Super Smash Bros. Melee: Difference between revisions

(Although the Starter Pikachu is more-or-less single-staged (can't evolve and it's never a Pichu), I otherwise don't see why this shouldn't be pointed out. Maybe we should do something about this "starter Pikachu" complex if this doesn't work out too well.)
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==Characters==
==Characters==
[[File:Character selection melee.png|thumb|right|250px|The character-selection screen of ''Super Smash Bros. Melee'' (which includes all 26 characters unlocked).]]
[[File:Character selection melee.png|thumb|right|250px|The character-selection screen of ''Super Smash Bros. Melee'' (which includes all 26 characters unlocked).]]
The cast of 25 playable characters, 26 including [[Zelda]]'s alter ego [[Sheik]], includes all 12 characters from ''[[Super Smash Bros.]]'' and 13 newcomers (14 counting Sheik). Of these, 14 are available from the start of play (15 if Sheik is included), including all the [[veteran]] characters except {{SSBM|Jigglypuff}} and {{SSBM|Luigi}} and 11 more which can be unlocked.
The cast of 25 playable characters, 26 if including [[Zelda]]'s alter ego [[Sheik]], includes all 12 characters from ''[[Super Smash Bros.]]'' and 13 newcomers (14 counting Sheik). Of these, 14 are available from the start of play (15 if Sheik is included), including all the [[veteran]] characters except [[Jigglypuff]] and [[Luigi]] and 11 more which can be unlocked.


Of the new characters, the greatest number are from {{uv|The Legend of Zelda}} universe if Zelda/Sheik are counted as two characters to go with [[Ganondorf]] and [[Young Link]], although the {{uv|Mario}} series also takes three new character slots for [[Bowser]], [[Princess Peach]] and [[Dr. Mario]] added. On top of these, two universes add two characters each, with the {{uv|Fire Emblem}} series making its ''Smash Bros.'' debut with [[Marth]] and [[Roy]] (with Roy making his debut in ''any'' game), and the {{uv|Pokémon}} universe adding [[Pichu]] and [[Mewtwo]] to its two existing characters. The three other characters added are [[Falco]], a second character from the {{uv|Star Fox}} series, [[Mr. Game & Watch]], and the [[Ice Climbers]] from two highly venerable Nintendo series.
Of the new characters, the greatest number are from {{uv|The Legend of Zelda}} universe if Zelda/Sheik are counted as two characters to go with [[Ganondorf]] and [[Young Link]], although the {{uv|Mario}} series also takes three new character slots for [[Bowser]], [[Princess Peach]] and [[Dr. Mario]] added. On top of these, two universes add two characters each, with the {{uv|Fire Emblem}} series making its ''Smash Bros.'' debut with [[Marth]] and [[Roy]] (with Roy making his debut in ''any'' game), and the {{uv|Pokémon}} universe adding [[Pichu]] and [[Mewtwo]] to its two existing characters. The three other characters added are [[Falco]], a second character from the {{uv|Star Fox}} series, [[Mr. Game & Watch]], and the [[Ice Climbers]] from two highly venerable Nintendo series.
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*[[Training]]
*[[Training]]


===Multi-Player===
===Multiplayer===
*[[Versus Mode]]
*[[Versus Mode]]
*[[Special Melee]]
*[[Special Melee]]
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*[[Tournament Mode]]
*[[Tournament Mode]]


===Action Replay===
===Other===
*{{SSBM|Debug menu}}
*{{SSBM|Debug menu}}


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*The camera controls on the pause screen have been extended to allow freedom of focusing on other characters. A Camera Mode has been introduced where players can additionally slide it across the stage and take snapshots, which are saved into the Memory Card occupying additional slots.
*The camera controls on the pause screen have been extended to allow freedom of focusing on other characters. A Camera Mode has been introduced where players can additionally slide it across the stage and take snapshots, which are saved into the Memory Card occupying additional slots.
*Players can now use personalized [[name]]s for battles, which also get records saved.
*Players can now use personalized [[name]]s for battles, which also get records saved.
*The [[match timer]] will now show hundredths of a second (XX:XX.xx). In addition, the [[Match timer#Final countdown timer|final five seconds of the match]] will appear onscreen and while the announcer counts down, the numbers will get bigger.
*The [[match timer]] will now show hundredths of a second (XX:XX.xx). In addition, the [[Match timer#Final countdown timer|final five seconds of the match]] will appear onscreen and while the announcer counts down, the numbers will get bigger. Also, the announcer will call out “GAME!” and “TIME!” when the match ends.


