Mario (SSB): Difference between revisions

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'''Mario''' ({{ja|マリオ|Mario}}, ''Mario'') appears as a [[starter character]] in ''[[Super Smash Bros.]]'' He is considered an "all-around" [[character]] (like in most games) due to his relatively balanced attributes, a trait that has carried on with him in subsequent games.
'''Mario''' ({{ja|マリオ|Mario}}, ''Mario'') appears as a [[starter character]] in ''[[Super Smash Bros.]]'' He is considered an "all-around" [[character]] (like in most games) due to his relatively balanced attributes, a trait that has carried on with him in subsequent games.


Like in his appearances before the game, Mario is voiced by {{s|mariowiki|Charles Martinet}}, albeit via recycled voice clips from ''Super Mario 64'' but low pitched.
Like in his appearances before the game, Mario is voiced by {{s|mariowiki|Charles Martinet}}, albeit via recycled voice clips from ''Super Mario 64'', but low pitched.


Mario ranks 7th on the [[tier list]], in the B tier. As an all-rounder character, Mario generally has a great balance of offensive and defensive capabilities. He has a strong [[combo]] game, including a versatile {{mvsub|Mario|SSB|down aerial}} (that can easily lead into an up aerial to continue the combo, an {{mvsub|Mario|SSB|up smash}} as a finisher, or itself offstage to drag opponents down) and his {{mvsub|Mario|SSB|up tilt}} (which can chain into itself at moderately low to moderate percentages), as well as among the best [[edgeguarding]] abilities, with powerful forward and back aerials that can also [[space]] against opponents easily, down aerial [[meteor smash]] with extremely low [[set knockback]], and a powerful {{mvsub|Mario|SSB|down smash}} that can easily cover [[edge]] options and [[roll]]s. To further compliment his offstage game, he also has one of the few good [[recover]]ies in the game; despite a moderate [[falling speed]] and low [[air speed]], his [[Super Jump Punch]] gains some good distance while being relatively quick, and he also has an additional option in his [[Mario Tornado]], which can even meteor smash a careless edgeguarder on the last hit. Mario has numerous additional tools, including a [[projectile]] in his [[Fireball]], a very powerful finisher in his up smash, and useful [[throw]]s, with his {{mvsub|Mario|SSB|back throw}} being especially powerful.
Mario ranks 7th on the [[tier list]], in the B tier. As an all-rounder character, Mario generally has a great balance of offensive and defensive capabilities. He has a strong [[combo]] game, including a versatile {{mvsub|Mario|SSB|down aerial}} (that can easily lead into an up aerial to continue the combo, an {{mvsub|Mario|SSB|up smash}} as a finisher, or itself offstage to drag opponents down) and his {{mvsub|Mario|SSB|up tilt}} (which can chain into itself at moderately low to moderate percentages), as well as among the best [[edgeguarding]] abilities, with powerful forward and back aerials that can also [[space]] against opponents easily, down aerial [[meteor smash]] with extremely low [[set knockback]], and a powerful {{mvsub|Mario|SSB|down smash}} that can easily cover [[edge]] options and [[roll]]s. To further compliment his offstage game, he also has one of the few good [[recover]]ies in the game; despite a moderate [[falling speed]] and low [[air speed]], his [[Super Jump Punch]] gains some good distance while being relatively quick, and he also has an additional option in his [[Mario Tornado]], which can even meteor smash a careless edgeguarder on the last hit. Mario has numerous additional tools, including a [[projectile]] in his [[Fireball]], a very powerful finisher in his up smash, and useful [[throw]]s, with his {{mvsub|Mario|SSB|back throw}} being especially powerful.
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