Meta Knight (SSBB): Difference between revisions

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He has only a handful of weaknesses: his lateral movement outside of a glide is very poor (in the bottom 5), several characters can chaingrab or combo him easily (usually by a grab-release), he has only four viable finishers (though he can gimp recoveries to remedy this), he has no projectiles, and his weight is low (tied for the fourth lightest). His low weight means that his jumps don't have to use much force to make him move. This gives Meta Knight a weakness not seen in any other character. When he gets a metal box his wings can't exert enough force to lift him, so if he goes off the edge of a stage he can't recover by jumping. Also, even though all four of his special moves are recovery moves they all leave him [[helpless]] (After Meta Knight glides after a Shuttle Loop he becomes helpless. Note that you can't change direction when gliding so doing so away from the stage would be dangerous and could lead to a self-destruct)so a mistake a beginner would make using Meta Knight could be using any of Meta Knight's specials and accidentaly going off stage, leaving him helpless and falling to his death. Also, he has no attack with the ability to spike opponents. Also to be aware of is that a lot of his multi-hit attacks like his Foward and Back Aerials, Foward Tilt, Up Smash, and Mach Tornado can all be escaped with [[Smash DI]], and punished if Meta Knight is not careful.
He has only a handful of weaknesses: his lateral movement outside of a glide is very poor (in the bottom 5), several characters can chaingrab or combo him easily (usually by a grab-release), he has only four viable finishers (though he can gimp recoveries to remedy this), he has no projectiles, and his weight is low (tied for the fourth lightest). His low weight means that his jumps don't have to use much force to make him move. This gives Meta Knight a weakness not seen in any other character. When he gets a metal box his wings can't exert enough force to lift him, so if he goes off the edge of a stage he can't recover by jumping. Also, even though all four of his special moves are recovery moves they all leave him [[helpless]] (After Meta Knight glides after a Shuttle Loop he becomes helpless. Note that you can't change direction when gliding so doing so away from the stage would be dangerous and could lead to a self-destruct)so a mistake a beginner would make using Meta Knight could be using any of Meta Knight's specials and accidentaly going off stage, leaving him helpless and falling to his death. Also, he has no attack with the ability to spike opponents. Also to be aware of is that a lot of his multi-hit attacks like his Foward and Back Aerials, Foward Tilt, Up Smash, and Mach Tornado can all be escaped with [[Smash DI]], and punished if Meta Knight is not careful.
He can fly with his bat wings!


==Moveset==
==Moveset==