2,651
edits
(Correcting info and removing either false or exaggerated info from Bakawaka's edits. Surprised the partner delay was never noted) |
Tag: Mobile edit |
||
Line 9: | Line 9: | ||
**{{change|When air dodging, the Ice Climbers look towards the camera for longer.}} | **{{change|When air dodging, the Ice Climbers look towards the camera for longer.}} | ||
**{{change|When hanging onto a ledge, the Ice Climbers grab the ledge with their free hand instead of with both hands.}} | **{{change|When hanging onto a ledge, the Ice Climbers grab the ledge with their free hand instead of with both hands.}} | ||
*{{change|The Ice Climbers' [[on-screen appearance]] has them give each other an enthusiastic high-five, which was waist-height in ''Brawl''.}} | *{{change|The Ice Climbers' [[on-screen appearance]] has them give each other an enthusiastic high-five, which was waist-height in ''Brawl''. The animation also no longer differs depending on the starting position based on the player's controller port.}} | ||
*{{change|The Ice Climbers only jump once when using [[up taunt]], as opposed to three times.}} | *{{change|The Ice Climbers only jump once when using [[up taunt]], as opposed to three times.}} | ||
*{{change|At the end of a solo-match, only the leading Ice Climber will be shown inside the losing pane on the [[results screen]]. Both Ice Climbers are still shown if the match ends in a [[No Contest]].}} | *{{change|At the end of a solo-match, only the leading Ice Climber will be shown inside the losing pane on the [[results screen]]. Both Ice Climbers are still shown if the match ends in a [[No Contest]].}} |
edits