Talk:The Legend of Zelda (universe): Difference between revisions

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== Zelda/Shiek ==
== Zelda/Shiek ==
Should we add a Zelda/Sheik slot for the Melee and brawl sections? I've made one for the melee section if you're wondering what it would look like:  
Should we add a Zelda/Sheik slot for the Melee and brawl sections? I've made one for the melee section if you're wondering what it would look like:


===Characters===
===Characters===
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:*[[Image:SheikIcon(SSBM).png|50px|right]]'''[[Sheik (SSBM)|Sheik]]''': A new and original fighter, Sheik is the alter-ego to the slower and heavier Zelda, so she is two characters in one. As a ''Melee'' fighter, it is widely agreed that Sheik's B-moves are not especially useful, yet in spite of that her fighting style affords her a very high position in the tier list. Sheik is not selectable from the character select screen and can only be accessed by transforming from Zelda, though this can be circumvented by holding the A button at the beginning of a match when playing as Zelda, which allows players to begin the match as Sheik.<br clear="right" />
:*[[Image:SheikIcon(SSBM).png|50px|right]]'''[[Sheik (SSBM)|Sheik]]''': A new and original fighter, Sheik is the alter-ego to the slower and heavier Zelda, so she is two characters in one. As a ''Melee'' fighter, it is widely agreed that Sheik's B-moves are not especially useful, yet in spite of that her fighting style affords her a very high position in the tier list. Sheik is not selectable from the character select screen and can only be accessed by transforming from Zelda, though this can be circumvented by holding the A button at the beginning of a match when playing as Zelda, which allows players to begin the match as Sheik.<br clear="right" />
*[[Image:GanondorfIcon(SSBM).png|50px|right]]'''[[Ganondorf (SSBM)|Ganondorf]]''': A new fighter that functions as a clone of [[Captain Falcon (SSBM)|Captain Falcon]], sharing many animations and all special attacks, but with a significantly heavier, slower, and stronger nature, in addition to "dark" effects instead of fire effects. As a fighter, Ganondorf is powerful enough that it practically compensates for his lack of speed in the competitive metagame.<br clear="right />
*[[Image:GanondorfIcon(SSBM).png|50px|right]]'''[[Ganondorf (SSBM)|Ganondorf]]''': A new fighter that functions as a clone of [[Captain Falcon (SSBM)|Captain Falcon]], sharing many animations and all special attacks, but with a significantly heavier, slower, and stronger nature, in addition to "dark" effects instead of fire effects. As a fighter, Ganondorf is powerful enough that it practically compensates for his lack of speed in the competitive metagame.<br clear="right />
----- [[User:Conanshinichi|Conan]][[User talk:Conanshinichi|shinichi]]  17:00, 18 August 2013 (EDT)
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