Mute City SNES: Difference between revisions

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|subtitle    = ''F-Zero''
|subtitle    = ''F-Zero''
|name        = Mute City{{gameIcon|3ds}}<br>Mute City SNES{{gameIcon|ultimate}}
|name        = Mute City{{gameIcon|3ds}}<br>Mute City SNES{{gameIcon|ultimate}}
|image        = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Mute City (3DS).png|300px]]|title2=3DS|tab2=[[File:SSB4 Mute City.JPG|300px]]}}
|image        = {{tabber|title1=Ultimate|content1=[[File:SSBU-Mute City (3DS).png|300px]]|title2=3DS|content2=[[File:SSB4 Mute City.JPG|300px]]}}
|caption      = [[File:FZeroSymbol.svg|50px|class=invert]]<br>Mute City SNES across the series.
|caption      = [[File:FZeroSymbol.svg|50px|class=invert]]<br>Mute City SNES across the series.
|universe    = {{uv|F-Zero}}
|universe    = {{uv|F-Zero}}
|games        = ''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]''
|games        = ''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]''
|hometo      = '''SSB4:'''<br>{{SSB4|Captain Falcon}}<br>'''Ultimate:'''<br>{{SSBU|Captain Falcon}}
|availability = [[Unlockable stage|Unlockable]] (SSB4)<br>[[Starter stage|Starter]] (Ultimate)
|availability = [[Unlockable stage|Unlockable]] (SSB4)<br>[[Starter stage|Starter]] (Ultimate)
|unlockcriteria = Win three Smash battles with {{SSB4|Captain Falcon}}.
|unlockcriteria = Win three Smash battles with {{SSB4|Captain Falcon}}.
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==Origin==
==Origin==
[[File:Mute City SNES.png|left|thumb|right|175px|Mute City 1 as it originally appeared in ''{{s|fzerowiki|F-Zero}}''.]]
[[File:Mute City SNES.png|left|thumb|175px|Mute City 1 as it originally appeared in ''{{s|fzerowiki|F-Zero}}''.]]
This stage is based on the track Mute City 1 from ''{{s|fzerowiki|F-Zero}}'', and is graphically taken straight from the game in its original 2D appearance. The {{s|fzerowiki|Blue Falcon}}, along with other F-Zero {{s|fzerowiki|machine}}s appear on this stage and are also directly based on their 2D sprites from ''F-Zero''.
This stage is based on the track Mute City 1 from ''{{s|fzerowiki|F-Zero}}'', and is graphically taken straight from the game in its original 2D appearance. The {{s|fzerowiki|Blue Falcon}}, along with other F-Zero {{s|fzerowiki|machine}}s appear on this stage and are also directly based on their 2D sprites from ''F-Zero''. ''F-Zero'' was one of the 2 launch titles for the Super Nintendo Entertainment System in Japan and, alongside US launch title {{uv|Pilotwings}}, was intended to show off a graphical effect known as {{iw|wikipedia|Mode 7}}, which allowed background layers to be rotated and stretched in a variety of ways akin to Sega's "Super Scaler" used in titles such as ''Out Run'' and ''After Burner'', with the most well known use of the effect being to flatten out backgrounds to be used as faux-3D floors, an effect also replicated by the [[Pilotwings]] stage, and especially common among racing games and vehicle levels on the system.


Additionally, the platform used in the Ω version in ''for 3DS'' is based on the {{s|fzerowiki|Official Recorder}} from the ''F-Zero'' series, which refills the player's energy in pits and, in the original ''F-Zero'', resets them if they stray too far from the intended route. In the Battlefield and Ω versions in ''Ultimate'', the main platform uses an original design resembling the Official Recorder.
Additionally, the platform used in the Ω version in ''for 3DS'' is based on the {{s|fzerowiki|Official Recorder}} from the ''F-Zero'' series, which refills the player's energy in pits and, in the original ''F-Zero'', resets them if they stray too far from the intended route. In the Battlefield and Ω versions in ''Ultimate'', the main platform uses an original design resembling the Official Recorder.
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**All other stages with name changes appear in ''Ultimate'' alongside the stage they were disambiguated from (for example, [[Kongo Falls]] and {{SSB|Kongo Jungle}}).
**All other stages with name changes appear in ''Ultimate'' alongside the stage they were disambiguated from (for example, [[Kongo Falls]] and {{SSB|Kongo Jungle}}).
*In ''Ultimate'', if a song directly from the original ''F-Zero'' is playing on this stage, it will only begin playing after the [[pre-match timer]] is finished, just like in a standard ''F-Zero'' race. This also applies to [[Port Town Aero Dive]].
*In ''Ultimate'', if a song directly from the original ''F-Zero'' is playing on this stage, it will only begin playing after the [[pre-match timer]] is finished, just like in a standard ''F-Zero'' race. This also applies to [[Port Town Aero Dive]].
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Hammer Bro]], [[Chain Chomp]], [[Waluigi]], [[Metroid]], [[Nightmare]], [[Knuckle Joe]], [[Chef Kawasaki]], [[Andross]], [[Samurai Goroh]], [[Burrowing Snagret]], [[Kapp'n]], [[Color TV-Game 15]], [[Devil]], [[Takamaru]], [[Sablé Prince]], [[Yuri Kozukata]], [[Squid Sisters]], [[Ghosts]], [[Shadow the Hedgehog]] and [[Rathalos]]. Additionally, the following [[Poké Ball]] Pokémon cannot be summoned: [[Eevee]], [[Gardevoir]], [[Abomasnow]], [[Palkia]], [[Giratina]], [[Zoroark]], [[Genesect]], [[Lunala]] and [[Marshadow]].
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] can only appear on the Battlefield and Omega forms of this stage: [[Hammer Bro]], [[Chain Chomp]], [[Waluigi]], [[Metroid]], [[Knuckle Joe]], [[Chef Kawasaki]], [[Samurai Goroh]], [[Burrowing Snagret]], [[Kapp'n]], [[Color TV-Game 15]], [[Devil]], [[Takamaru]], [[Sablé Prince]], [[Yuri Kozukata]], the [[Squid Sisters]], the [[Ghosts]], [[Shadow the Hedgehog]] and [[Rathalos]]. [[Nightmare]] and [[Andross]] cannot be summoned on this stage at all. Additionally, the following [[Poké Ball]] Pokémon can only be summoned on the stage's Battlefield and Omega forms: [[Eevee]], [[Gardevoir]], [[Abomasnow]], [[Palkia]], [[Giratina]], [[Zoroark]], [[Genesect]], and [[Marshadow]]. [[Lunala]] cannot be summoned here at all.


{{SSB4Stages}}
{{SSB4Stages}}
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