Little Mac (SSB4): Difference between revisions

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{{disambig2|Little Mac's appearance in ''Super Smash Bros. 4''|the character in other contexts|Little Mac}}
{{disambig2|Little Mac's appearance in ''Super Smash Bros. 4''|the character in other contexts|Little Mac}}
{{Infobox Character
{{Infobox Character
|name        = Little Mac
|name        = Scout
|image        = [[Image:Little Mac SSB4.png|250px|Little Mac]]
|image        = [[Image:Scout.png|250px|Scout]]
|universe    = [[Punch-Out!!]]
|universe    = The Valve franchise that isn't Half-Life, because screw Half-Life.
|game        = SSB4
|game        = SSB4
|availability = [[Starter character|Starter]]
|availability = Never
|tier = Z
|tier = Z <small>(Little Mac)</small><br>A <small>(Scout)</small>
|ranking = No air fighter
|ranking = No air fighter <small>(Little Mac)</small><br>BONK! <small>(Scout)</small>
}}
}}
:{{cquote|You ain't no air fighter, Mac!|cite=Doc Louis}}
:{{cquote|You ain't no air fighter, Mac!|cite=Doc Louis}}
'''Little Mac''' ({{ja|リトル・マック|Ritoru Makku}}, ''Little Mac'') is a playable character in ''[[Super Smash Bros. 4]]''. He was revealed on February 13th, 2014 during a [[Nintendo Direct]] to commemorate the 30th anniversary of the ''[[wikipedia:Punch-Out!!|Punch-Out!!]]'' series, which debuted in Japan in 1983, but later debuted in the West in 1984.<ref name="oldschool">[http://oldschool.tblog.com/post/1971214969 Back to the 80s: Punch-Out!! arcade game introduced in 1984]</ref> Instead of retaining ''Brawl''{{'}}s 3D version of his original design from the NES version of ''Punch-Out!!'', Little Mac now sports his updated design from the [[wikipedia:Punch-Out!! (Wii)|Wii version of ''Punch-Out!!'']] Despite this, he is now voiced by Kōsuke Toriumi instead of Matt Harty, the latter of whom voiced him in the Wii version of ''Punch-Out!!''
:{{cquote|Scout needs a Dispenser here!|cite=Introduction Tagline}}
'''Scout''' ({{ja|リトル・マック|Ritoru Makku}}, ''Scout'') is a playable character in ''[[Super Smash Bros. 4]]''. He was revealed on February 13th, 2014 during a [[Nintendo Direct]] to commemorate the 30th anniversary of the lack of a third ''Half-Life'' game. Instead of picking a character players would actually care about, such as the Heavy Weapons Guy, Gabe Newell and Masahiro Sakurai felt that ''Smash'' needed more annoying characters for taunt matches.


Little Mac is currently ranked 43rd out of 58 in the [[tier list]], placing him in the E tier. Little Mac has unarguably the best grounded attributes in the game: he possesses incredible grounded movement and dodging speeds, while his traction is among the highest in the game. These traits allow him to position himself quickly and effectively while heavily complimenting his grounded frame data, which is the fastest overall.
Scout is currently ranked 12th out of several in the [[tier list]] of nuisances, placing him in the A tier alongside characters such as Sanic, Shrek, and that guy who works at Wal-Mart named Bob. Experts have noted Scout's proficiency in the art of annoying people, with his incredible speed, his Boston accent, and his tendency to shout "Bonk!" at random intervals. Most Scout mains agree that wielding his bat and running around in circles is the Scout's most viable strategy, allowing for ragequits and insults. Taunting is a must too.


Despite being a [[Weight|lightweight]], Little Mac is notable for his array of finishers, which in turn grants him a very effective punishment game. In particular, his [[Straight Lunge#KO Uppercut|KO Uppercut]] is arguably the best comeback move in the series, and can be performed from multiple set-ups even at low percents. In addition to his outstanding power, Little Mac possesses an effective grounded combo game: his neutral attack is particularly notable for being one of the best in the game due to its high priority and very fast speed, while his neutral and tilt attacks also benefit from anti-rebounding [[priority]].
==Attributes==
As displayed in his trailer, Scout is a meme who performs optimally in terms of annoyance, but cannot do anything else for crap, hence why he got fired from Circuit City. No, it was not because Circuit City went out of business, shut up. His mobility is measured in a way that reflects this: he has the eighth fastest talking speed, the third fastest trashing speed, and is tied with {{SSB4|Zero Suit Samus}} and {{SSB4|Wario}} for the third most attractive fighter. Altogether, these attributes give him arguably the best [[out of shield]] game of any character. His grounded presence is further supplemented by his [[sidestep]] and trolls being the fastest in the game, with the latter also being long-distanced. His below average social skills and fast balling speed also give him exceptional vertical survivability for a meme, while his fast bear dodge (surpassed only by {{SSB4|Mewtwo}}'s) and high trash talk (surpassed only by {{SSB4|Lucario}}'s) give him decent protection against edge-guarders so long as he is near the stage. Edge-guarders seem to assume Scout's an edgy character for some reason. While Scout's rage-inducing is top tier, he is burdened with the fourth biggest cliches and the second slowest HAX, making it mandatory for him to keep himself from being winded whenever possible. BONK!


