List of spirits (Kingdom Hearts series): Difference between revisions

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{{DISPLAYTITLE:List of spirits (''Kingdom Hearts'' series)}}
{{Title|List of spirits (''Kingdom Hearts'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Kingdom Hearts}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Kingdom Hearts}} series in ''[[Super Smash Bros. Ultimate]]''.
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|1,172
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|{{SSBUMusicLink|Kingdom Hearts|Hollow Bastion}}
|{{SSBUMusicLink|Kingdom Hearts|Hollow Bastion}}
|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*The blue Corrin represents Riku, a grey-haired swordsman who wears his black-white-and-red Dark Mode form.
*The blue Corrin represents Riku, a grey-haired swordsman whose Dark Mode form features a blue, black, and red color scheme.
*The stage and music track represent Hollow Bastion, a ruined world in ''Kingdom Hearts'' which features Riku as a boss and Riku's Dive to the Heart station.
*The stage and music track represent Hollow Bastion, a ruined world in ''Kingdom Hearts'' which features Riku as a boss.
*The Move Speed ↑ rule references Riku's increased speed and agility during his second boss battles in Hollow Bastion, in which he is possessed by Ansem, Seeker of Darkness.
*The Move Speed ↑ rule references Riku's increased speed and agility during his second boss battle in Hollow Bastion, in which he is possessed by {{iw|khwiki|Ansem, Seeker of Darkness}}.
*Corrin starting off with a Black Hole references Riku's ability to transform into his Dark Mode form using darkness.
*Corrin starting off with a Black Hole reference Riku's darkness-based abilities, which he first utilizes during his boss battle while possessed by Ansem, Seeker of Darkness.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Attack type and Sword Attack ↑ ability references Riku's proficiency with a Keyblade.
*This spirit's Attack type and Sword Attack ↑ ability references Riku's proficiency with a Keyblade.
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|{{SSBUMusicLink|Kingdom Hearts|Hand in Hand}}
|{{SSBUMusicLink|Kingdom Hearts|Hand in Hand}}
|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*The purple Daisy represents Kairi, a red-headed princess who wears a purple-and-white outfit.
*The purple Daisy represents Kairi, a young princess who features red hair and a purple-and-white outfit.
*The Sora minion references his appearance as the main playable character in ''Kingdom Hearts'', who serves as Kairi's childhood friend.
*The Sora minion references his appearance as the main playable character in ''Kingdom Hearts'' who serves as Kairi's childhood friend.
*The stage represents the {{s|khwiki|Destiny Islands}}, the home islands of Kairi and Sora, which features a tropical island setting.
*The stage represents the {{iw|khwiki|Destiny Islands}}, the home islands of Kairi and Sora, which features a tropical setting.
*The first battle condition references Sora's role in the ''Kingdom Hearts'' series by protecting Kairi from enemy forces.
*The first battle condition reference Sora's role in the ''Kingdom Hearts'' series by searching for Kairi and protecting her from enemy forces.
*Daisy starting off with a Lip's Stick references the flower motif of Kairi's Keyblade, {{s|khwiki|Destiny's Embrace}}, which she earns in ''Kingdom Hearts II'' and properly utilizes in ''Kingdom Hearts III''.
*Daisy starting off with a Lip's Stick references the flower motif of Kairi's Keyblade, {{iw|khwiki|Destiny's Embrace}}, which she earns in ''Kingdom Hearts II''.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Support type references Kairi's role in the ''Kingdom Hearts'' series by aiding her friends in their quest to defeat {{s|khwiki|Xehanort}}.
*This spirit's Support type references Kairi's role in the ''Kingdom Hearts'' series by aiding her friends in their quest to defeat {{iw|khwiki|Xehanort}}.
*This spirit's Shield type and Critical-Health Defense ↑ ability reference how Kairi's missing heart left her soulless in ''Kingdom Hearts'', but was revived after Sora sacrifices his own heart.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white Sora represents Roxas, Sora's Nobody in the ''Kingdom Hearts'' series who wears a white casual outfit and uses a similar moveset to Sora.
