Marth: Difference between revisions

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{{Main|Marth (SSB4)}}
{{Main|Marth (SSB4)}}
[[File:Marth SSB4.png|thumb|220px|Marth as he appears in ''Super Smash Bros. 4''.]]
[[File:Marth SSB4.png|thumb|220px|Marth as he appears in ''Super Smash Bros. 4''.]]
Marth returns as a playable character in ''Super Smash Bros. for Nintendo 3DS / Wii U''. Marth is now a starter character, as opposed to being an unlockable character as he was in ''Melee'' and ''Brawl''. He has been visually updated to closely match his design from ''{{s|fireemblemwiki|Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow}}'', although Falchion retains its design from the original ''Fire Emblem: Mystery of the Emblem''.
Marth returns as a playable character in ''Super Smash Bros. 4''. Marth is now a starter character, as opposed to being an unlockable character as he was in ''Melee'' and ''Brawl''. He has been visually updated to closely match his design from ''{{s|fireemblemwiki|Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow}}'', although Falchion retains its design from the original ''Fire Emblem: Mystery of the Emblem''.


During the initial release of ''SSB4'', Marth was considerably nerfed, with few noteworthy buffs. These nerfs left him with less mobility and range relative to the cast (though his own range had been improved from Brawl), weakening his neutral game and depriving him of his potent comboing and punishing capabilities from previous games. Because of this, he had previously seen a huge drop in his tier placement. However, he has since received multiple buffs in update patches, with the most notable patch, [[1.1.4]], granting him improvements to his aerial combos and juggling game, as well as granting bigger tipper [[hitbox]]es, and higher damage output on several attacks. As a result, Marth is reasonably better than he was during the initial release of ''SSB4'', and has since seen significantly improved tournament results. Overall, although he's still considered fairly nerfed from ''Brawl'', he ranks highly on the ''SSB4'' tier list, ranking 11th out of 55 characters (tying with {{SSB4|Ryu}}).
During the initial release of ''SSB4'', Marth was considerably nerfed, with few noteworthy buffs. These nerfs left him with less mobility and range relative to the cast (though his own range had been improved from Brawl), weakening his neutral game and depriving him of his potent comboing and punishing capabilities from previous games. Because of this, he had previously seen a huge drop in his tier placement. However, he has since received multiple buffs in update patches, with the most notable patch, [[1.1.4]], granting him improvements to his aerial combos and juggling game, as well as granting bigger tipper [[hitbox]]es, and higher damage output on several attacks. As a result, Marth is reasonably better than he was during the initial release of ''SSB4'', and has since seen significantly improved tournament results. Overall, although he's still considered fairly nerfed from ''Brawl'', he ranks highly on the ''SSB4'' tier list, ranking 11th out of 55 characters (tying with {{SSB4|Ryu}}).
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