Neutral game: Difference between revisions

m (→‎Notable examples: To be fair, the subsections don't need bolding.)
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*{{SSB4|Fox}}: though Blaster no longer auto-cancels, it is still effective at pressuring from afar and disrupting approaches.  
*{{SSB4|Fox}}: though Blaster no longer auto-cancels, it is still effective at pressuring from afar and disrupting approaches.  
*{{SSB4|Luigi}}: [[Fireball]] is useful for approaching and pressuring. Forward aerial is quick, has good range, and auto-cancels in a short-hop.  
*{{SSB4|Luigi}}: [[Fireball]] is useful for approaching and pressuring. Forward aerial is quick, has good range, and auto-cancels in a short-hop.  
*{{SSB4|Pikachu}}: [[Quick Attack]] helps Pikachu approach opponents. [[Thunder Jolt]] is also a useful projectile.
*{{SSB4|Sheik}}: [[Needle Storm]]'s speed, range, and transcendent priority make it effective at harassing opponents from afar. Forward aerial is quick, long ranged, and auto-cancels in a short-hop, being an all-around useful move for approaching, pressuring, and starting combos.
*{{SSB4|Sheik}}: [[Needle Storm]]'s speed, range, and transcendent priority make it effective at harassing opponents from afar. Forward aerial is quick, long ranged, and auto-cancels in a short-hop, being an all-around useful move for approaching, pressuring, and starting combos.