Projectile: Difference between revisions

280 bytes added ,  9 years ago
m
since villager and megaman have more than just smash attacks. also, this page needs a lot of updating in general.
mNo edit summary
m (since villager and megaman have more than just smash attacks. also, this page needs a lot of updating in general.)
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A majority of characters have at least one projectile attack, while some have two or even three. It is considered a disadvantage to lack a projectile, as they can be very useful in both [[approach]]ing and [[camp]]ing out opponents' approaches. Projectiles also cause the target to take [[hitlag]] while the user does not, which allows a few free frames of action.
A majority of characters have at least one projectile attack, while some have two or even three. It is considered a disadvantage to lack a projectile, as they can be very useful in both [[approach]]ing and [[camp]]ing out opponents' approaches. Projectiles also cause the target to take [[hitlag]] while the user does not, which allows a few free frames of action.


As projectiles are (in general) considered [[Specials: Indirect|indirect attacks]], the vast majority of enemies in the [[Subspace Emissary]] resist them - in fact, only [[Porky]], [[Meta Ridley]], and [[Tabuu]] do not. Projectiles are also generally [[special move]]s executed with the [[B]] button, but some characters, including {{SSBB|Snake}}, the {{SSB4|Villager}}, and {{SSB4|Mega Man}} have [[smash attack]]s that are projectiles.
As projectiles are (in general) considered [[Specials: Indirect|indirect attacks]], the vast majority of enemies in the [[Subspace Emissary]] resist them - in fact, only [[Porky]], [[Meta Ridley]], and [[Tabuu]] do not. Projectiles are also generally [[special move]]s executed with the [[B]] button, but some characters, including {{SSBB|Snake}}, the {{SSB4|Villager}}, and {{SSB4|Mega Man}} have other attacks that are projectiles.


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==Projectiles used by characters==
==Projectiles used by characters==
{{incomplete|Certain moves need to be tested for absorbable, and a few for reflectable. Many moves are missing entirely.}}
This table includes all non-[[Final Smash]] projectiles for every character, as well as some important properties of each.
This table includes all non-[[Final Smash]] projectiles for every character, as well as some important properties of each.
{|class="wikitable"
{|class="wikitable"
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|rowspan="3"|[[Bowser Jr.]]||[[Mechakoopa]]||{{y}}||{{n}}||
|rowspan="3"|[[Bowser Jr.]]||[[Mechakoopa]]||{{y}}||{{n}}||
|-
|-
|Clown Car||{{indeterminate}}||{{indeterminate}}||Becomes a projectile when he [[Abandon Ship|abandons ship]].
|[[Abandon Ship]]||{{indeterminate}}||{{indeterminate}}||The Clown Car becomes a projectile after abandoned.
|-
|-
|[[Clown Cannon]]||{{y}}||{{indeterminate}}||
|[[Clown Cannon]]||{{y}}||{{indeterminate}}||
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|[[Link's Bomb|Bomb]]||{{y}}||{{n}}||Produces a bomb item. Explode after some seconds. Can damage the user.
|[[Link's Bomb|Bomb]]||{{y}}||{{n}}||Produces a bomb item. Explode after some seconds. Can damage the user.
|-
|-
|rowspan="3"|[[Villager]]||[[Forward Smash]]||{{y}}||{{indeterminate}}||Drops a bowling ball
|rowspan="5"|[[Villager]]||[[Forward Smash]]||{{y}}||{{indeterminate}}||Drops a bowling ball.
|-
|[[Forward aerial]]||{{y}}||{{indeterminate}}||Fires a slingshot pellet.
|-
|[[Backward aerial]]||{{y}}||{{indeterminate}}||Fires a slingshot pellet.
|-
|-
|[[Lloid Rocket]]||{{y}}||{{indeterminate}}||
|[[Lloid Rocket]]||{{y}}||{{indeterminate}}||
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|[[Wario]]||[[Wario Bike]] (once dismounted, can be thrown)||{{y}}||{{n}}||Can be destroyed (resulting in two tires that can also be picked up and thrown).
|[[Wario]]||[[Wario Bike]] (once dismounted, can be thrown)||{{y}}||{{n}}||Can be destroyed (resulting in two tires that can also be picked up and thrown).
|-
|-
|rowspan="2"|[[Wii Fit Trainer]]||[[Sun Salutation]]||{{y}}||{{indeterminate}}||Also heals when fully charged.
|rowspan="2"|[[Wii Fit Trainer]]||[[Sun Salutation]]||{{y}}||{{indeterminate}}||Also heals the user when fully charged.
|-
|-
|[[Header]]||{{y}}||{{indeterminate}}||Shoots a soccer ball at a downward angle; acts as a melee attack in close ranges.
|[[Header]]||{{y}}||{{indeterminate}}||Shoots a soccer ball at a downward angle; acts as a melee attack in close ranges.