Sephiroth (SSBU): Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
{{recent release}}
{{disambig2|Sephiroth's appearance in ''[[Super Smash Bros. Ultimate]]''|the character in other contexts|Sephiroth}}
{{disambig2|Sephiroth's appearance in ''[[Super Smash Bros. Ultimate]]''|the character in other contexts|Sephiroth}}
{{Infobox Character
{{Infobox Character
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|neutral2dmg=2%
|neutral2dmg=2%
|neutral3dmg=4%
|neutral3dmg=4%
|neutraldesc=A mid-level roundhouse kick, followed by a mid-level side kick, followed by a thrust forwards with the Masamune's pommel. Sephiroth's fastest attack. The third hit launches at a fairly low angle with decent knockback, which grants it tech-chasing capabilities.
|neutraldesc=A mid-level roundhouse kick, followed by a mid-level side kick, followed by a thrust forwards with the Masamune's pommel. Sephiroth's fastest attack. The third hit launches at a fairly low angle with decent knockback, which grants it [[tech-chasing]] capabilities.
|ftiltname= 
|ftiltname= 
|ftiltdmg=7.5%/12%/9%
|ftiltdmg=7.5%/12%/9%
|ftiltdesc=An outward slash with the Masamune. Has rather slow startup (the slowest of Sephiroth's tilt attacks), but great KO potential at the middle of the Masamune's blade. Can be angled.
|ftiltdesc=An outward slash with the Masamune. Has rather slow startup (the slowest of Sephiroth's tilt attacks), but great KO potential at the middle of the Masamune's blade. Thanks to a combination of long range and its ability to be angled, as well as being safe on shield when connecting with the sweetspot, it is one of Sephiroth's most reliable spacing tools.
|utiltname= 
|utiltname= 
|utiltdmg=1% (ground),<br>11%/12.5%/14% (clean),<br>7%/8.5%/10% (late)
|utiltdmg=1% (ground),<br>11%/12.5%/14% (clean),<br>7%/8.5%/10% (late)
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|dsmashname=&nbsp;
|dsmashname=&nbsp;
|dsmashdmg={{ChargedSmashDmgSSBU|16.5}} (tip, piercing),<br>{{ChargedSmashDmgSSBU|13.5}} (debris, piercing),<br>{{ChargedSmashDmgSSBU|10.5}} (handle),<br>{{ChargedSmashDmgSSBU|11.5}} (blade),<br>{{ChargedSmashDmgSSBU|13}} (tip, non-piercing)
|dsmashdmg={{ChargedSmashDmgSSBU|16.5}} (tip, piercing),<br>{{ChargedSmashDmgSSBU|13.5}} (debris, piercing),<br>{{ChargedSmashDmgSSBU|10.5}} (handle),<br>{{ChargedSmashDmgSSBU|11.5}} (blade),<br>{{ChargedSmashDmgSSBU|13}} (tip, non-piercing)
|dsmashdesc=Stabs at the ground in front of himself. This stab attack is unique, as Sephiroth will pierce the ground in front of himself should there be any, making the move larger, stronger and giving the more powerful hitboxes higher priority. Otherwise, the move's hitboxes will behave normally, with the tip being difficult to land and the hitbox being narrow. Should the move pierce the ground, it deals immense [[shield damage]], having the capability to instantly break a damaged shield if the tip and the debris connect. It also has the fastest startup of Sephiroth's smash attacks, though still slow for a smash attack, and has moderate ending lag. While in Winged Form, this move gains 20% damage-based armour.
|dsmashdesc=Stabs at the ground in front of himself. This stab attack is unique, as Sephiroth will pierce the ground in front of himself should there be any, making the move larger, stronger and giving the more powerful hitboxes higher priority. Otherwise, the move's hitboxes will behave normally, with the tip being difficult to land and the hitbox being narrow. Should the move pierce the ground, it deals immense [[shield damage]], having the capability to instantly break a damaged shield if the tip and the debris connect. It also has the fastest startup of Sephiroth's smash attacks, though still slow for a smash attack, and has moderate ending lag. While in Winged Form, this move gains 20% damage-based armor.
