List of spirits (Street Fighter series): Difference between revisions

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|{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}
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*The blue Zero Suit Samus represents Chun-Li, a nimble Chinese female fighter who wears a blue outfit.
*The blue Zero Suit Samus represents Chun-Li, a nimble Chinese female fighter who wears a blue outfit, specifically a skintight one in the ''Alpha'' series much like Samus' own suit.
*The stage and music track represents the Shopping District on Taiping Road, a shopping district stage in China which serves as Chun-Li's stage in ''Street Fighter II''.
*The stage and music track represents the Shopping District on Taiping Road, a shopping district stage in China which serves as Chun-Li's stage in ''Street Fighter II''.
*Zero Suit Samus' frequent leg-based attacks and first battle condition reference Chun-Li's Chinese martial arts style, where she uses quick and powerful kicking attacks in her moveset.
*Zero Suit Samus' frequent leg-based attacks and first battle condition reference Chun-Li's Chinese martial arts style, where she uses quick and powerful kicking attacks in her moveset, in particular her famous Spinning Bird Kick and Hyakuretsukyaku special moves.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Donkey Kong represents Blanka, a large, green, muscular fighter with a beastly nature.
*The green Donkey Kong represents Blanka, a large, green, muscular fighter with a beastly nature.
*The stage and music track represent the Amazon River Basin, a jungle river stage which serves as Blanka's stage in ''Street Fighter II''.
*The stage and music track represent the Amazon River Basin, a jungle river stage in Brazil which serves as Blanka's stage in ''Street Fighter II''.
*Donkey Kong starting off with a Screw Attack references Blanka's feral and electrical fighting style, where he uses rolling attacks and electric-based attacks in his moveset.
*Donkey Kong starting off with a Screw Attack references Blanka's feral and electrical fighting style, where he uses rolling attacks and electric-based attacks in his moveset.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The navy Meta Knight represents Vega, a Spanish masked fighter who uses bladed weapons in combat.  
*The navy Meta Knight represents Vega, a Spanish masked fighter who uses a hand-mounted claw in battle.  
*The stage and music track represent the Fighting Barroom, a Spanish cantina featuring a fighting ring and crowds of cheering fans, which serves as Vega's stage in ''Street Fighter II''.
*The stage and music track represent the Fighting Barroom, a Spanish cantina featuring a fighting ring and crowds of cheering fans, which serves as Vega's stage in ''Street Fighter II''.
*Meta Knight's frequent aerial attacks and third battle condition reference Vega's Spanish ninjitsu fighting style, where he uses jumping and aerial attacks in his moveset.
*Meta Knight's frequent aerial attacks and third battle condition reference Vega's Spanish ninjitsu fighting style, where he uses jumping and aerial attacks in his moveset to stay out of his enemy's reach.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↓ ability references how Vega is a nimble fighter, which allows him to use aerial attacks.
*This spirit's Weight ↓ ability references how Vega is a nimble fighter, which allows him to use aerial attacks.
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*The larger-than-normal blue Ryu represents, Sagat, a large Thailand-born fighter wearing blue shorts who shares a similar moveset with his longtime rival, Ryu.
*The larger-than-normal blue Ryu represents, Sagat, a large Thailand-born fighter wearing blue shorts who shares a similar moveset with his longtime rival, Ryu.
*The stage and music track represents the Ayutthaya Ruins, an ancient structure in Thailand similar to the Colosseum in Rome, which serves as Sagat's stage in ''Street Fighter II''.
*The stage and music track represents the Ayutthaya Ruins, an ancient structure in Thailand similar to the Colosseum in Rome, which serves as Sagat's stage in ''Street Fighter II''.
*The first battle condition references Sagat's strength and offensive power in the ''Street Fighter'' series.
*The first battle condition references Sagat's strength and offensive power in the ''Street Fighter'' series as well as his original role as the first ''Street Fighter'' game's final boss.
*The second battle condition references Sagat's Muay Thai fighting style, which features a similar but more powerful moveset than Ryu and Ken's movesets.
*The second battle condition references Sagat's Muay Thai fighting style, which features a similar but more powerful moveset than Ryu and Ken's movesets.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The violet Ganondorf represents M. Bison, a muscular antagonist who wears a violet cape and uses darkness-based powers in combat.  
*The violet Ganondorf represents M. Bison, a muscular antagonist who wears a violet cape and uses the evil-fuelled Psycho Power in combat, similar to Ganondorf's darkness-based powers.  
*The stage and music track represent the Temple Hideout, a temple stage in Thailand which serves as M. Bison's hideout and stage in ''Street Fighter II''.
*The stage and music track represent the Temple Hideout, a temple stage in Thailand which serves as M. Bison's hideout and stage in ''Street Fighter II''.
*The Attack Power rules reference how M. Bison is the most powerful fighter in ''Street Fighter II'', who uses powerful physical attacks empowered by his Psycho Power.
*The Attack Power rules reference how M. Bison serves as the regular final boss in ''Street Fighter II'', who uses powerful physical attacks empowered by his Psycho Power.
