Projectile: Difference between revisions

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|[[Arcfire]]||{{y}}||{{y}}||Bursts into a column of flame on impact.
|[[Arcfire]]||{{y}}||{{y}}||Bursts into a column of flame on impact.
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|rowspan="1"|[[Rosalina]]||[[Luma Shot]]||{{y}}||{{n}}||When distanced, Luma can be called back.  //starbits are not projectiles.
|[[Rosalina]]||[[Luma Shot]]||{{y}}||{{n}}||When distanced, Luma can be called back.
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|[[Ryu]]||[[Hadoken]]||{{y}}||{{y}}||A slow, blue energy projectile. Input Hadoken is larger and deals more damage. Shakunetsu Hadoken is orange, fiery, and deals multiple hits.
|[[Ryu]]||[[Hadoken]]||{{y}}||{{y}}||A slow, blue energy projectile. Input Hadoken is larger and deals more damage. Shakunetsu Hadoken is orange, fiery, and deals multiple hits.