Shin Shoryuken / Shinku Hadoken: Difference between revisions
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==Trivia== | ==Trivia== | ||
*Due to the camera zooming into Ryu when Shin Shoryuken activates, the background that appears during the final blow may seem small. However, using the "Fixed" camera in [[Training Mode]] shows that the background covers the entire stage, while the "action lines" that appear around Ryu and his victim end in a circle surrounding them. | *Due to the camera zooming into Ryu when Shin Shoryuken activates, the background that appears during the final blow may seem small. However, using the "Fixed" camera in [[Training Mode]] shows that the background covers the entire stage, while the "action lines" that appear around Ryu and his victim end in a circle surrounding them. | ||
*The background appearing is indicative of the foe's survival. If it does not appear, then the enemy was not at a high enough percent to be blasted by the attack. | |||
*This is the first Final Smash in the ''Smash Bros.'' series that completely changes depending on range. This hence makes Ryu the only fighter to technically have two Final Smashes in the same game. | *This is the first Final Smash in the ''Smash Bros.'' series that completely changes depending on range. This hence makes Ryu the only fighter to technically have two Final Smashes in the same game. | ||
**Additionally, as Ryu can perform his neutral special move, [[Hadoken]], with directional inputs and both the standard and special attack button, he is the only fighter who can use his neutral special move while having a [[Smash Ball]]'s glow, not counting [[Golden Glitch|glitches]] or when the Final Smash is not fully loaded. | **Additionally, as Ryu can perform his neutral special move, [[Hadoken]], with directional inputs and both the standard and special attack button, he is the only fighter who can use his neutral special move while having a [[Smash Ball]]'s glow, not counting [[Golden Glitch|glitches]] or when the Final Smash is not fully loaded. |