Terrain: Difference between revisions

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{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
:''For information on the platforms themselves, see [[Platform]]''.
{{disambig2|the composition of platforms|information on the platforms themselves|Platform}}
[[File:PSTAD-NRML2-SSBM.png|thumb|The grass stage of [[Pokémon Stadium]] has many grassy and wood-based floors.]]
[[File:PSTAD-NRML2-SSBM.png|thumb|The grass stage of [[Pokémon Stadium]] has many grassy and wood-based floors.]]
[[File:Summit.jpg|thumb|Sections of [[Summit]] have slippery floors of ice.]]
[[File:SSBU-Summit.png|thumb|Sections of [[Summit]] have slippery floors of ice.]]


'''Terrain''' is the type of material that a [[platform]] of a [[stage]] is composed of. ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]'' are all known to use different types of terrain in their stages, and each game introduces new types of terrain for new uses.
'''Terrain''' is the type of material that a [[platform]] of a [[stage]] is composed of. ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]'' are all known to use different types of terrain in their stages, and each game introduces new types of terrain for new uses.
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!R!!Y!!B!!P!!W
!R!!Y!!B!!P!!W
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|style="background:#afaf7f;color:#ffffff"|Basic||The default terrain type.||100%||1||1||1||0.4||0.5
|style="background:#afaf7f"|Basic||The default terrain type.||100%||1||1||1||0.4||0.5
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|style="background:#bf7f2f;color:#ffffff"|Rock||The slowest terrain to pull Pikmin from, though even then the difference is slight because only part of the animation is affected. Relatively rare; only appears in Castle Siege part 3, Spear Pillar, the rock of Pirate Ship, and Target Test 2.||40%||1||1||1||0.4||0.5
|style="background:#bf7f2f;color:#ffffff"|Rock||The slowest terrain to pull Pikmin from, though even then the difference is slight because only part of the animation is affected. Relatively rare; only appears in Castle Siege part 3, Spear Pillar, the rock of Pirate Ship, and Target Test 2.||40%||1||1||1||0.4||0.5
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|style="background:#ff2f1f;color:#ffffff"|Cloth||Things like awnings, carpets, and umbrellas. The only terrain where Pikmin plucking speed is increased.||120%||2||1||1||0.4||0.5
|style="background:#ff2f1f;color:#ffffff"|Cloth||Things like awnings, carpets, and umbrellas. The only terrain where Pikmin plucking speed is increased.||120%||2||1||1||0.4||0.5
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|style="background:#df8f7f;color:#ffffff"|Alien goop||Among regular stages, only found on the two side platforms of Brinstar.||80%||1||1||2.5||0.4||0.5
|style="background:#df8f7f"|Alien goop||Among regular stages, only found on the two side platforms of Brinstar.||80%||1||1||2.5||0.4||0.5
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|style="background:#ff5f00;color:#ffffff"|Creature||The surface of the Bulborb in [[Distant Planet]].||100%||1||0.5||1||0.2||1
|style="background:#ff5f00;color:#ffffff"|Creature||The surface of the Bulborb in [[Distant Planet]].||100%||1||0.5||1||0.2||1
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|style="background:#efefef"|Snow||Any surface covered in snow.||100%||0.5||0.5||1||0.2||1
|style="background:#efefef"|Snow||Any surface covered in snow.||100%||0.5||0.5||1||0.2||1
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|style="background:#7fbfff"|Ice||Any surface covered in ice. Reduces [[traction]] significantly.||75%||0.5||0.5||1||0.2||0.5
|style="background:#7fbfff"|Ice||Any surface covered in ice. Reduces [[traction]] for all characters except for the Ice Climbers significantly.||75%||0.5||0.5||1||0.2||0.5
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|style="background:#5f005f;color:#ffffff"|Subspace A||The pinkish-purple glass before [[The Great Maze]].||100%||0.5||0.5||0.5||1||0.5
|style="background:#5f005f;color:#ffffff"|Subspace A||The pinkish-purple glass before [[The Great Maze]].||100%||0.5||0.5||0.5||1||0.5
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!Terrain!!Traction!!Description
!Terrain!!Traction!!Description
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|style="background:#afafaf;color:#ffffff"|Basic||1||The default terrain type. Known internally as "None".
|style="background:#afafaf"|Basic||1||The default terrain type. Known internally as "None".
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|style="background:#bf7f2f;color:#ffffff"|Rock||1||Relatively rare; known to appear in [[Castle Siege]] part 3 and the rock of [[Pirate Ship]].
|style="background:#bf7f2f;color:#ffffff"|Rock||1||Relatively rare; known to appear in [[Castle Siege]] part 3 and the rock of [[Pirate Ship]].
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==''Ultimate'' terrains==
==''Ultimate'' terrains==
''Ultimate'' has 44 different terrain types as of the latest version; the base game had 43 types. Most of them only differ cosmetically, but a few have different [[traction]], which is listed as a multiplier in the table below. It appears that most terrain types in ''Smash 4'' carry over to ''Ultimate'', but notably, Grass no longer has increased traction.
''Ultimate'' has 44 different terrain types, with one added in a DLC stage. Most of them only differ cosmetically, but a few have different [[traction]], which is listed as a multiplier in the table below. It appears that most terrain types in ''Smash 4'' carry over to ''Ultimate'', but notably, Grass no longer has increased traction. Additionally, {{SSBU|Steve}} can [[Mine / Craft / Create Block#Data|mine different materials]] depending on which terrain he is on, though it is less affected by specific terrain than Olimar's Pikmin were in ''Brawl''.


