Smart Bomb: Difference between revisions

Tag: Mobile edit
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Once the Smart Bomb hits an opponent, travels a certain distance, or gets attacked, it produces a slow, growing explosion that envelops a large area and damages everyone inside in increments of 1% for about three seconds, with a total damage of about 30%. The bomb does a great deal of damage but generally has the knockback to [[KO]] only around 150%. There is a small chance that a thrown Smart Bomb will fail to explode, instead making a distinctive echoing noise and traveling through its target, causing [[flinch]]ing but no [[knockback]]. A dud Smart Bomb will still explode when attacked and may explode at a random time, even when picked up and thrown again. In ''SSB4'', it will not explode when held, although it may detonate almost immediately after throwing it.
Once the Smart Bomb hits an opponent, travels a certain distance, or gets attacked, it produces a slow, growing explosion that envelops a large area and damages everyone inside in increments of 1% for about three seconds, with a total damage of about 30%. The bomb does a great deal of damage but generally has the knockback to [[KO]] only around 150%. There is a small chance that a thrown Smart Bomb will fail to explode, instead making a distinctive echoing noise and traveling through its target, causing [[flinch]]ing but no [[knockback]]. A dud Smart Bomb will still explode when attacked and may explode at a random time, even when picked up and thrown again. In ''SSB4'', it will not explode when held, although it may detonate almost immediately after throwing it.


In ''Brawl'', [[characters]] caught in the blast can shift their position (and possibly even [http://www.youtube.com/watch?v=ZObdGfkvybE#t=16s escape]) using [[Smash DI]]; in ''SSB4'' this is essentially impossible due to a reduction of the Smart Bomb's SDI multiplier, they can only possibly escape by hitting the exact edge of the explosion. In ''Ultimate'', as with other explosive items, the player who throws a Smart Bomb no longer takes damage or knockback from the explosion.
In ''Brawl'', [[characters]] caught in the blast can shift their position (and possibly even [http://www.youtube.com/watch?v=ZObdGfkvybE#t=16s escape]) using [[Smash DI]]. In ''SSB4'', this is essentially impossible due to a reduction of the Smart Bomb's SDI multiplier; they can only possibly escape by hitting the exact edge of the explosion. In ''Ultimate'', as with other explosive items, the player who throws a Smart Bomb no longer takes damage or knockback from the explosion.


===In ''[[Super Smash Bros. 4]]''===
===In ''[[Super Smash Bros. 4]]''===
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