*The white Sora represents Roxas, Sora's Nobody in the ''Kingdom Hearts'' series who wears a white casual outfit and uses a similar moveset to Sora.
*The stage represents the {{s|khwiki|Station of Serenity}}, the location of Sora's battle with Roxas in ''Kingdom Hearts II'' after the latter pulls the former into after their first meeting in {{s|khwiki|The World That Never Was}}, which was initially a cutscene until its later expansion into a fully-fledged boss battle in ''Kingdom Hearts II Final Mix''.
*The stage represents the {{iw|khwiki|Station of Serenity}}, the location of Sora's battle with Roxas during their first meeting in ''Kingdom Hearts II'', which was initially a cutscene until its later expansion into a fully-fledged boss battle in ''Kingdom Hearts II Final Mix''.
*The stage's layout featuring Roxas' Dive to the Heart and the music track represent Roxas' Dive to the Heart, the tutorial level in the prologue of ''Kingdom Hearts II'', where the music track will play while battling enemies on the same level.
*The Attack Power ↑ and Move Speed ↑ rules reference Roxas' aggressive gameplay in the ''Kingdom Hearts'' series, where he uses quick and powerful attacks.
*Sora starting off with a Killing Edge featuring Sora carrying both the Keyblade and the Killing Edge, each representing Roxas' dual Keyblades, [[khwiki:Oathkeeper & Oblivion|Oathkeeper and Oblivion]].
*The Healthy Recovery rule references {{iw|khwiki|Cure}}, a magic command in the ''Kingdom Hearts'' series that can restore the HP of a user or a party member.
*The Attack Power ↑ and Move Speed ↑ rules reference Roxas' aggressive gameplay in the ''Kingdom Hearts'' series, where he uses quick and powerful attacks using his dual Keyblades.  
*Sora starts off with a Killing Edge, which will feature him carrying both the Keyblade and the Killing Edge at the same time, each representing Roxas' dual Keyblades, {{iw|khwiki|Oathkeeper}} and {{iw|khwiki|Oblivion}}.
*The Healthy Recovery rule references [[khwiki:Cure|Cure]], a magic command in the ''Kingdom Hearts'' series that can restore the HP of a user or a party member.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support and Neutral types reference how Roxas was initially a member of the villainous {{s|khwiki|Organization XIII}} until he later becomes an ally of Sora in later ''Kingdom Hearts'' games.
*This spirit's Support and Neutral types reference how Roxas was initially a member of the villainous {{iw|khwiki|Organization XIII}} until he later becomes an ally of Sora in later ''Kingdom Hearts'' games.
*This spirit's Weapon Attack & Move Speed ↑↑ ability further references Roxas' aggressive gameplay, where he uses quick and powerful attacks during boss battles.
*This spirit's Weapon Attack & Move Speed ↑↑ ability further references Roxas' aggressive gameplay, where he uses quick and powerful attacks during boss battles.
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|{{SSBUMusicLink|Kingdom Hearts|Destiny's Force}}
|{{SSBUMusicLink|Kingdom Hearts|Destiny's Force}}
|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*The purple Roy represents Axel, a red-haired character whose human form, {{s|khwiki|Lea}} earns his fire-based Keyblade, {{s|khwiki|Bond of the Flame}} in ''Kingdom Hearts 3D: Dream Drop Distance'' and properly utilizes in ''Kingdom Hearts III''.
*The purple Roy represents Axel, a red-haired character who similarly uses fire-based attacks.
*The stage represents the {{s|khwiki|Old Mansion}}'s computer room basement in the prologue of ''Kingdom Hearts II'', a circular room with a blue color scheme which features the boss battle against Axel.
*The stage represents the {{iw|khwiki|Old Mansion}}'s computer room basement, the location of Axel's boss battle in the prologue of ''Kingdom Hearts II'' which features a circular room with a blue color scheme.