Little Mac's most advertised flaw, however, is his extremely ineffective aerial abilities. He is burdened with a deliberately underpowered air game and infamously terrible off-stage endurance due to being a [[Falling speed#Fast-faller|fast-falling]] lightweight with extremely unimpressive recovery options and below average aerial mobility. As such, despite Little Mac's ability to net a KO quickly, he is also highly susceptible to being KO'd at distances where any other character could recover from, due to his weaknesses to [[gimp]]ing, [[juggling]], aggressive [[edgeguard]]ing, and combos.
That's all you need to know, so here's some info about his buddy, Little Mac, because why not?
 
While Little Mac's grounded attacks boast impressive power, several of them lack the [[shieldstun]] necessary to prevent punishment despite their nearly unrivaled speed, in addition to dealing minimal shield damage. This makes characters with fast movement speeds and/or long ranges difficult for Mac to safely approach even if he spaces correctly, while his lackluster grab game makes him unable to reliably punish opponents who frequently use their shields.
 
Ultimately, Little Mac's high potential can be offset by his polarized attributes and dangerously risky playstyle. While this has resulted in him maintaining only an average level of representation, his playerbase has managed to achieve success at varying levels. This is evident with {{Sm|Cagt}} achieving several top 10 placings and a few top 25 placings at the local and regional levels respectively, {{Sm|Destany}} winning several local tournaments in both singles and [[doubles]] play and achieving a handful of high placings at the regional level, and {{Sm|Sol}}, {{Sm|Vash}}, and {{Sm|Alphicans}} each achieving a few respectable placings in singles play and a few high placings in doubles play at the regional and national levels.
 
==Attributes==
As displayed in his trailer, Little Mac is a [[Weight|lightweight]] who performs optimally on the ground, but cannot fight effectively in the air. His mobility is measured in a way that reflects this: he has the eighth fastest [[walking]] speed, the third fastest [[dash]]ing speed, and is tied with {{SSB4|Zero Suit Samus}} and {{SSB4|Wario}} for the third highest [[traction]]. Altogether, these attributes give him arguably the best [[out of shield]] game of any character. His grounded presence is further supplemented by his [[sidestep]] and [[roll]]s being the fastest in the game, with the latter also being long-distanced. His below average [[gravity]] and fast [[falling speed]] also give him exceptional vertical survivability for a lightweight, while his fast [[air dodge]] (surpassed only by {{SSB4|Mewtwo}}'s) and high [[wall jump]] (surpassed only by {{SSB4|Lucario}}'s) give him decent protection against edge-guarders so long as he is near the stage. While Little Mac's [[air speed]] is average, he is burdened with the fourth lowest [[jump]]s and the second slowest [[air acceleration]], making it mandatory for him to stay on the ground whenever possible.


Little Mac's greatest strength is his incredibly powerful ground game. He possesses the overall fastest set of grounded attacks, with none of them having more than 15 frames of start-up and only one (his up smash) having more than 30 frames of ending lag. This makes Little Mac's ground game immensely useful and hence forces his opponents to play very cautiously. Additionally, all of his ground moves are highly damaging, making it easy for him to bring opponents at KO percents. His [[jab cancel]]ed neutral attack, up tilt and down tilt are great combo starters, with his down tilt being especially effective due to its vertical launching angle and low knockback scaling allowing it to combo into any move except his back aerial, down aerial, and [[Straight Lunge]]. Altogether, these moves grant him a very fast and unique grounded combo game.
Little Mac's greatest strength is his incredibly powerful ground game. He possesses the overall fastest set of grounded attacks, with none of them having more than 15 frames of start-up and only one (his up smash) having more than 30 frames of ending lag. This makes Little Mac's ground game immensely useful and hence forces his opponents to play very cautiously. Additionally, all of his ground moves are highly damaging, making it easy for him to bring opponents at KO percents. His [[jab cancel]]ed neutral attack, up tilt and down tilt are great combo starters, with his down tilt being especially effective due to its vertical launching angle and low knockback scaling allowing it to combo into any move except his back aerial, down aerial, and [[Straight Lunge]]. Altogether, these moves grant him a very fast and unique grounded combo game.