Primid: Difference between revisions

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'''Primids''' ({{ja|プリム|Purimu}}, ''Prim''), are the most common enemy of the [[Subspace Army]] in ''[[Super Smash Bros. Brawl]]''{{'}}s [[Subspace Emissary]] mode. First appearing at [[Midair Stadium]], they appear as common enemies and are the most frequently encountered enemies in the Subspace Emissary. The Primids attack with a multitude of attacks, involving their fists, feet, and body. The Primids also have the ability to jump to other platforms and areas. Primids are a generally low threat enemy as they are rather weak, as they have below average attack power and relatively low health, as they can often be defeated by one or two attacks, even on Intense difficulty. They can also be knocked back with ease, and are vulnerable to grabs. On the flipside, they often appear in large numbers, have fast and good mobility, and have a larger moveset than most SSE enemies, resulting in them being rather versatile. The Primids also appear in many different variations. Each type of Primid has its own trophy, which can be collected with a [[trophy stand]].
'''Primids''' ({{ja|プリム|Purimu}}, ''Prim''), are an enemy type of the [[Subspace Army]] in ''[[Super Smash Bros. Brawl]]''{{'}}s [[Subspace Emissary]] mode. First appearing at [[Midair Stadium]], they appear as the most frequently encountered enemies in the Subspace Emissary. The Primids attack with a multitude of attacks involving their fists, feet, and body. The Primids also have the ability to jump to other platforms and areas. Primids are a generally low threat enemy as they are rather weak with below average attack power and relatively low health, meaning that they can often be defeated by one or two well-placed attacks even on Intense difficulty. They are also highly susceptible to taking knockback and are vulnerable to grabs. On the flipside, they primarily appear in large numbers, possess high mobility, and utilize a larger moveset than most SSE enemies which results in them being rather versatile. The Primids also appear in many different variations to suit different tasks. Each type of Primid has its own trophy, which can be collected with a [[trophy stand]].


==Moveset==
==Moveset==
*Rapid Punch - Similar to [[Kirby]]'s neutral attack, this move hits multiple times and can trap Smashers. Always fires 11 punches even if no target is in range, so a player can attack from behind once it's started. While it deals barely any [[knockback]], it can rack up damage very quickly, especially on higher difficulties.
*Rapid Punch - Similar to [[Kirby]]'s neutral attack, this move hits multiple times and can trap Smashers. Always fires 11 punches even if no target is in range, so a player can attack from behind once it's started. While it deals barely any [[knockback]], it can rack up damage very quickly, especially on higher difficulties.
*Triple Combo - Similar to [[Mario]]'s [[jab]] combo, a Primid will punch, kick, and then follow up with a push, with each hit coming out rather slowly. The first two hits deal no knockback, while the third hit deals moderately strong knockback, enough to KO at very high percentages.
*Triple Combo - Similar to [[Mario]]'s [[jab]] combo, a Primid will punch, kick, and then follow up with a push, with each hit coming out rather slowly. The first two hits deal no knockback, while the third hit deals moderately strong enough knockback to KO at very high percentages.
*Faceplant - Similar to [[Dedede]]'s dash attack, the Primid trips and slides forwards, with average damage and knockback.
*Faceplant - Similar to [[Dedede]]'s dash attack, the Primid trips and slides forwards, with average damage and knockback.
*Smash Punch - Effectively, a Primid's smash attack. This move involves the Primid winding up and launching a powerful punch with strong knockback, the strongest of the Primid's attacks. However, the wind up sequence is long, resulting in very slow start-up lag. This, combined with its short reach, makes it relatively easy to avoid. Despite its looks, it does not do fire damage.
*Smash Punch - Effectively, a Primid's smash attack. This move involves the Primid winding up and launching a powerful punch with strong knockback, the strongest of the Primid's attacks. However, the wind up sequence is long, resulting in very slow start-up lag. This, combined with its short reach, makes it relatively easy to avoid. Despite its looks, it does not do fire damage.
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==Different variations of the Primid==
==Different variations of the Primid==
*'''[[Big Primid]]''': A larger-sized Primid that functions similar to its smaller counter-parts. A Big Primid can take more damage than a regular Primid and can also deal more damage with its punches, however it is slower and a much bigger target than a normal Primid.
*'''[[Big Primid]]''': A larger-sized Primid that functions similar to its smaller counterparts. A Big Primid can take much more damage than the average Primid and can also deal more damage with its punches; however, it is notably slower and a much bigger target than a normal Primid.
*'''[[Boom Primid]]''': A Primid that is equipped with a boomerang. It attacks both long-range and close up.
*'''[[Boom Primid]]''': A Primid that is equipped with a boomerang. It attacks both long-range and close up.
*'''[[Fire Primid]]''': A Primid that is red in color. Its attacks are all fire-based.
*'''[[Fire Primid]]''': A Primid that is red in color. Its attacks are all fire-based and it heavily resists fire-based attacks itself.
*'''[[Metal Primid]]''': A type of Primid whose whole body is encased in metal. It can sustain more damage than a normal Primid. It also does not flinch and can reflect some projectiles.
*'''[[Metal Primid]]''': A type of Primid whose whole body is encased in metal. Functioning similar to the basic Primid, it can also sustain more damage than a normal Primid while possessing knockback and flinch resistance, and it is capable of reflecting certain projectiles.
*'''[[Sword Primid]]''': A Primid that is equipped with a sword similar to the [[Beam Sword]]. It attacks by using its sword rather than landing punches.
*'''[[Sword Primid]]''': A Primid that is equipped with a sword similar to the [[Beam Sword]]. It attacks by using its sword rather than landing punches.
*'''[[Scope Primid]]''': A Primid that is equipped with a weapon similar to the [[Super Scope]]. It can be found on higher areas or longer distance and fire projectiles from its weapon. Can pose a threat to players when their fighting melee-attacking enemies as well.
*'''[[Scope Primid]]''': A Primid that is equipped with a weapon similar to the [[Super Scope]]. It can be found on higher areas or longer distance and fire projectiles from its weapon. Can pose a threat to players when their fighting melee-attacking enemies as well.
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