|nairname=&nbsp;
|nairname=&nbsp;
|nairdmg={{ShortHopDmgSSBU|8.5}}
|nairdmg={{ShortHopDmgSSBU|8.5}}
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|fairname=&nbsp;
|fairname=&nbsp;
|fairdmg={{ShortHopDmgSSBU|8.5}}/{{ShortHopDmgSSBU|10}}/{{ShortHopDmgSSBU|11}} (clean),<br>{{ShortHopDmgSSBU|5.5}}/{{ShortHopDmgSSBU|7}}/{{ShortHopDmgSSBU|8}} (late)
|fairdmg={{ShortHopDmgSSBU|8.5}}/{{ShortHopDmgSSBU|10}}/{{ShortHopDmgSSBU|11}} (clean),<br>{{ShortHopDmgSSBU|5.5}}/{{ShortHopDmgSSBU|7}}/{{ShortHopDmgSSBU|8}} (late)
|fairdesc=A thrusting stab forwards with the Masamune. Has somewhat slow startup, but very long range in front of Sephiroth; as with other stab attacks, its hitbox is narrow. The tip can KO at high percentages at the edge. The move is also unique in that it lets Sephiroth pierce walls and cling to them, similarly to [[Dragon Lunge]]. After piercing a wall, Sephiroth can choose to jump, boosting his recovery (by moving up or pressing jump or attack); or let go of the wall (by pressing away or down, or waiting long enough). Sephiroth can pierce a wall this way up to three times before landing on the ground. The move will fail to pierce a wall below a stage's camera bounds, even if it is the first usage.
|fairdesc=A thrusting stab forwards with the Masamune. Has somewhat slow startup, but very long range in front of Sephiroth; as with other stab attacks, its hitbox is narrow. The tip can KO at high percentages at the edge. The move is also unique in that it lets Sephiroth pierce walls and cling to them, similarly to [[Dragon Lunge]]. After piercing a wall, Sephiroth can choose to jump, boosting his recovery (by moving up or pressing jump or attack); or let go of the wall (by pressing away or down, or waiting long enough). Sephiroth can pierce a wall this way up to three times before landing on the ground, and the jump option does not use up his double jump. The move will fail to pierce a wall below a stage's camera bounds, even if it is the first usage.
|bairname=&nbsp;
|bairname=&nbsp;
|bairdmg={{ShortHopDmgSSBU|9.5}}/{{ShortHopDmgSSBU|14.5}}/{{ShortHopDmgSSBU|11.5}}
|bairdmg={{ShortHopDmgSSBU|9.5}}/{{ShortHopDmgSSBU|14.5}}/{{ShortHopDmgSSBU|11.5}}
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|fspage=
|fspage=
|fsdmg=7% (initial hit),<br>10% (cutscene),<br> 15% (launching hit)
|fsdmg=7% (initial hit),<br>10% (cutscene),<br> 15% (launching hit)
|fsdesc=Performs a wide slash while announcing {{ja|星に帰れ|Hoshi ni kaere}} ("Return to the stars."/"Disintegrate into stardust."). Up to three opponents hit by the slash will be trapped in a cutscene where Sephiroth transforms into Safer∙Sephiroth (his final boss form) to summon Meteor and trigger a supernova, wiping out the earth and causing random status effects to foes who survive the attack. These status effects include an automatic [[shield break]], being [[timer|slowed down]], having reversed controls (indicated by a [[Ramblin' Evil Mushroom|mushroom]] on the victim's head), [[Flower|having a flower planted on the victim's head]], being put to [[sleep]], or a simple [[darkness]] effect, which is accompanied by more knockback than usual, albeit still on the lower end for a Final Smash. Fighters caught in the Final Smash face towards him with their backs to the camera, much like Cloud and his party do in his final boss battle in ''Final Fantasy VII''. The attack is also based on the attack of the same name in ''Final Fantasy VII''. Once the move is successfully finished, Sephiroth adopts his fighting stance from ''Final Fantasy VII'' then performs an animation based on his victory pose as a guest party member during the Nibelheim flashback.
|fsdesc=Performs a wide slash while announcing {{ja|星に帰れ|Hoshi ni kaere}} ("Return to the planet."/"Die."). Up to three opponents hit by the slash will be trapped in a cutscene where Sephiroth transforms into Safer∙Sephiroth (his final boss form) to summon Meteor and trigger a supernova, wiping out the earth and causing random status effects to foes who survive the attack. These status effects include an automatic [[shield break]], being [[timer|slowed down]], having reversed controls (indicated by a [[Ramblin' Evil Mushroom|mushroom]] on the victim's head), [[Flower|having a flower planted on the victim's head]], being put to [[sleep]], or a simple [[darkness]] effect, which is accompanied by more knockback than usual, albeit still on the lower end for a Final Smash. Fighters caught in the Final Smash face towards him with their backs to the camera, much like Cloud and his party do in his final boss battle in ''Final Fantasy VII''. The attack is also based on the attack of the same name in ''Final Fantasy VII''. Once the move is successfully finished, Sephiroth adopts his fighting stance from ''Final Fantasy VII'' then performs an animation based on his victory pose as a guest party member during the Nibelheim flashback.
