The Research Facility (Part I): Difference between revisions

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
{{Infobox Stage
{{Infobox Stage
|location     = [[Isle of the Ancients]]
|subtitle     = [[Isle of the Ancients]]
|name        = The Research Facility
|name        = The Research Facility
|image        = [[File:Pikachu Generator Subspace Emissary.png|225px]]
|image        = [[File:Pikachu Generator Subspace Emissary.png|225px]]
|caption      = [[Image:MetroidSymbol.png|50px]][[Image:SmashBrosSymbol.png|50px]]<br>A machine draining Pikachu's electric power.
|caption      = [[File:MetroidSymbol.svg|50px|class=invert]][[File:SmashBrosSymbol.svg|50px|class=invert]]<br>Pikachu being used to power a generator.
|universe    = {{uv|Super Smash Bros.}}<br>{{uv|Metroid}}
|universe    = {{uv|Super Smash Bros.}}<br>{{uv|Metroid}}
|games        = ''[[Brawl]]''
|games        = ''[[Brawl]]''
|hometo      =
|availability = Subspace Emissary only
|availability = Subspace Emissary only
|precedingSSEstage = [[The Forest]]
|precedingSSEstage = [[The Forest]]
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==Overview==
==Overview==
At the beginning of the level, Zero Suit Samus is shown breaking into the Research Facility though a ventilation duct. The first area of the level is very straightforward and short. The player goes right and finds an elevator. After destroying a few [[R.O.B. Squad|R.O.B.]]s (mostly Sentries) she encounters {{SSBB|Pikachu}}, who is being harnessed for its electrical power. She breaks Pikachu out, which sets off many of the numerous alarms on the [[Isle of the Ancients]]. R.O.B.s come swarming in and Zero Suit Samus and Pikachu destroy them.  
At the beginning of the level, Zero Suit Samus is shown breaking into the Research Facility though a ventilation duct. The first area of the level is very straightforward and short. The player goes right and finds an elevator. After destroying a few [[R.O.B. Squad|R.O.B.]]s (mostly Sentries) she encounters Pikachu, who is being harnessed for its electrical power. She breaks Pikachu out, which sets off many of the numerous alarms on the [[Isle of the Ancients]]. R.O.B.s come swarming in and Zero Suit Samus and Pikachu destroy them.  


After the player gains Pikachu, however, the level takes a far more confusing design. The level branches into three paths from a single large room (containing a rotating platform wheel such as those found in the [[Stage Builder]], but two of the paths cannot be traversed until the player traverses another specific path. In the first path, started from the bottom-right corner of the fork-room, the player commands a large platform-like vehicle to move to an area in the next path. In this path, accessed from the far right of the fork-room, the player rides the vehicle from before across a large gap to a switch, which causes large, jagged blocks to fall from the path above. In the final path, accessed from above the rotating wheel in the fork-room (and also featuring an indoor waterfall), the fallen blocks, previously acting as a wall, can now be used as platforms to reach the end of the level, but are strewn with dangerous [[Quark Mine]]s.  
After the player gains Pikachu, however, the level takes a far more confusing design. The level branches into three paths from a single large room (containing a rotating platform wheel such as those found in the [[Stage Builder]], but two of the paths cannot be traversed until the player traverses another specific path.) In the first path, started from the bottom-right corner of the fork-room, the player commands a large platform-like vehicle to move to an area in the next path. In this path, accessed from the far right of the fork-room, the player rides the vehicle from before across a large gap to a switch, which causes large, jagged blocks to fall from the path above. In the final path, accessed from above the rotating wheel in the fork-room (and also featuring an indoor waterfall), the fallen blocks, previously acting as a wall, can now be used as platforms to reach the end of the level, but are strewn with dangerous [[Quark Mine]]s.  


After a rather confusing journey through the facility, the stage is finished. Before the player clears the stage, they will see a cutscene of Samus staring at a monitor which displays her [[Samus (SSBB)|Power Suit]]. Zero Suit Samus and Pikachu will then join the team.
After a rather confusing journey through the facility, the stage is finished. Before the player clears the stage, they will see a cutscene of Samus staring at a monitor which displays her [[Samus (SSBB)|Power Suit]]. Zero Suit Samus and Pikachu will then join the team.


==Playable Characters==
==Playable Characters==
Playable after first section:
*{{SSBB|Pikachu}} (Joins team after level)
*{{SSBB|Pikachu}} (Joins team after level)
Playable for the whole level:
*{{SSBB|Zero Suit Samus}} (Joins team after level)
*{{SSBB|Zero Suit Samus}} (Joins team after level)
==Returning enemies==
*[[Buckot]]
*[[Roturret]]
*[[Jyk|Zap Jyk]]
*[[Glunder]]
*[[Bytan]]


==Enemies introduced==
==Enemies introduced==
*[[R.O.B. Sentry]]
*[[R.O.B. Blaster]]
*[[R.O.B. Launcher]]
*[[R.O.B. Launcher]]
*[[R.O.B. Blaster]]
*[[R.O.B. Sentry]]
*[[Bytan|Giant Bytan]]
*[[Bytan|Giant Bytan]]
*[[Quark Mine]]
*[[Metal Primid]]
*[[Metal Primid]]


==Music==
==Music==
*During the first part of the level, a version of ''[[List of SSBB Music (Metroid series)#Opening/Menu (Metroid Prime)|Opening/Menu (Metroid Prime)]]'' without the opening speech plays.
*During the first part of the level, a version of ''{{SSBBMusicLink|Metroid|Opening/Menu (Metroid Prime)}}'' without the opening speech plays.
*After the 4 door hallway, ''[[List of SSBB Music (Metroid series)#Multiplayer (Metroid Prime 2)|Multiplayer (Metroid Prime 2)]]'' plays.
*After the 4 door hallway, ''{{SSBBMusicLink|Metroid|Multiplayer (Metroid Prime 2)}}'' plays.
 
==Trivia==
==Trivia==
*Samus breaking into the facility on her Zero Suit is quite similar to the last part of ''Metroid: Zero Mission'', where she sneaked into Ridley's mothership after losing her Power Suit. However, Samus in that game lost her original, weaker suit in a crash, then received the iconic, bulky-shouldered Varia Suit after completing an ancient Chozo test.  
*Samus breaking into the facility on her Zero Suit is quite similar to the last part of ''Metroid: Zero Mission'', where she snuck into Ridley's mothership after losing her Power Suit. However, Samus in that game lost her original, weaker suit in a crash, then received the iconic, bulky-shouldered Varia Suit after completing an ancient Chozo test.
*Pikachu's cry in its introductory cutscene where Samus saves it is lifted directly from its yawning from the ''Pokémon'' anime's first episode, ''Pokémon, I Choose You!''.
**Funnily enough, the cry was used in another game prior to ''Brawl'', and by extension, the entire ''Super Smash Bros.'' series: ''Pokémon Snap'' for the Nintendo 64.


{{Template:SSBBStages}}
{{SSBBStages}}
[[Category:Stages]]
[[Category:Stages]]
[[Category:Subspace Emissary Levels]]
[[Category:Subspace Emissary Levels]]
[[Category:Subspace Army]]
[[Category:Subspace Army]]
[[Category:Metroid universe]]
[[Category:Super Smash Bros. universe]]
[[es:El centro de investigación (Parte I)]]
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