Rest: Difference between revisions

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'''Rest''' is the name given to [[Jigglypuff]]'s [[Down B]]. This attack is known for its high knockback, almost non-existant startup lag, very small range, and four seconds' worth of [[cooldown]]. The specific effect varies from game to game, with Melee's Rest having several times more knockback and 8% more [[damage]] at the expense of a bit of range. In ''[[Super Smash Bros. Brawl]]'', Jigglypuff's Rest no longer has a firey effect to it, and has been seriously powered down. But now it produces a [[flower]] effect. The attack can be comboed into by many of Jigglypuff's moves, including [[up throw]], [[pound]], and [[up tilt]]. The [[hitbox]] comes out in 1 [[frame]], making it tied for the fastest move in the game with [[Falco]]'s or [[Fox]]'s [[shine]].
'''Rest''' is the name given to [[Jigglypuff]]'s [[Down B]]. This attack is known for its high knockback, almost non-existant startup lag, very small range, and four seconds' worth of [[cooldown]]. The specific effect varies from game to game, with Melee's Rest having several times more knockback and 8% more [[damage]] at the expense of a bit of range. In ''[[Super Smash Bros. Brawl]]'', Jigglypuff's Rest now deals less damage (although with the same amount of knockback) and no longer has a firey effect to it, but now it produces a [[flower]] effect. The attack can be comboed into by many of Jigglypuff's moves, including [[up throw]], [[pound]], and [[up tilt]]. The [[hitbox]] comes out in 1 [[frame]], making it tied for the fastest move in the game with [[Falco]]'s or [[Fox]]'s [[shine]].


{{Jigglypuff Special Moves}}
{{Jigglypuff Special Moves}}
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