Super Smash Bros. Melee: Difference between revisions

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{{DISPLAYTITLE:''Super Smash Bros. Melee''}}
{{DISPLAYTITLE:''Super Smash Bros. X''}}
{{ArticleIcons|ssbm=y|fa=y}}
{{ArticleIcons|ssbm=y|fa=y}}
{{cquote|Within Nintendo, we've had a lot of discussion about which of our most popular characters should be ready to appear in games when Nintendo GameCube comes to market. We think we've got a great answer.|cite=[[Shigeru Miyamoto]]}}
{{cquote|Within Nintendo, we've had a lot of discussion about which of our most popular characters should be ready to appear in games when Nintendo GameCube comes to market. We think we've got a great answer.|cite=[[Shigeru Miyamoto]]}}
{{Infobox Game  
{{Infobox Game  
|title        = Super Smash Bros. Melee
|title        = Super Smash Bros. X
|image        = [[File:SsbmBoxart.jpg|250px|North American cover art]]
|image        = [[File:SsbmBoxart.jpg|250px|North American cover art]]
|developer    = [[HAL Laboratory]]<br>
|developer    = [[HAL Laboratory]]<br>
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}}
}}
{{redirect|Melee|the game mode|Versus Mode#Versus Mode in Super Smash Bros. Melee|Versus Mode}}
{{redirect|Melee|the game mode|Versus Mode#Versus Mode in Super Smash Bros. Melee|Versus Mode}}
'''''Super Smash Bros. Melee''''', known in Japan as '''''Dairantou'''''* '''''Smash Brothers DX'''''** ({{ja|大乱闘 スマッシュ ブラザーズ DX}}, ''Dairantou Smash Brothers DX''), and often shortened to "'''''SSBM'''''" or "'''''Melee'''''", is a 2.5D fighting game for the Nintendo GameCube.  It was released in late 2001 in America and Japan, shortly after GameCube's launch, and early 2002 in Europe. It is the second game in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], following its predecessor, ''[[Super Smash Bros.]]'' and was succeeded by ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''.
'''''Super Smash Bros. Melee''''', known in Japan as '''''Dairantou'''''* '''''Smash Brothers DX'''''** ({{ja|大乱闘 スマッシュ ブラザーズ DX}}, ''Dairantou Smash Brothers DX''), and often shortened to "'''''SSBX'''''" or "'''''Melee'''''", is a 2.5D fighting game for the Nintendo GameCube.  It was released in late 2001 in America and Japan, shortly after GameCube's launch, and early 2002 in Europe. It is the second game in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], following its predecessor, ''[[Super Smash Bros.]]'' and was succeeded by ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''.


Like ''[[Super Smash Bros.]]'', its predecessor, ''Melee'' features [[gameplay]] unique from that of other fighting games.  Compared to characters in other fighting games, ''Melee'' characters have simple movesets and lack complicated button inputs and lengthy [[natural combo]]s.  Instead Melee emphasizes movement and ringouts.  Indeed, [[edge-guarding]] in ''Melee'' takes on much more significance than it does in most other games due to copious mid-air jumps and other methods of reaching the edge unfettered. The game has sold over seven million copies and is the best-selling GameCube game. ''Melee'' is also one of the two games in the ''Super Smash Bros.'' series to be rated '''T''' by the ESRB (''Brawl'' is the other one).
Like ''[[Super Smash Bros.]]'', its predecessor, ''Melee'' features [[gameplay]] unique from that of other fighting games.  Compared to characters in other fighting games, ''Melee'' characters have simple movesets and lack complicated button inputs and lengthy [[natural combo]]s.  Instead Melee emphasizes movement and ringouts.  Indeed, [[edge-guarding]] in ''Melee'' takes on much more significance than it does in most other games due to copious mid-air jumps and other methods of reaching the edge unfettered. The game has sold over seven million copies and is the best-selling GameCube game. ''Melee'' is also one of the two games in the ''Super Smash Bros.'' series to be rated '''T''' by the ESRB (''Brawl'' is the other one).