}}
}}


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===[[Idle pose]]s===
===[[Idle pose]]s===
{{image}}
*Holds his sword downwards with his opposite arm under it and his heel up.
*Holds his sword downwards with his opposite arm under it and his heel up.
*Shifts his position to the other side.
*Shifts his position to the other side.
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**In team battles where Sephiroth is not the leader, he faces to the side while doing this pose, keeping his face away from the camera.
**In team battles where Sephiroth is not the leader, he faces to the side while doing this pose, keeping his face away from the camera.
*'''Right:''' While turning his back to the camera, he swings the Masamune and sprouts his black wing, saying {{ja|その痛みで私を思い出せ。|Sono itami de watashi o omoidase.}} ("Remember me through your pain.").
*'''Right:''' While turning his back to the camera, he swings the Masamune and sprouts his black wing, saying {{ja|その痛みで私を思い出せ。|Sono itami de watashi o omoidase.}} ("Remember me through your pain.").
If Cloud is present during the match, he has a chance of saying {{ja|思い出にはならないさ|Omoide ni wa naranai sa.}} ("I will never be a memory.") in any of his three victory poses.
If Cloud is present during the match, he has a chance of saying {{ja|思い出にはならないさ|Omoide ni wa naranai sa.}} ("I will never be a memory.") in any of his three victory poses, a reference to his final line of dialogue from ''Advent Children'' and, by proxy, his reveal trailer for ''Ultimate''.
[[File:SephirothVictoryThemeUltimate.ogg|thumb|The ending of "{{SSBUMusicLink|Final Fantasy|Advent: One-Winged Angel}}", taken directly from ''Final Fantasy VII: Advent Children''. Afterwards, a droning note plays; it is unknown if it is from any source in particular. Then, instead of the regular results theme, only the sound of flames is heard.]]
[[File:SephirothVictoryThemeUltimate.ogg|thumb|The ending of "{{SSBUMusicLink|Final Fantasy|Advent: One-Winged Angel}}", taken directly from ''Final Fantasy VII: Advent Children''. Afterwards, a droning note plays; it is unknown if it is from any source in particular. Then, instead of the regular results theme, only the sound of flames is heard.]]
<Gallery>
<Gallery>
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==In competitive play==
==In competitive play==
In the online meta, he has seen early success, with {{Sm|Sharp|p=Rhode Island}} placing in the top 8 of [https://smash.gg/tournament/get-clipped-6-presented-by-metaview/event/ultimate-singles/brackets/887205/1418268/standings Get Clipped 6] and {{Trn|HABBY Birthday 2020}}. In an offline format, both Rizeasu and Zackray have done well at some Japanese tournaments with the character, with Zackray winning Kurobra 24 and Rizeasu getting top 8 at {{Trn|Sumabato SP 16}}. His exact tier placement is unknown however.
In the online meta, he has seen early success, with {{Sm|Sharp|p=Rhode Island}} placing in the top 8 of [https://smash.gg/tournament/get-clipped-6-presented-by-metaview/event/ultimate-singles/brackets/887205/1418268/standings Get Clipped 6] and {{Trn|HABBY Birthday 2020}}. In an offline format, both Rizeasu and Zackray have done well at some Japanese tournaments with the character, with Zackray winning Kurobra 24 and Rizeasu getting top 8 at {{Trn|Sumabato SP 16}}. Both {{Sm|MkLeo}} and {{Sm|Tweek}} believe the character to be top tier, although others believe his frailty and poor disadvantage could prevent him from being a top tier character.


===Notable players===
===Notable players===
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*Sephiroth is the second character whose trailer references [[World of Light]], the first being {{SSBU|Hero}}'s.
*Sephiroth is the second character whose trailer references [[World of Light]], the first being {{SSBU|Hero}}'s.
**Coincidentally, both are downloadable fighters from [[Square Enix]], and both fight opposing forces from the World of Light, as Hero fought [[Dharkon]] and its controlled puppet fighters and Sephiroth sliced through [[Galeem]]. Additionally, they each hail from one of the two companies that merged into Square Enix, as Sephiroth comes from Squaresoft and the Hero from Enix.
