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(added incomplete tag for missing pivot lengths) |
(fixed tilt stick not having a page, reworded to use the c stick page instead) |
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==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
In ''Brawl'' the dashdance window was reduced, making pivots cover less distance and less effective overall, though using tilts out of a pivot is easier due to | In ''Brawl'' the dashdance window was reduced, making pivots cover less distance and less effective overall, though using tilts out of a pivot is easier due to being able to set the [[C-stick]] to tilts. Pivot grabs were made effectively a separate mechanic due to being available at any point of the run, even when true pivots aren't possible. | ||
==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
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==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
Pivots were removed in ''Ultimate'' as a result of the overhauled dash system. Pivot grabs still exist as a separate mechanic. | Pivots were removed in ''Ultimate'' as a result of the overhauled dash system. Pivot grabs still exist as a separate mechanic. | ||
==Resources== | ==Resources== |
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