Peach (SSB4): Difference between revisions

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==Changes from ''Brawl''==
==Changes from ''Brawl''==
While her moveset appears to be relatively unchanged, Peach has been notably [[buff]]ed overall from ''[[Super Smash Bros. Brawl]]'' to ''SSB4''. Her [[Ground attack|ground game]] has been particularly improved thanks to her stronger [[Smash attack|smashes]], faster [[Peach Bomber]] and [[tilt attack]]s leading to many follow ups. Futhermore, her [[dash attack]], [[forward aerial]] and [[back throw]] received significant increases in knockback, filling out her lack of  finishing moves, a prominent weakness she had in ''Brawl''. Likewise, Peach's approaches from below are safer with the gain of a new [[up aerial]]. She has slightly more easier time to defend juggles and aerial followups due to her improved air dodge and slightly faster falling speed.
While her moveset appears to be relatively unchanged, Peach has been notably [[buff]]ed overall from ''[[Super Smash Bros. Brawl]]'' to ''SSB4''. Her [[Ground attack|ground game]] has been particularly improved thanks to her stronger [[Smash attack|smashes]], faster [[Peach Bomber]] and [[tilt attack]]s leading to many follow ups. Futhermore, her [[dash attack]], [[forward aerial]] and [[back throw]] received significant increases in knockback, filling out her lack of  finishing moves, a prominent weakness she had in ''Brawl''. Likewise, Peach's approaches from below are safer with the gain of a new [[up aerial]]. She has slightly more easier time to defend juggles and aerial followups due to her improved air dodge and slightly faster falling speed. While almost all attacks deal less damage and her infamous [[Vegetable]] was slightly nerfed, these are very negligible nerfs in comparison to noticeable


===Aesthetics===
===Aesthetics===
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*{{buff|Peach's [[Dashing|dashes]] slightly faster (1.35 → 1.4175).}}
*{{buff|Peach's [[Dashing|dashes]] slightly faster (1.35 → 1.4175).}}
*{{buff|Peach's [[air speed]] is slightly higher (0.893 → 0.95).}}  
*{{buff|Peach's [[air speed]] is slightly higher (0.893 → 0.95).}}  
*{{buff|Her air dodge has more invincibility frame and less ending lag, no longer being one of the worst air dodges.}}  
*{{buff|Her air dodge has more invincibility frames and less ending lag, no longer being the worst air dodge.}}  
*{{change|Peach is slightly lighter than she was in ''Melee'' and ''Brawl'' (90 → 89).}}
*{{change|Peach is slightly lighter than she was in ''Melee'' and ''Brawl'' (90 → 89).}}
*{{change|Peach [[Falling speed|falls]] slightly faster (1.05 → 1.15).}}
*{{change|Peach [[Falling speed|falls]] slightly faster (1.05 → 1.15).}}
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*{{buff|[[Up smash]] sourspots deal more damage (8 → 12%) and knockback (40 base/100 growth → 60 base/100 growth). The 15% sweetspot deals more knockback as well (40 base/100 growth → 50 base/97 growth.)}}
*{{buff|[[Up smash]] sourspots deal more damage (8 → 12%) and knockback (40 base/100 growth → 60 base/100 growth). The 15% sweetspot deals more knockback as well (40 base/100 growth → 50 base/97 growth.)}}
*{{nerf|Up smash 17% sweetspot deals less knockback (40 base/100 growth → 27 base/97 growth).}}  
*{{nerf|Up smash 17% sweetspot deals less knockback (40 base/100 growth → 27 base/97 growth).}}  
*{{buff|[[Down smash]] has a greater amount of possible hits (4 → 5), deals drastically more knockback (38 base/80 growth → 40 base/180 growth), and gained the ability to trap opponents into it, allowing each further hit to connect more reliably.}}
*{{buff|[[Down smash]] has a greater amount of possible hits (4 → 5), deals drastically more knockback (38 base/80 growth → 40 base/180 growth), and gained the ability to trap opponents into it, allowing each further hit to connect more reliably, no longer being the worst down smash.}}
*{{nerf|Down smash deals less damage (20 → 15%).}}
*{{nerf|Down smash deals less damage (20 → 15%).}}


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