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Lucario (SSB4)/Neutral attack/Hit 2

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Hitbox visualization showing Lucario's jab 2.
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ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 1% 0 AngleIcon60.png 38 20 0 3.5 0 0.0 8.8 5.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Aura).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Aura SpecialsDirect.png
1 0 1% 0 AngleIcon90.png 32 20 0 4.5 0 0.0 8.8 9.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Aura).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Aura SpecialsIndirect.png
2 0 1% 0 AngleIcon45.png 50 20 0 2.8 0 0.0 8.8 1.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Aura).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Aura SpecialsDirect.png

Timing

Hitbox 5-6
Earliest continuable frame 13
Interruptible 38
Animation length 38
                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
 
Interruptible