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|-
|-
|-style="vertical-align:bottom"
|-style="vertical-align:bottom"
|width="16.7%"|[[Image:Mario SSBM.jpg|100x100px|link=Mario (SSBM)]]<br>{{SSBM|Mario}}<br>{{symbol|mario|20px|suffix=preBrawl}}
|width="16.7%"|[[Image:Mario SSBM.jpg|100x100px|link=Mario (SSBX)]]<br>{{SSBM|Mario}}<br>{{symbol|mario|20px|suffix=preBrawl}}
|width="16.7%"|[[Image:Luigi SSBM.jpg|100x100px|link=Luigi (SSBM)]]<br>'''{{SSBM|Luigi}}'''<br>{{symbol|mario|20px|suffix=preBrawl}}
|width="16.7%"|[[Image:Luigi SSBM.jpg|100x100px|link=Luigi (SSBM)]]<br>'''{{SSBM|Luigi}}'''<br>{{symbol|mario|20px|suffix=preBrawl}}
|width="16.7%"|[[Image:Yoshi SSBM.jpg|100x100px|link=Yoshi (SSBM)]]<br>{{SSBM|Yoshi}}<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|width="16.7%"|[[Image:Yoshi SSBM.jpg|100x100px|link=Yoshi (SSBM)]]<br>{{SSBM|Yoshi}}<br>{{symbol|yoshi|20px|suffix=preBrawl}}
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|-style="vertical-align:bottom"
|-style="vertical-align:bottom"
|[[Image:Dr. Mario SSBM.jpg|100x100px|link=Dr. Mario (SSBM)]]<br>'''{{SSBM|Dr. Mario}}'''<br>{{symbol|mario|20px|suffix=preBrawl}}
|[[Image:Dr. Mario SSBM.jpg|100x100px|link=Dr. Mario (SSBM)]]<br>'''{{SSBM|Dr. Mario}}'''<br>{{symbol|mario|20px|suffix=preBrawl}}
|[[Image:Peach SSBM.jpg|100x100px|link=Peach (SSBM)]]<br>{{SSBM|Peach}}<br>{{symbol|mario|20px|suffix=preBrawl}}
|[[Image:Peach SSBM.jpg|100x100px|link=Peach (SSB64)]]<br>{{SSBM|Peach}}<br>{{symbol|mario|20px|suffix=preBrawl}}
|[[Image:Bowser SSBM.jpg|100x100px|link=Bowser (SSBM)]]<br>{{SSBM|Bowser}}<br>{{symbol|mario|20px|suffix=preBrawl}}
|[[Image:Bowser SSBM.jpg|100x100px|link=Bowser (SSB64)]]<br>{{SSBM|Bowser}}<br>{{symbol|mario|20px|suffix=preBrawl}}
|colspan=2|[[Image:Zelda SSBM.jpg|100x100px|link=Zelda (SSBM)]][[Image:Sheik SSBM.jpg|100x100px|link=Sheik (SSBM)]]<br>{{SSBM|Zelda}}/{{SSBM|Sheik}}<br>{{symbol|zelda|20px}}
|colspan=2|[[Image:Zelda SSBM.jpg|100x100px|link=Zelda (SSBM)]][[Image:Sheik SSBM.jpg|100x100px|link=Sheik (SSBM)]]<br>{{SSBM|Zelda}}/{{SSBM|Sheik}}<br>{{symbol|zelda|20px}}
|[[Image:Young Link SSBM.jpg|100x100px|link=Young Link (SSBM)]]<br>'''{{SSBM|Young Link}}'''<br>{{symbol|zelda|20px}}
|[[Image:Young Link SSBM.jpg|100x100px|link=Young Link (SSBM)]]<br>'''{{SSBM|Young Link}}'''<br>{{symbol|zelda|20px}}
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