Shield: Difference between revisions

1 byte added ,  4 years ago
Changed Depletion per second to match depletion per frame in Melee
m (Found through testing in Debug that Melee's shield depletion is in fact 0.28 per frame instead of 0.14 per frame as previously listed)
(Changed Depletion per second to match depletion per frame in Melee)
Line 39: Line 39:
|''[[SSB64]]''||55||1.0x||3.75 (0.0625 per frame)||6 (0.1 per frame)||30
|''[[SSB64]]''||55||1.0x||3.75 (0.0625 per frame)||6 (0.1 per frame)||30
|-
|-
|''[[Melee]]''||60||0.7x*||8.4 (0.28 per frame)||4.2 (0.07 per frame)||30
|''[[Melee]]''||60||0.7x*||16.8 (0.28 per frame)||4.2 (0.07 per frame)||30
|-
|-
|''[[Brawl]]''||50||0.7x*||16.8 (0.28 per frame)||4.2 (0.07 per frame)||30
|''[[Brawl]]''||50||0.7x*||16.8 (0.28 per frame)||4.2 (0.07 per frame)||30
2

edits