{|class="wikitable" style="text-align:center"
{|class="wikitable" style="text-align:center"
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!Terrain!!Traction!!Description
!Terrain!!Traction!!Description
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|style="background:#afafaf;color:#ffffff"|Basic||1||The default terrain type. Known internally as "None".
|style="background:#afafaf"|Basic||1||The default terrain type. Known internally as "None".
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|style="background:#bf7f2f;color:#ffffff"|Rock||1||Used for rock surfaces.
|style="background:#bf7f2f;color:#ffffff"|Rock||1||Used for rock surfaces.
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|style="background:#efefef"|Snow||1||Appears unused, due to a lack of snow on stages.
|style="background:#efefef"|Snow||1||Appears unused, due to a lack of snow on stages.
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|style="background:#7fbfff"|Ice||0.2||Any surface covered in or made of ice. Reduces traction. Used on [[Summit]]
|style="background:#7fbfff"|Ice||0.2||Any surface covered in or made of ice. Reduces traction for all characters except for the Ice Climbers. Replaces dirt blocks with ice blocks for Steve's [[Mine]]. Used on [[Summit]]
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|style="background:#404040;color:#ffffff"|Game & Watch||1||Used on [[Flat Zone X]]. Known internally as "GameWatch".
|style="background:#404040;color:#ffffff"|Game & Watch||1||Used on [[Flat Zone X]]. Known internally as "GameWatch".
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|style="background:#ffff00"|Electroplankton||1||Used on the stage [[Electroplankton]]. Known internally as "Plankton".
|style="background:#ffff00"|Electroplankton||1||Used on the stage [[Electroplankton]]. Known internally as "Plankton".
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|style="background:#dfdfdf"|Cloud||1||Surfaces made of clouds. Uniquely, players in strong enough downwards knockback will pass through it, upon which their knockback is halved.
|style="background:#dfdfdf"|Cloud||1||Surfaces made of clouds. Uniquely, players in strong enough downwards knockback will pass through it, upon which their knockback is halved. Replaces dirt blocks with wool blocks for Steve's [[Mine]].
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|style="background:#3f003f;color:#ffffff"|Subspace||1||Not known to be used. Known internally as "Akuukan", meaning "subspace".
|style="background:#3f003f;color:#ffffff"|Subspace||1||Not known to be used. Known internally as "Akuukan", meaning "subspace".
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|style="background:#cfcfff"|Grate||1||Metal surfaces with a latticed framework. Known internally as "WireNetting".
|style="background:#cfcfff"|Grate||1||Metal surfaces with a latticed framework. Known internally as "WireNetting".
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|style="background:#ffdf7f"|Sand||1||Sand surfaces, such as the island on [[Delfino Plaza]] and the beach on [[Wuhu Island]].
|style="background:#ffdf7f"|Sand||1||Sand surfaces, such as the island on [[Delfino Plaza]] and the beach on [[Wuhu Island]]. Replaces dirt blocks with sand blocks for Steve's [[Mine]].
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|style="background:#ffffff"|Home-Run Stadium||1||Appears to be unused; the actual Home-Run Stadium uses Basic terrain, as Olimar starts with three purple Pikmin and cannot pluck anymore. Known internally as "Homerun".
|style="background:#ffffff"|Home-Run Stadium||1||Appears to be unused; the actual Home-Run Stadium uses Basic terrain, as Olimar starts with three purple Pikmin and cannot pluck anymore. Known internally as "Homerun".
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