Shadow Moses Island: Difference between revisions

(→‎Super Smash Bros. Brawl: replaced back to jpg)
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*For unknown reasons, the camera cannot go higher than the top of the watchtowers when using Camera controls in ''Ultimate''.
*For unknown reasons, the camera cannot go higher than the top of the watchtowers when using Camera controls in ''Ultimate''.
*In ''Ultimate'', the shadows on this stage dynamically change; normally, they face toward the camera, but when the spotlight is active, they shift away from the camera to allow for silhouettes to appear on the back wall.
*In ''Ultimate'', the shadows on this stage dynamically change; normally, they face toward the camera, but when the spotlight is active, they shift away from the camera to allow for silhouettes to appear on the back wall.
*When playing either on the Battlefield or Ω form of this stage, when navigating the camera to the back mountains, a black void is exposed. This is most noticeable when playing on this stage in an Angled Special Smash.
**Additionally, another black void can be seen when navigating the camera down at the street.


==External links==
==External links==
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