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| distributor = | | distributor = | ||
| designer = [[Masahiro Sakurai]] | | designer = [[Masahiro Sakurai]] | ||
| engine = [[ | | engine = [[Havok]] | ||
| version = | | version = | ||
| released = November 21, 2014 {{flag|North America}}<br>November 28, 2014 {{flag|Europe}}<ref>Facebook Wii U Italia - https://www.facebook.com/WiiUItalia/posts/697289303700437</ref><br>November 28, 2014 {{flag|South Africa}}<br>November 29, 2014 {{flag|Australia}}<br>December 6, 2014 {{flag|Japan}} | | released = November 21, 2014 {{flag|North America}}<br>November 28, 2014 {{flag|Europe}}<ref>Facebook Wii U Italia - https://www.facebook.com/WiiUItalia/posts/697289303700437</ref><br>November 28, 2014 {{flag|South Africa}}<br>November 29, 2014 {{flag|Australia}}<br>December 6, 2014 {{flag|Japan}} | ||
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*The Wii U version is compatible with a set of [[amiibo]] figurines utilizing the Wii U GamePad and {{S|wikipedia|near field communication}}. By using their respective figurine, players can give an [[AI]] character [[Character customization|custom moves]] and level them up to level 50. The game is the first to utilize the GamePad's NFC function under the amiibo branding. | *The Wii U version is compatible with a set of [[amiibo]] figurines utilizing the Wii U GamePad and {{S|wikipedia|near field communication}}. By using their respective figurine, players can give an [[AI]] character [[Character customization|custom moves]] and level them up to level 50. The game is the first to utilize the GamePad's NFC function under the amiibo branding. | ||
*The Wii U version lacks the optional dark outlines around playable characters present in the 3DS version, though still has the colored outlines for team battles. | *The Wii U version lacks the optional dark outlines around playable characters present in the 3DS version, though still has the colored outlines for team battles. | ||
*The Wii U version features different collectible [[ | *The Wii U version features different collectible [[trophies]] than the 3DS version, with a greater focus on elements from home console games. | ||
*The Wii U version sees the return of ''Brawl''{{'}}s [[My Music]] option, with a large selection of tracks available for each stage. | *The Wii U version sees the return of ''Brawl''{{'}}s [[My Music]] option, with a large selection of tracks available for each stage. | ||
*The Wii U version supports off TV play. | *The Wii U version supports off TV play. |
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