==Tournament play==
==Tournament play==
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***It is also the only installment in the series which grants the ability of multiple double jumps to a veteran who lacked it in the previous game, if one counts [[Captain Falcon]]'s aerial Falcon Kick, which is fundamentally the same as Wizard's Foot.
***It is also the only installment in the series which grants the ability of multiple double jumps to a veteran who lacked it in the previous game, if one counts [[Captain Falcon]]'s aerial Falcon Kick, which is fundamentally the same as Wizard's Foot.
**Have Jigglypuff have faster air speed than Yoshi.
**Have Jigglypuff have faster air speed than Yoshi.
**Have {{SSBM|Fox}} have faster walk speed than [[Marth]].
**Have {{SSBM|Fox}} have faster walk speed than {{SSBM|Marth}}.
**Have every character can experience [[helpless]]ness from their own moves.
**Have every character able to experience [[helpless]]ness from their own moves.
**Have a veteran ranked #1 on its respective [[tier list]], being Fox.
**Have a veteran ranked #1 on its respective [[tier list]], being Fox.
**Have more newcomers than veterans (not counting [[Super Smash Bros.|the original game]]).
**Have more newcomers than veterans (not counting [[Super Smash Bros.|the original game]]).
**Not introduce a starter Pokémon as a playable character (counting [[Pikachu]]'s appearance as one in ''{{s|bulbapedia|Pokémon Yellow}}'').
**Not introduce a starter Pokémon as a playable character (counting [[Pikachu]]'s appearance as one in ''{{s|bulbapedia|Pokémon Yellow}}'').
***And by extension, Melee is the only game to not have a Pokémon representive as the youngest in terms of debut game, although Pichu would fulfill the title if Roy doesn't count. ''Smash 64'' had {{SSB|Pikachu}} and {{SSB|Jigglypuff}}, ''Brawl'' had {{SSBB|Lucario}}, ''Smash 4'' had {{SSB4|Greninja}} and ''Ultimate'' had {{SSBU|Incineroar}} (before {{SSB4|Corrin}} and {{SSBU|Byleth}} released as DLC)
***It did, however, introduce a playable Pokémon related to a starter Pokémon in {{SSBM|Pichu}}, the pre-evolution of Pikachu.
***It did, however, introduce a playable Pokémon related to a starter Pokémon in {{SSBM|Pichu}}, the pre-evolution of Pikachu.
**Have a stage used on the front of the box art.
**Have a stage used on the front of the box art.
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**Not have a credits music theme, a results display screen music theme, or a game clear music theme.
**Not have a credits music theme, a results display screen music theme, or a game clear music theme.
**Introduce more than one character that has an [[Echo Fighter]] based off of them in ''Ultimate''.
**Introduce more than one character that has an [[Echo Fighter]] based off of them in ''Ultimate''.
**Not feature the [[Bumper]] as an item.
**Not feature the [[Bumper]] as an item, set [[AI]] level to 1 by default in VS Mode and name [[Team Attack]] "Friendly Fire".
**Feature multiple {{uv|The Legend of Zelda}} characters and have them all based off the same game (''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'').
**Feature multiple {{uv|The Legend of Zelda}} characters and have them all based off the same game (''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}''). However, Young Link also appears in ''Majora's Mask''.
***Additionally, this is the only game to have multiple incarnations of Link that are technically the same character: in this case, the adult form of the Hero of Time returns, but is paired up with his own child form, who is now portrayed here as being his own character. Both Brawl and SSB4 replace the two with the Twilight Princess and Wind Waker versions of Link, respectively, while Ultimate replaces the former with the Breath of the Wild version of Link, brings back the younger version of the Hero of Time, but keeps the latter from The Wind Waker.
**Feature [[Battlefield]] and [[Final Destination]] as [[unlockable stage]]s (not counting ''Smash 64'', in which they can only be played on in the [[1P Game]]).
**Feature [[Battlefield]] and [[Final Destination]] as [[unlockable stage]]s (not counting ''Smash 64'', in which they can only be played on in the [[1P Game]]).
**Not have any characters debuting in it to have appeared in a non-playable role in the previous ''Smash'' game. Namely:
**Not have any characters debuting in it to have appeared in a non-playable role in the previous ''Smash'' game. Namely:
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***''Ultimate'' introduced [[Inkling]], [[Daisy]], [[Ridley]], [[Chrom]], [[Dark Samus]], [[King K. Rool]], [[Isabelle]] and [[Piranha Plant]].
