attack button while [[walk]]ing or [[crouch]]ing. Like smash attacks, there are three tilt attacks: a [[forward tilt]], an [[up tilt]], and a [[down tilt]]. Some forward tilts can be [[angling|angled]].


Tilts typically have good range and weak [[knockback]] at low percentages, keeping opponents in place for follow-up attacks. Most have enough knockback scaling to [[KO]] at very high percentages, and can be effectively used as such in [[Sudden Death]].
[[File:Mario tilt a.jpg|thumb|Mario's forward tilt in ''[[Brawl]]''.]]
A '''tilt attack''' ({{ja|強攻撃|Kyō kōgeki}}, ''Strong attack'') (officially '''strong attack''' prior to ''[[Ultimate]]'', referred to as '''power attack''' in the {{b|How to Play video|SSB}} of ''[[SSB]]''), or known simply as '''tilt''', is a ground attack performed by lightly pushing and holding, or "tilting", the [[Control stick]] or [[D-pad]] in a direction and pressing the attack button, without flicking it as for a [[smash attack]]. The easiest way to perform a tilt attack is to press the attack button while [[walk]]ing or [[crouch]]ing. Like smash attacks, there are three tilt attacks: a [[forward tilt]], an [[up tilt]], and a [[down tilt]]. Some forward tilts can be [[angled]].
 
Tilts typically have good range and weak [[knockback]] at low percentages, keeping opponents in place for follow-up attacks. Many tilts are used at mid-range percentages to keep opponents at a distance. Most have enough knockback scaling to [[KO]] at very high percentages, and can be effectively used as such in [[Sudden Death]], although they are otherwise unable to KO at realistic percentages  in comparison to most [[aerial attack]]s or smash attacks, with only a few such as [[Falco]]'s down tilt and [[Ike]]'s forward tilt being able to do so. They tend to also come out quickly, though they generally have more cooldown than [[neutral attack]]s.
 
[[Kazuya]] notably does not have the standard set of three tilt attacks, but rather a massive plethora of tilt attacks based on all eight directions, along with moves that can only be performed from a 'full' crouch.
 
==''Super Smash Bros. for Wii U'' digital manual description==
''"Tilt {{Button|Wii U|Control Stick|s=25px}} and press {{Button|Wii U|A|s=25px}} to perform a strong attack. Different attacks will be launched depending on the direction you tilt {{Button|Wii U|Control Stick|s=25px}}."''
 
==Trivia==
*Although the name "tilt attack" was not official at the time, it was used for some [[List of SSB4 trophies (Wii Fit series)|trophy descriptions]] of {{SSB4|Wii Fit Trainer}} in the North American localization of ''[[Super Smash Bros. 4]]''.
 
==See also==
*[[Down tilt]]
*[[Up tilt]]
*[[Forward tilt]]


{{Attacks}}
{{Attacks}}
[[Category:Game Controls]]
 
[[Category:Game controls]]
[[Category:Tilt attacks|*]]
[[Category:Ground attacks]]
[[es:Ataque fuerte]]
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