Super Dedede Jump: Difference between revisions

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Unlike most other up special recoveries in the game, this move does not auto-sweetspot the edge, except in ''[[Super Smash Bros. 4]]'' but only during the upward jump. However, if the move is canceled close enough to the edge, Dedede will snap to it. It is also possible to use the Super Dedede Jump as an edgeguarding move.
Unlike most other up special recoveries in the game, this move does not auto-sweetspot the edge, except in ''[[Super Smash Bros. 4]]'' but only during the upward jump. However, if the move is canceled close enough to the edge, Dedede will snap to it. It is also possible to use the Super Dedede Jump as an edgeguarding move.


During the first half of this attack (when he jumps into the air), King Dedede has [[launch resistance]], causing long attacks such as Smart Bomb to freeze King Dedede if he is hit during his launch resistance frames. However, the jump deals no damage. If he hits an opponent as he is falling, it becomes a powerful [[meteor smash]]. If this move meteors an opponent onto the ground, and then Dedede lands on top of them, it has vertical knockback instead of the normal 45-degree angle. Stars are produced around King Dedede when he lands, produced in reference to the [[Kirby (universe)|''Kirby'' games]]. In ''Super Smash Bros. 4'', Super Dedede Jump gained the ability to bury grounded opponents when landing on top of them.
During the first half of this attack (when he jumps into the air), King Dedede has [[armor]], causing long attacks such as [[Smart Bomb]] to freeze King Dedede if he is hit during his armored frames. However, the jump deals no damage. If he hits an opponent as he is falling, it becomes a powerful [[meteor smash]]. If this move meteors an opponent onto the ground, and then Dedede lands on top of them, it has vertical knockback instead of the normal 45-degree angle. Stars are produced around King Dedede when he lands, produced in reference to the [[Kirby (universe)|''Kirby'' games]]. In ''Super Smash Bros. 4'', Super Dedede Jump gained the ability to bury grounded opponents when landing on top of them.


Amusingly enough, if this move is used under a Low-Gravity effect (through certain stages, such as Pirate Ship and Spear Pillar, or through Special Brawl options) Dedede comes down at ridiculously slow speed and can travel absurd distances horizontally. By the same token, its utility as a recovery move is hampered by high-gravity effects, but it becomes much more difficult to avoid.
Amusingly enough, if this move is used under a Low-Gravity effect (through certain stages, such as Pirate Ship and Spear Pillar, or through Special Brawl options) Dedede comes down at ridiculously slow speed and can travel absurd distances horizontally. By the same token, its utility as a recovery move is hampered by high-gravity effects, but it becomes much more difficult to avoid.
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