***''Ultimate'' introduced [[Inkling]], [[Daisy]], [[Ridley]], [[Chrom]], [[Dark Samus]], [[King K. Rool]], [[Isabelle]] and [[Piranha Plant]].
**Not to feature Piranha Plants at any capacity.
**Not to feature Piranha Plants at any capacity.
**Not have Meowth appear as a Poké Ball Pokemon, although it does still appear in-game as a trophy.
*''Melee'' is the first game in the series to:
*''Melee'' is the first game in the series to:
**Introduce antagonists as fighters, those being [[Bowser]] and [[Ganondorf]]. <!--Do not count Mewtwo as an antagonist.-->
**Introduce antagonists as fighters, those being [[Bowser]] and [[Ganondorf]] (not counting both Mario and Donkey Kong, who were both temporarily portrayed as antagonists early on). <!--Do not count Mewtwo as an antagonist.-->
**Have {{SSBM|Battlefield}} and {{SSBM|Final Destination}} as playable stages in Vs. mode.
**Have {{SSBM|Battlefield}} and {{SSBM|Final Destination}} as playable stages in Vs. mode.
**Introduce a stage from the {{uv|EarthBound}} and {{uv|F-Zero}} series.
**Introduce a stage from the {{uv|EarthBound}} and {{uv|F-Zero}} series.
**Receive a "T" ESRB rating.
**Receive a "T" ESRB rating.
***''Melee'' is also the first game in the series to have a early box art that shows a "RP" rating.
***''Melee'' is also the first game in the series to have an early box art that shows an "RP" rating.
*As of ''Ultimate'', 6 of the stages that debuted in ''Melee'' have appeared in every installment (counting the 3DS and Wii U versions of ''Smash 4'' as one entity) since, with those being, [[Yoshi's Island (SSBM)]], [[Jungle Japes]], [[Temple]], [[Brinstar]], [[Corneria]], and [[Onett]].
*As of ''Ultimate'', 6 of the stages that debuted in ''Melee'' have appeared in every installment (counting the 3DS and Wii U versions of ''Smash 4'' as one entity) since, with those being, [[Yoshi's Island (SSBM)]], [[Jungle Japes]], [[Temple]], [[Brinstar]], [[Corneria]], and [[Onett]].
*''Melee'' is the second and last game in the series to:
*''Melee'' is the second and last game in the series to:
**Have [[HAL Laboratory]] primarily develop the game, as Masahiro Sakurai left the company and founded [[Sora Ltd.]] in 2005.
**Have [[HAL Laboratory]] primarily develop the game, as Masahiro Sakurai left the company and founded [[Sora Ltd.]] in 2005.
**Have [[Donkey Kong]], [[Samus]], [[Kirby]], and [[Ness]] as the sole representatives of their universes (Not counting the period of time between ''Super Smash Bros. 4''{{'}}s initial release and {{SSB4|Lucas}}'s release).
**Have [[Donkey Kong]], [[Samus]], [[Kirby]], and [[Ness]] as the sole fighters from their universes (Not counting the period of time between ''Super Smash Bros. 4''{{'}}s initial release and {{SSB4|Lucas}}'s release).
**Exclusively have first-party fighters.
**Exclusively have first-party fighters.
**Have the announcer shout the title of the game at the end of the [[opening movie]].
**Have the announcer shout the title of the game at the end of the [[opening movie]].
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***''Ultimate'' revealed all unlockable characters before launch.
***''Ultimate'' revealed all unlockable characters before launch.
*Prior to ''Ultimate'', which made including every character from the series its highest priority, ''Melee'' was the only sequel in the series to not cut any characters from its predecessor.
*Prior to ''Ultimate'', which made including every character from the series its highest priority, ''Melee'' was the only sequel in the series to not cut any characters from its predecessor.
*Gameplay of ''Melee'', in particular {{SSBM|Marth}} and {{SSBM|Roy}} fighting against each other on [[Temple]], was shown nineteen years after the game's debut for the ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' reveal trailer.


==References==
==References==
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