*Ganondorf starting off with a Franklin Badge references M. Bison's V-Skill, Psycho Reflect, which absorbs projectile attacks and then releases them back at the opponent.
*Ganondorf starting off with a Franklin Badge references M. Bison's V-Skill, Psycho Reflect, which absorbs projectile attacks and then releases them back at the opponent.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type and PSI Attack ↑ ability reference M. Bison's Psycho Power, which allows him to control his victim's minds.
*This spirit's Grab type and PSI Attack ↑ ability reference M. Bison's Psycho Power, which allows him to control his victim's minds.
*In World of Light, the M. Bison spirit must be defeated in order to access the Ryu fighter, referencing M. Bison's role as the final opponent in the ''Street Fighter'' games. Also, the Balrog, Vega, and Sagat spirits must be defeated in order to access M. Bison' spirit battle, referencing ''Street Fighter II'''s Arcade Mode where the aforementioned spirits are fought in that order.
*In World of Light, the M. Bison spirit must be defeated in order to access the Ryu fighter, referencing M. Bison's role as the final opponent in the ''Street Fighter'' games. Also, the Balrog, Vega, and Sagat spirits must be defeated in order to access M. Bison' spirit battle, referencing ''Street Fighter II'''s Arcade Mode where the aforementioned spirits are fought in that order and served as Bison's henchman (until Sagat defected).
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*Sheik's frequent leg-based attacks and the first battle condition references Cammy's fighting style, which allows her to use close-range swift kicking attacks in her moveset.
*Sheik's frequent leg-based attacks and the first battle condition references Cammy's fighting style, which allows her to use close-range swift kicking attacks in her moveset.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Cammy's status as a brainwashed agent of the antagonistic Shadaloo organization until she broke free and later became an ally.
*This spirit's Neutral type references Cammy's status as a brainwashed agent of the antagonistic Shadaloo organization until she broke free, joined MI6 and later became an ally.
*This spirit's Foot Attack ↑ ability further references Cammy's close-range kicking fighting style.
*This spirit's Foot Attack ↑ ability further references Cammy's close-range kicking fighting style.
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|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Ryu represents Akuma, a muscular fighter wearing a black fighting uniform who shares a similar moveset with his rival, Ryu.
*The black Ryu represents Akuma, a muscular fighter wearing a black fighting uniform who shares a similar if more lethal moveset with his rival, Ryu.
*The stage represents Suzaku Castle, a training dojo run by Akuma's older brother, Gouken, who becomes Ryu and Ken's teacher and mentor.
*The stage represents Suzaku Castle, a training dojo run by Akuma's older brother, Gouken, who becomes Ryu and Ken's teacher and mentor.
*The music track represents the musical theme of M. Bison's stage, referencing how Akuma appears as a hidden boss in ''Super Street Fighter II Turbo'', where he ambushes M. Bison and fights the player in his stead.
*The music track represents the musical theme of M. Bison's stage, referencing how Akuma appears as a hidden boss in ''Super Street Fighter II Turbo'', where he ambushes M. Bison and fights the player in his stead.
*The Defense ↓ rule and the first battle condition references how Akuma is one of the most powerful fighters in the ''Street Fighter'' series, who uses more powerful versions of the Ansatsuken fighting style empowered by the Satui no Hado.
*The Defense ↓ rule and the first battle condition references how Akuma is one of the most powerful fighters in the ''Street Fighter'' series, who uses more powerful versions of the Ansatsuken fighting style empowered by the Satsui no Hado. The lower defense rule also reflects how Akuma typically has lower health values to offset his great strength.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references Akuma's extremely raw strength incorporated into his Satsui no Hado fighting style.
*This spirit's Attack type references Akuma's extremely raw strength incorporated into his Satsui no Hado fighting style.
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*The yellow Captain Falcon represents Charlie Nash, a muscular aerial pilot who wears a yellow jacket and specializes in close quarters combat.
*The yellow Captain Falcon represents Charlie Nash, a muscular aerial pilot who wears a yellow jacket and specializes in close quarters combat.
*The stage and music track represents the Air Force Base, which serves as Guile's stage in the ''Street Fighter'' series, referencing how Nash served in the U.S. Air Force alongside Guile.
*The stage and music track represents the Air Force Base, which serves as Guile's stage in the ''Street Fighter'' series, referencing how Nash served in the U.S. Air Force alongside Guile.
*The Metal Shift rule references how Nash was killed by M. Bison in ''Street Fighter Alpha'' and ''Alpha 2'', but was later brought back to life and was given cybernetic enhancements.
*The Metal Shift rule references how Nash was killed by M. Bison in ''Street Fighter Alpha'' and ''Alpha 2'', but was later brought back to life by Gill's Secret Society and was given cybernetic enhancements.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Death's Scythe Equipped ability further references how Nash was killed by M. Bison, but was later brought back to life.
*This spirit's Death's Scythe Equipped ability further references how Nash was killed by M. Bison, but was later brought back to life.