**Coincidentally, both are downloadable fighters from [[Square Enix]], and both fight opposing forces from the World of Light, as Hero fought [[Dharkon]] and its controlled puppet fighters and Sephiroth sliced through [[Galeem]]. Additionally, they each hail from one of the two companies that merged into Square Enix, as Sephiroth comes from Squaresoft and the Hero from Enix.
*Sephiroth's trailer makes several references to both the original ''Final Fantasy VII'' game, and the CGI-animated film ''Final Fantasy VII: Advent Children'', with much of his and Cloud's dialogue being adapted from the latter. Several shots in the trailer are [https://twitter.com/Kumatora4/status/1337193766973652994 direct recreations] of shots from ''Advent Children''.
*Sephiroth's trailer makes several references to both the original ''Final Fantasy VII'' game, the game's remake, and the CGI-animated film ''Final Fantasy VII: Advent Children'', with much of his and Cloud's dialogue being adapted from the latter. Several shots in the trailer are [https://twitter.com/Kumatora4/status/1337193766973652994 direct recreations] of shots from ''Advent Children''.
*Sephiroth's trailer currently features the most playable characters in the animated portion of any reveal trailer (excluding himself), with 18 characters.
*Sephiroth's trailer currently features the most playable characters in the animated portion of any reveal trailer (excluding himself), with 18 characters.
**Aside from Erdrick, Banjo, and Kazooie, who are DLC characters, [[Bowser Jr.]] and [[Cloud]] are the only characters of these that do not appear in the [[World of Light]] opening cutscene.
**Aside from Erdrick, Banjo, and Kazooie, who are DLC characters, [[Bowser Jr.]] and [[Cloud]] are the only characters of these that do not appear in the [[World of Light]] opening cutscene.
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*Sephiroth is one of three fighters not to appear in any Spirit Battles, the others being fellow DLC newcomers {{SSBU|Piranha Plant}} and {{SSBU|Terry}}. He is the only fighter in the Fighters Pass Vol. 2 so far with this distinction.
*Sephiroth is one of three fighters not to appear in any Spirit Battles, the others being fellow DLC newcomers {{SSBU|Piranha Plant}} and {{SSBU|Terry}}. He is the only fighter in the Fighters Pass Vol. 2 so far with this distinction.
*Sephiroth is the first DLC character to have a unique quote when winning against certain characters, much like the ''Star Fox'', ''Kid Icarus'', and ''Fire Emblem'' characters as well as {{SSBU|Simon}}. He is also the second third-party character with this distinction following Simon.
*Sephiroth is the first DLC character to have a unique quote when winning against certain characters, much like the ''Star Fox'', ''Kid Icarus'', and ''Fire Emblem'' characters as well as {{SSBU|Simon}}. He is also the second third-party character with this distinction following Simon.
*Sephiroth is one of five fighters who do not use their dashing animation on the World of Light map, the others being Meta Knight, Inkling, Hero and Banjo & Kazooie
*In his Winged Form, Sephiroth is the only character with multiple midair jumps who cannot change his facing direction with them.
*In his Winged Form, Sephiroth is the only character with multiple midair jumps who cannot change his facing direction with them.
*Sephiroth's victory screens load much faster than other characters, likely due to the fiery background being pre-rendered instead of a modeled setting.
*Sephiroth's victory screens load much faster than other characters, likely due to the fiery background being pre-rendered instead of a modeled setting.
*Sephiroth is one of only five characters to predominantly use his left hand to wield his weapon, sharing this trait with {{SSBU|Young Link}}, {{SSBU|Toon Link}}, {{SSBU|Ice Climbers}}, and {{SSBU|Rosalina & Luma}}.
*Sephiroth is one of only five characters to predominantly use his left hand to wield his weapon, sharing this trait with {{SSBU|Young Link}}, {{SSBU|Toon Link}}, {{SSBU|Ice Climbers}}, and {{SSBU|Rosalina & Luma}}.
**Because of this, Sephiroth is the only left-handed swordsman who is not a variation of [[Link]].
*Sephiroth is the fourth DLC character to have one of their victory poses shown in their reveal trailer, the first three being {{SSBU|Joker}}, {{SSBU|Terry}}, and {{SSBU|Steve}}. Unlike those three however, Sephiroth's was not made apparent as a victory pose until his ''Mr. Sakurai's Presents'' video.


==References==
==References==