Princess Zelda: Difference between revisions

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{{Main|Zelda (SSBM)}}
{{Main|Zelda (SSBM)}}
[[File:Zelda SSBM.jpg|thumb|left|120px|Zelda, as she appears in ''Super Smash Bros. Melee''.]]
[[File:Zelda SSBM.jpg|thumb|left|120px|Zelda, as she appears in ''Super Smash Bros. Melee''.]]
Zelda makes her first appearance in the ''Super Smash Bros.'' series as a [[starter character]] in ''[[Super Smash Bros. Melee]]''. The incarnation that appears is from ''The Legend of Zelda: Ocarina of Time''. Like her fellow series representatives {{SSBM|Link}} and {{SSBM|Ganondorf}}, Zelda is a slow, but powerful character. However, she deviates from them by being a lightweight whose moveset almost entirely consists of magical attacks, three of which are based on spells used by Link in ''Ocarina of Time''. Her [[neutral special move]] is [[Nayru's Love]], which emits a [[zeldawiki:Nayru's Love|crystalline barrier]] that deals damage and offers protection. Her [[side special move]] is [[Din's Fire]], which launches a [[zeldawiki:Din's Fire|a magical fireball]] at her opponents. Lastly, her [[up special move]] is [[Farore's Wind]], which [[zeldawiki:Farore's Wind|teleports]] her in a desired direction. Zelda also has the distinction of being the only character who can become an entirely different character. In this case, she can use her down special move, [[Transform]], to assume her alter ego from ''Ocarina of Time'', [[Sheik]], who boasts [[Sheik (SSBM)|a drastically different playstyle]] in comparison. Despite the power and versatility of her magical attacks, Zelda is hindered by her poor mobility and overly demanding, situational playstyle. As such, she is ranked 22nd out of 26 on the [[tier list]], which places her in the F tier and renders her a low-tier character.
Zelda makes her first appearance in the ''Super Smash Bros.'' series as a [[starter character]] in ''[[Super Smash Bros. Melee]]''. The incarnation that appears is from ''The Legend of Zelda: Ocarina of Time''. However, due to the GameCube's improved graphics, Zelda's design in this game is far more detailed than in the game her design is based on. Like her fellow series representatives {{SSBM|Link}} and {{SSBM|Ganondorf}}, Zelda is a slow, but powerful character. However, she deviates from them by being a lightweight whose moveset almost entirely consists of magical attacks, three of which are based on spells used by Link in ''Ocarina of Time''. Her [[neutral special move]] is [[Nayru's Love]], which emits a [[zeldawiki:Nayru's Love|crystalline barrier]] that deals damage and offers protection. Her [[side special move]] is [[Din's Fire]], which launches a [[zeldawiki:Din's Fire|a magical fireball]] at her opponents. Lastly, her [[up special move]] is [[Farore's Wind]], which [[zeldawiki:Farore's Wind|teleports]] her in a desired direction. Zelda also has the distinction of being the only character who can become an entirely different character. In this case, she can use her down special move, [[Transform]], to assume her alter ego from ''Ocarina of Time'', [[Sheik]], who boasts [[Sheik (SSBM)|a drastically different playstyle]] in comparison. Despite the power and versatility of her magical attacks, Zelda is hindered by her poor mobility and overly demanding, situational playstyle. As such, she is ranked 22nd out of 26 on the [[tier list]], which places her in the F tier and renders her a low-tier character.


===Trophies===
===Trophies===
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