Projectile: Difference between revisions
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|rowspan="3"|[[Link]]||[[Boomerang]]/[[Gale Boomerang]]||{{y}}||{{n}}||Tries to return to Link. Can be angled. In ''Brawl'', produces a vacuum effect on return. | |rowspan="3"|[[Link]]||[[Boomerang]]/[[Gale Boomerang]]||{{y}}||{{n}}||Tries to return to Link. Can be angled. In ''Brawl'', produces a vacuum effect on return. | ||
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|[[Link's Bomb|Bomb]]||{{y}}||{{n}}||Produces a | |[[Link's Bomb|Bomb]]||{{y}}||{{n}}||Produces a [[Bomb]], which acts as an item. It explodes after 7 seconds, and can deal self-damage. | ||
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|[[Bow]]/[[Hero's Bow]]||{{y}}||{{n}}||Can be charged, and held forever before releasing. The charge affects the firing speed and distance. Affected by gravity, stops moving when it hits the ground. | |[[Bow]]/[[Hero's Bow]]||{{y}}||{{n}}||Can be charged, and held forever before releasing. The charge affects the firing speed and distance. Affected by gravity, stops moving when it hits the ground. | ||
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|rowspan="3"|[[Lucas]]||[[PK Freeze]]||{{y}}||{{y}}||Affected by gravity and can be tilted forward and backwards. | |rowspan="3"|[[Lucas]]||[[PK Freeze]]||{{y}}||{{y}}||Affected by gravity and can be tilted forward and backwards. | ||
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|[[PK Fire]]||{{y}}||{{y}}|| | |[[PK Fire]]||{{y}}||{{y}}||Travels straight forward and disappears after about 3/8 of the way across [[Final Destination]]. | ||
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|[[PK Thunder]]||{{y}}||{{y}}||Controllable. | |[[PK Thunder]]||{{y}}||{{y}}||Controllable. |