2
edits
m (Found through testing in Debug that Melee's shield depletion is in fact 0.28 per frame instead of 0.14 per frame as previously listed) |
(Changed Depletion per second to match depletion per frame in Melee) |
||
Line 39: | Line 39: | ||
|''[[SSB64]]''||55||1.0x||3.75 (0.0625 per frame)||6 (0.1 per frame)||30 | |''[[SSB64]]''||55||1.0x||3.75 (0.0625 per frame)||6 (0.1 per frame)||30 | ||
|- | |- | ||
|''[[Melee]]''||60||0.7x*||8 | |''[[Melee]]''||60||0.7x*||16.8 (0.28 per frame)||4.2 (0.07 per frame)||30 | ||
|- | |- | ||
|''[[Brawl]]''||50||0.7x*||16.8 (0.28 per frame)||4.2 (0.07 per frame)||30 | |''[[Brawl]]''||50||0.7x*||16.8 (0.28 per frame)||4.2 (0.07 per frame)||30 |
edits