List of spirits (Pac-Man series): Difference between revisions

 
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{{DISPLAYTITLE:List of spirits (''Pac-Man'' series)}}
{{Title|List of spirits (''Pac-Man'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Pac-Man}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Pac-Man}} series in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Pac-Man SSBU.png|center|108x108px]]
|[[File:Pac-Man SSBU.png|center|108x108px]]
|[[PAC-MAN]]
|[[PAC-MAN]]
|''Pac-Man''<br>(Artwork: ''Sonic Dash'')
|''Pac-Man''<br>(Artwork: Bandai Namco 2010s Promotional Artwork)
|•Complete Classic Mode with {{SSBU|Pac-Man}}<br>•Purchase from the Vault Shop for 300G (after unlocking Pac-Man)
|•Complete Classic Mode with {{SSBU|Pac-Man}}<br>•Purchase from the Vault Shop for 300G (after unlocking Pac-Man)
|}
|}
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|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Ghosts appear as the Assist Trophy enemy
*The red Kirby, blue Jigglypuff, white Squirtle, and yellow Pac-Man each represent Blinky, Pinky, Inky, and Clyde, who appear as the Ghosts Assist Trophy enemy.
*Kirby, Jigglypuff, Squirtle, and Pac-Man each represents the four Ghosts: Blinky, Pinky, Inky, and Clyde respectively.
*The stage is based on the main setting of ''Pac-Land'', which features the Ghosts as enemies.
*The stage represents the Ghosts' appearance in ''Pac-Land''.
*The music track is based on the theme songs from ''PAC-MAN'', which first features the Ghosts as enemies.
*The music references the Ghosts' debut in ''PAC-MAN''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references how the Ghosts are mostly indestructible enemies.
*This spirit's Shield type references how the Ghosts are mostly indestructible enemies.
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|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch and TURN-TO-BLUE both debuted in games released in 1980.
*The blue Mr. Game & Watch Team's four fighters represent the four Ghosts who turn blue after Pac-Man eats the [[Power Pellet]].
*The total number of four fighters references the Ghosts that appear in ''PAC-MAN''.
*The stage references the maze-like structures of the [[Pac-Maze]], the main setting of ''PAC-MAN'', which features the Ghosts as enemies.
*The stage references the maze-like structure of the stages in ''PAC-MAN''.
*The battle conditions reference how the Ghosts, after turning blue, will run away from Pac-Man for a short time before reverting back to their original state.
*The music references TURN-TO-BLUE's debut in ''PAC-MAN''.
*The battle conditions reference how the Ghosts run away from Pac-Man after he eats a Power Pellet for only a short time.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how TURN-TO-BLUE can allow the player to safely collect pellets and earn extra points if Pac-Man eats them.
*This spirit's Support type references how eating the blue Ghosts will allow Pac-Man to collect Pellets and earn extra points.
*This spirit's Trade-Off Speed ↑ ability reference how TURN-TO-BLUE is vulnerable when Pac-Man eats a Power Pellet, but becomes notably faster.
*This spirit's Trade-Off Speed ↑ ability references how the blue Ghosts are vulnerable when Pac-Man eats a Power Pellet, but becomes notably faster.
|-
|-
|950
|950
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|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The [[Bonus Fruit]] serves Pac-Man's neutral special.
*The yellow Pac-Man is based on his appearance in the titular game, who collects the [[Bonus Fruit]], which serve as his neutral special.
*The stage represents the Bonus Fruit's appearance in ''Pac-Land''.
*The stage is based on the main setting of ''Pac-Land'', which features the Bonus Fruit as a collectible item.
*The music references the Bonus Fruit's debut in ''PAC-MAN''.
*The music track is based on the theme songs from ''PAC-MAN'', which first features the Bonus Fruit as a collectible item.
*The time battle condition references how the Bonus Fruit appears for only a short time in ''PAC-MAN''.
*The timed battle condition references how the Bonus Fruit will stay on-screen for a short amount of time before disappearing.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how collecting the Bonus Fruit will earn the player bonus points.
*This spirit's Support and Grab types reference how collecting the Bonus Fruit will earn the player bonus points in the ''Pac-Man'' series.
*This spirit's Grab type references how the Bonus Fruit can be collected in ''PAC-MAN''.
*This spirit's Stamina ↑ ability references how fruit is often associated with increasing a player's health and stamina in video games.
*This spirit's Stamina ↑ ability references how fruit is associated with increasing a player's health and stamina in video games.
|}
|}


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==Trivia==
==Trivia==
*''Pac-Man'', {{uv|Super Mario}}, {{uv|The Legend of Zelda}}, {{uv|Earthbound}} and {{uv|Ice Climber}} are the only series represented by a fighter to use in-game sprite art for their spirits.
*''Pac-Man'', {{uv|Super Mario}}, {{uv|The Legend of Zelda}}, {{uv|EarthBound}} and {{uv|Ice Climber}} are the only series represented by a fighter to use in-game sprite art for their spirits.
*PAC-MAN and {{h2|List of spirits (Bayonetta series)|Bayonetta (Bayonetta)}} are the only spirits to use artwork that is neither from their own series nor from the ''Super Smash Bros.'' series.
*With {{uv|Final Fantasy}} gaining new spirits in the version 10.0.0 update with {{SSBU|Sephiroth}}, ''Pac-Man'' and {{uv|Fatal Fury}} have the fewest spirits out of all of the major third-party franchises.
*With {{uv|Final Fantasy}} gaining new spirits in the version 10.0.0 update with {{SSBU|Sephiroth}}, ''Pac-Man'' and {{uv|Fatal Fury}} have the fewest spirits out of all of the major third-party franchises.


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