Metal Mario: Difference between revisions

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→‎As a minor boss: I found a trick on how to beat Metal Mario.
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(→‎As a minor boss: I found a trick on how to beat Metal Mario.)
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[[File:MetalMario.png|thumb|left|{{SSB|Fox}} vs. Metal Mario]]
[[File:MetalMario.png|thumb|left|{{SSB|Fox}} vs. Metal Mario]]
Metal Mario appears in the [[1P Game]] mode of this game as a [[minor boss]] opponent to be battled one-on-one. Despite appearing at first glance to be just a simple palette-swap of {{SSB|Mario}}, he is a very different fighter; he barely flinches to ordinary attacks and is almost unaffected by throws at low percentages, and can sustain an absurd amount of damage before even being put into [[KO]] range (often over 300%). However, he is very weak to [[edge-guarding]]: once a player manages to knock him off the stage, he will often fail to recover due to his extremely fast falling speed, despite the decent distance that [[Super Jump Punch]] grants. Metal Mario never sprints and rarely jumps; he simply walks from place to place at a steady pace. Metal Mario also seldom uses his [[Fireball]] even though a normal CPU Mario uses it often, and {{SSB|Kirby}} will not gain a [[copy ability]] from [[inhale (Kirby)|inhaling]] him. On lower difficulties he mainly walks around the stage, seldom attacking, but he can be tougher on higher difficulties.
Metal Mario appears in the [[1P Game]] mode of this game as a [[minor boss]] opponent to be battled one-on-one. Despite appearing at first glance to be just a simple palette-swap of {{SSB|Mario}}, he is a very different fighter; he barely flinches to ordinary attacks and is almost unaffected by throws at low percentages, and can sustain an absurd amount of damage before even being put into [[KO]] range (often over 300%). However, he is very weak to [[edge-guarding]]: once a player manages to knock him off the stage, he will often fail to recover due to his extremely fast falling speed, despite the decent distance that [[Super Jump Punch]] grants. Metal Mario never sprints and rarely jumps; he simply walks from place to place at a steady pace. Metal Mario also seldom uses his [[Fireball]] even though a normal CPU Mario uses it often, and {{SSB|Kirby}} will not gain a [[copy ability]] from [[inhale (Kirby)|inhaling]] him. On lower difficulties he mainly walks around the stage, seldom attacking, but he can be tougher on higher difficulties.
The stage Metal Mario is fought on cannot be selected through normal means.
The stage Metal Mario is fought on cannot be selected through normal means. There is, however, a trick for using Kirby to defeat Metal Mario. The trick involves eating Metal Mario right as you're about to fall down a cliff and somehow you don't die but Metal Mario does.
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