Pocket: Difference between revisions

8 bytes added ,  5 years ago
Grammar correction
Tag: Mobile edit
(Grammar correction)
Line 61: Line 61:
*This move makes it possible to "carry" a [[heavy]] item more efficiently than even [[Donkey Kong]]. Making use of the stored item will, however, be a bit slower due to having to pull it out again then throw.
*This move makes it possible to "carry" a [[heavy]] item more efficiently than even [[Donkey Kong]]. Making use of the stored item will, however, be a bit slower due to having to pull it out again then throw.
*In ''SSB4'', Villager can pocket crates from [https://youtu.be/SIuDVTY5yWI?t=139 unusually long distances]. It also affects [[:File:LongdistancePocket.jpeg|custom variants]].
*In ''SSB4'', Villager can pocket crates from [https://youtu.be/SIuDVTY5yWI?t=139 unusually long distances]. It also affects [[:File:LongdistancePocket.jpeg|custom variants]].
*There exists a glitch in ''Ultimate'' with Pocket, where, if Isabelle or Villager pocket the other's [[forward aerial|forward]] or [[back aerial]] projectile and trade back and forth by pocketing repeatedly, on the third attempt, the game will crash. This only seems to be between Villager and Isabelle, as two Villagers or two Isabelles will not repeat the same result, and no other projectile achieves the same effect.
*There used to be a glitch in ''Ultimate'' with Pocket, where, if Isabelle or Villager pocketed the other's [[forward aerial|forward]] or [[back aerial]] projectile and trade back and forth by pocketing repeatedly, on the third attempt, the game would crash. This only seems to be between Villager and Isabelle, as two Villagers or two Isabelles would not repeat the same result, and no other projectile achieved the same effect.
{{clear}}
{{clear}}


39

edits