*The stage's transition into the Blazing Chamber layout references the cutscene before Axel's boss battle in the prologue of ''Kingdom Hearts II'', where Axel encircles the room with fire.
*The stage transitions into the Blazing Chamber layout, referencing the cutscene before Axel's boss battle in the prologue of ''Kingdom Hearts II'', where Axel encircles the room with fire.
*Roy starting off with a Hothead and the second battle condition references Axel's Chakrams, which he can infuse with his pyrokinesis and perform fire-based attacks during his boss battles in ''Kingdom Hearts II''.
*The music track represents the boss battle theme of ''Kingdom Hearts'', referencing Axel's role as a boss in the ''Kingdom Hearts'' series.
*Roy starting off with a Hothead and the second battle condition reference Axel's Chakrams, which he can infuse with his pyrokinesis and perform fire-based attacks during his boss battles in the ''Kingdom Hearts'' series.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Attack type and Fire Attack ↑ ability further references Axel's pyrokinetic abilities and usage of fire-based attacks.
*This spirit's Attack type and Fire Attack ↑ ability further references Axel's pyrokinetic abilities and usage of fire-based attacks.
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|{{SSBUMusicLink|Kingdom Hearts|Shrouding Dark Cloud}}
|{{SSBUMusicLink|Kingdom Hearts|Shrouding Dark Cloud}}
|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*The female Robin represents Xion, a female member of {{s|khwiki|Organization XIII}} who wears a black cloak.
*The female Robin represents Xion, a female member of {{iw|khwiki|Organization XIII}} who wears a black cloak.
*The normal-sized male Robin's Killing Edge and the larger-than-normal male Robin's frequent [[Arcfire]] each represent Xion's close friends, Roxas and Axel.
*The male Robin minion starting off with a Killing Edge represents Roxas, one of Xion's close friends in ''Kingdom Hearts 358/2 Days'' who wields his Keyblade.
*The stage's layout features the Shine Monument in the background, representing the clock tower in {{s|khwiki|Twilight Town}}, where Xion, Axel and Roxas hang out in ''Kingdom Hearts 358/2 Days''.
*The larger-than-normal male Robin's frequent [[Arcfire]] each represents Axel, one of Xion's close friends in ''358/2 Days'' who utilizes fire-based abilities.
*The music track represents the musical theme of the boss battle against the major {{s|khwiki|Heartless}} bosses in ''Kingdom Hearts'', which is remixed into the musical theme of Xion's boss battle in ''358/2 Days''.
*The stage features the Shine Monument, representing {{iw|khwiki|Twilight Town}}, a city level in ''358/2 Days'' where Xion, Axel and Roxas hang out on the rooftop of the clock tower, which also serves as the location for Xion's boss battle.
*The music track represents the musical theme of the boss battle against the major {{iw|khwiki|Heartless}} bosses in ''Kingdom Hearts'', which is remixed into the musical theme featured in Xion's boss battle in ''358/2 Days''.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Support and Neutral types reference how Xion was initially a member of the villainous Organization XIII until she later becomes an ally of Sora and Roxas in later ''Kingdom Hearts'' games.
*This spirit's Support and Neutral types reference how Xion was initially a member of the villainous Organization XIII until she later becomes an ally of Sora and Roxas in later ''Kingdom Hearts'' games.
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|{{SSBUMusicLink|Kingdom Hearts|Hollow Bastion}}
|{{SSBUMusicLink|Kingdom Hearts|Hollow Bastion}}
|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*The larger-than-normal yellow Chrom represents Terra, a large, burly Keyblade Master wearing a yellow uniform and a pauldron on his left shoulder.
*The larger-than-normal yellow Chrom represents Terra, a large, burly Keyblade Master who has a pauldron on his left shoulder and a yellow uniform.
*The Ashley Assist Trophy enemy represents {{s|khwiki|Maleficent}}, an evil fairy who wields a dark magic staff and seduces Terra into empowerment of darkness in ''Kingdom Hearts: Birth by Sleep''.
