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TurquoiseJ (talk | contribs) (→Trivia: See my comments on my Alternate costume edit) |
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{{Main|Luigi (SSB4)}} | {{Main|Luigi (SSB4)}} | ||
[[File:Luigi SSB4.png|thumb|200px|Luigi, as he appears in ''Super Smash Bros. 4''.]] | [[File:Luigi SSB4.png|thumb|200px|Luigi, as he appears in ''Super Smash Bros. 4''.]] | ||
Luigi returns as a playable character in ''[[Super Smash Bros. 4]]''. However, ''SSB4'' is the first installment of the series to announce him as a playable character before release | Luigi returns as a playable character in ''[[Super Smash Bros. 4]]''. However, ''SSB4'' is the first installment of the series to announce him as a playable character before release,<ref>[https://www.youtube.com/watch?v=dONco32sHxo Nintendo Direct 8.7.13]</ref> as well as the only installment where he is a [[starter character]]. Like Mario, Luigi's design is now based on his appearance as of ''{{s|mariowiki|Super Mario 3D Land}}''. He also received a new [[Poltergust 5000|a new Final Smash]] that uses the {{s|mariowiki|Poltergust 5000}} from ''{{s|mariowiki|Luigi's Mansion 2: Dark Moon}}''. | ||
Luigi has been [[buff]]ed in the transition from ''Brawl'' to ''SSB4''. In addition to retaining his overall fast frame data and varied recovery, Luigi's moveset now boasts an impressive amount of utility, particularly in regard to combo potential. This is best demonstrated by Luigi's grab game, which is among the most effective in the game thanks to his quick grabs, his back throw being a viable KOing option, and his down throw's outstanding combo potential. | Luigi has been [[buff]]ed in the transition from ''Brawl'' to ''SSB4''. In addition to retaining his overall fast frame data and varied recovery, Luigi's moveset now boasts an impressive amount of utility, particularly in regard to combo potential. This is best demonstrated by Luigi's grab game, which is among the most effective in the game thanks to his quick grabs, his back throw being a viable KOing option, and his down throw's outstanding combo potential. |
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