Mario (SSBM): Difference between revisions

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*{{change|Mario's [[gravity]] is higher (0.08 (2.4) → 0.095).}}
*{{change|Mario's [[gravity]] is higher (0.08 (2.4) → 0.095).}}
*{{change|Mario [[falling speed|falls]] faster (1.467 (44) → 1.7), improving his vertical endurance but making him easier to combo.}}
*{{change|Mario [[falling speed|falls]] faster (1.467 (44) → 1.7), improving his vertical endurance but making him easier to combo.}}
**{{nerf|However, Mario's [[fast fall]]ing speed has been unchanged (2.333 (70) → 2.3). The difference between his falling speed and fast falling speed is much lower (increase: 59.1% → 39.3%), which makes it more predictable when landing and gives him fewer options in the air.}}
**{{nerf|However, Mario's [[fast fall]]ing speed is slightly slower (2.333 (70) → 2.3). The difference between his falling speed and fast falling speed is much lower (increase: 59.1% → 39.3%), which makes it more predictable when landing and gives him fewer options in the air.}}
*{{nerf|In the PAL version only, Mario is [[weight|lighter]] (100 (1) → 98).}}
*{{nerf|In the PAL version only, Mario is [[weight|lighter]] (100 (1) → 98).}}
*{{buff|Mario can now [[wall jump]], aiding his recovery.}}
*{{buff|Mario can now [[wall jump]], aiding his recovery.}}
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