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|{{SSBUMusicLink|Street Fighter|E. Honda Stage Type A}}
|{{SSBUMusicLink|Street Fighter|E. Honda Stage Type A}}
| '''Spirit Battle inspiration:'''
| '''Spirit Battle inspiration:'''
*The blue Ken represents Dan Hikibi, a Hong Kongese martial artist of Japanese descent who trained alongside Ken and wears a similar outfit.
*The blue Ken represents Dan Hikibi, a Hong Kongese martial artist of Japanese descent who trained alongside Ryu and Ken and wears a similar outfit.
*The stage represents Suzaku Castle where Dan trained alongside Ryu and Ken before his expulsion by his master Gouken.
*The stage represents Suzaku Castle where Dan trained alongside Ryu and Ken before his expulsion by his master Gouken.
*The second battle condition references Dan's tendency to taunt his opponents during combat.
*The second battle condition references Dan's tendency to taunt his opponents during combat.
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*The cyan Ryu represents Sakura Kasugano, a schoolgirl who wears a blue school sailor uniform.
*The cyan Ryu represents Sakura Kasugano, a schoolgirl who wears a blue school sailor uniform.
*The stage and music track references Sakura's Japanese heritage, as well as her willingness to serve as Ryu's disciple.
*The stage and music track references Sakura's Japanese heritage, as well as her eagerness and desire to serve as Ryu's disciple.
*Ryu's favored [[Hadoken]] references how Sakura studies and copies Ryu's techniques, including his signature Hadoken move.
*Ryu's favored [[Hadoken]] references how Sakura studies and copies Ryu's techniques, including his signature Hadoken move.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The pink Lucario represents Gen, a Chinese martial artist who wears a light purple fighter uniform.
*The pink Lucario represents Gen, a Chinese martial artist who wears a light purple fighter uniform.
*The stage and music track represents China, the country featuring Gen's stages in the ''Street Fighter'' series, which features a Chinese architectural arch in the background.
*The stage and music track represents China, the country featuring Gen's stages in the ''Street Fighter'' series, which typically take place in Chinese urban areas such as alleys or ports.
*The first battle condition references how Gen's kung fu moves are strengthened from years of experience, which is represented by Lucario's aura.
*The first battle condition references how Gen's kung fu moves are strengthened from years of experience, which is represented by Lucario's aura.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Street Fighter|Zangief Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Richter represents Cody Travers, an American fighter who wears a blue uniform.
*The blue Richter represents Cody Travers, an American fighter who usually wears outfits with blue colourings.
*The stage represents Skyscraper Under Construction, a skyscraper stage in the fictional Metro City which serves as Cody's stage in ''Super Street Fighter IV''.
*The stage represents Skyscraper Under Construction, a skyscraper stage in the fictional Metro City which serves as Cody's stage in ''Super Street Fighter IV'' as well as the setting of Cody's home series, ''Final Fight''.
*Richter's frequent [[Axe]] and second battle condition reference Cody's usage of projectiles in his moveset, which includes stones and knives.
*Richter's frequent [[Axe]] and second battle condition reference Cody's usage of projectiles in his moveset, which includes stones and knives.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Ryu represents Evil Ryu, the darker form of Ryu who wears a black outfit.
*The black Ryu represents Evil Ryu, the darker form of Ryu overcome by the Satsui no Hadou who wears a black outfit.
*The stage represents Suzaku Castle, a stage in the ''Street Fighter II'' series where Evil Ryu's debut game, ''Street Fighter Alpha 2'' serves as its prequel.
*The stage represents Suzaku Castle, a stage in the ''Street Fighter II'' series where Evil Ryu's debut game, ''Street Fighter Alpha 2'' serves as its prequel.
*The music track represents the musical theme of M. Bison's boss battle, referencing Evil Ryu's role as a villainous character who uses darkness-based powers in combat.
*The music track represents the musical theme of M. Bison's boss battle, referencing Evil Ryu's role as a villainous character who uses darkness-based powers in combat.
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**Nash also used to be an example, as it was the name used for him in Japan and he was called "Charlie" in Western releases, until Capcom unified both names as of ''Street Fighter V'', making his full name Charlie Nash.
**Nash also used to be an example, as it was the name used for him in Japan and he was called "Charlie" in Western releases, until Capcom unified both names as of ''Street Fighter V'', making his full name Charlie Nash.
*Dee Jay's spirit battle is the only ''Street Fighter'' spirit battle to have more than one opponent.
*Dee Jay's spirit battle is the only ''Street Fighter'' spirit battle to have more than one opponent.
*Juri is the only ''Street Fighter'' spirit who originated from a 3D ''Street Fighter'' game, that game being ''Street Fighter IV''.
*Juri is the only ''Street Fighter'' spirit who originated from a 3D ''Street Fighter'' game, that game being ''Street Fighter IV'', a 2D-style fighting game that uses 3D models.
*The ''Street Fighter III'' games are the only ones whose spirits have no spirit battles, both being summon-exclusive.
*The ''Street Fighter III'' games are the only ones whose spirits have no spirit battles, both being summon-exclusive.
*E. Honda and Dhalsim are the only two World Warriors to not have spirit battles.
*E. Honda and Dhalsim are the only two World Warriors to not have spirit battles.
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