3,628
edits
m (oops) |
mNo edit summary |
||
Line 5: | Line 5: | ||
Randall's complete round trip through the stage and out the other side takes exactly 20 seconds. As such, many players attempt to "summon" Randall (via a strained shout) when falling. It is not uncommon that a player will fall just short of the edge, only to see Randall's smile as he emerges half a second later. | Randall's complete round trip through the stage and out the other side takes exactly 20 seconds. As such, many players attempt to "summon" Randall (via a strained shout) when falling. It is not uncommon that a player will fall just short of the edge, only to see Randall's smile as he emerges half a second later. | ||
Randall does not appear for the opening ten seconds of a given battle and emerges on the right-hand side of Yoshi's Story immediately thereafter, meaning that the position of the cloud is consistent and predictable, not random. Through paying particular attention to the countdown in a [[time]]d match, a prudent smasher can use this knowledge to effectively stall a recover and land on Randall instead | Randall does not appear for the opening ten seconds of a given battle and emerges on the right-hand side of Yoshi's Story immediately thereafter, meaning that the position of the cloud is consistent and predictable, not random. Through paying particular attention to the countdown in a [[time]]d match, a prudent smasher can use this knowledge to effectively stall a recover and land on Randall instead falling. | ||
Randall can be very useful in [[Event 35: Time for a Checkup]], as {{SSBM|Peach}} and {{SSBM|Dr. Mario}} will follow the player everywhere. They will often [[Self-Destruct]] in an attempt to follow the player. | Randall can be very useful in [[Event 35: Time for a Checkup]], as {{SSBM|Peach}} and {{SSBM|Dr. Mario}} will follow the player everywhere. They will often [[Self-Destruct]] in an attempt to follow the player. |
edits