Marth: Difference between revisions

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{{Main|Marth (SSBM)}}
{{Main|Marth (SSBM)}}
[[File:Marth SSBM.jpg|220px|thumb|Marth as he appears in ''Super Smash Bros. Melee''.]]
[[File:Marth SSBM.jpg|220px|thumb|Marth as he appears in ''Super Smash Bros. Melee''.]]
Marth makes his ''Smash'' debut (and by extension, his international debut, excluding the ''Mystery of the Emblem'' anime adaption, which was released in North America) as an [[unlockable character]] in ''Melee''. His design is based on his appearance from ''Fire Emblem: Mystery of the Emblem''. He can be unlocked in one of the three ways: using all fourteen starter characters at least once each in Vs. Mode matches, beat or fail Classic mode with all fourteen starter characters on any difficulty, or play 400 Vs. mode matches. In each of these cases, Marth must be battled one-on-one to be unlocked.
Marth makes his ''Smash'' debut (and by extension, his international debut, excluding the ''Mystery of the Emblem'' anime adaption, which was released in North America) as an [[unlockable character]] in ''Melee''. His design is loosely based on his appearance from ''Fire Emblem: Mystery of the Emblem'', except his hair, cape, and shoes being a darker blue, along with his shoulder pads having silver rims instead of yellow. He can be unlocked in one of the three ways: using all fourteen starter characters at least once each in Vs. Mode matches, beat or fail Classic mode with all fourteen starter characters on any difficulty, or play 400 Vs. mode matches. In each of these cases, Marth must be battled one-on-one to be unlocked.


Marth is one of the game's most effective fighters, currently ranking 2nd on the ''Melee'' [[tier list]]. His strengths include the long [[reach]] and fast [[startup]] of his sword attacks, the excellent damage and [[knockback]]  the [[sweetspot]] on the tip of his blade deals, his moderately fast dash, long grab, useful floaty [[wavedash]], excellent [[edgeguarding]] capabilities, easy and efficient combos, and great [[SHFFL]], with his drawbacks being his lack of a projectile, high [[endlag]] on his moves and a laggy up special. Marth's "[[clone]]", {{SSBM|Roy}}, has attacks that are almost identical in animation, and many "Marth vs. Roy" debates ensued in the years following ''Melee''{{'}}s release, but professional analysis places Marth in a higher tier than Roy because he lacks Marth's subtle but vital advantages.
Marth is one of the game's most effective fighters, currently ranking 2nd on the ''Melee'' [[tier list]]. His strengths include the long [[reach]] and fast [[startup]] of his sword attacks, the excellent damage and [[knockback]]  the [[sweetspot]] on the tip of his blade deals, his moderately fast dash, long grab, useful floaty [[wavedash]], excellent [[edgeguarding]] capabilities, easy and efficient combos, and great [[SHFFL]], with his drawbacks being his lack of a projectile, high [[endlag]] on his moves and a laggy up special. Marth's "[[clone]]", {{SSBM|Roy}}, has attacks that are almost identical in animation, and many "Marth vs. Roy" debates ensued in the years following ''Melee''{{'}}s release, but professional analysis places Marth in a higher tier than Roy because he lacks Marth's subtle but vital advantages.
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