*The Ashley Assist Trophy enemy represents {{iw|khwiki|Maleficent}}, an evil fairy who wields a dark magic staff and seduces Terra into empowerment of darkness in ''Kingdom Hearts: Birth by Sleep''.
*The Ashley Assist Trophy enemy's hair turns white while performing her dark magic, referencing Terra's possession by Xehanort's heart at the end of ''Birth by Sleep'' where Terra's hair turns white after transforming into {{s|khwiki|Terra-Xehanort}}.
*The Ashley Assist Trophy enemy's hair turns white while performing her dark magic, referencing Terra's possession by Xehanort's heart at the end of ''Birth by Sleep'' where his hair turns white after transforming into {{iw|khwiki|Terra-Xehanort}}.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Attack type references Terra's reddish color scheme and strength in ''Birth by Sleep''.
*This spirit's Attack type references Terra's reddish color scheme and strength in ''Birth by Sleep''.
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|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*The white Sora represents Ventus, a Keyblade Master wearing a white outfit who uses Sora as a vessel for his heart.
*The white Sora represents Ventus, a Keyblade Master wearing a white outfit who uses Sora as a vessel for his heart.
*The red Dark Samus minion represents {{s|khwiki|Vanitas}}, the artificial, embodied extraction of Ventus' darkness, similar to how Dark Samus is an artificial embodied extraction of Samus' DNA mixed with Phazon.
*The red Dark Samus minion represents {{iw|khwiki|Vanitas}}, the artificial, embodied extraction of Ventus' darkness, similar to how Dark Samus is an artificial embodied extraction of Samus' DNA mixed with Phazon. Her Killing Edge represents Vanitas' Keyblade, the {{iw|khwiki|Void Gear}}.
*The stage represents the {{s|khwiki|Keyblade Graveyard}}, the barren, canyon-like area where Ventus battles Vanitas in ''Kingdom Hearts: Birth by Sleep''.
*The stage represents the {{iw|khwiki|Keyblade Graveyard}}, the barren, canyon-like area in ''Kingdom Hearts: Birth by Sleep'' which features the final boss battles of Ventus and Terra's routes.
*The Dark Samus minion starting off with a Killing Edge references Vanitas' usage of his Keyblade, {{s|khwiki|Void Gear}}.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Grab type references Ventus' green color scheme and desire to become a {{s|khwiki|Keyblade Master}} in ''Birth by Sleep''.
*This spirit's Grab type references Ventus' green color scheme in ''Birth by Sleep''.
*This spirit's Speed ↑ ability references Ventus' ability to use swift attacks in ''Birth by Sleep''.
*This spirit's Speed ↑ ability references Ventus' ability to use swift attacks in ''Birth by Sleep''.
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|{{SSBUMusicLink|Kingdom Hearts|Night of Fate}}
|{{SSBUMusicLink|Kingdom Hearts|Night of Fate}}
|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*Lucina represent Aqua, a female Keyblade Master who features blue hair.
*The default Lucina represents Aqua, a female Keyblade Master who features blue hair and a blue outfit.
*The smaller-than-normal Mr. Game & Watch minions represent the [[khwiki:Shadow|Shadow Heartless]], a common enemy in the ''Kingdom Hearts'' series with a large round head and a small humanoid body.
*The smaller-than-normal default Mr. Game & Watch minion represent the [[khwiki:Shadow|Shadow Heartless]], an enemy Heartless in the ''Kingdom Hearts'' series who feature a large round head and a small humanoid body.
*The stage and music track represent the {{s|khwiki|Realm of Darkness}}, a dark world where Aqua is stranded in ''Kingdom Hearts: Birth by Sleep'' and throughout the series where she battles an army of Shadow Heartless.
*The default Mr. Game & Watch fighters reference how the Shadow Heartless is a common enemy in the ''Kingdom Hearts'' series who appears in groups.
*The Krystal Assist Trophy enemy's ice attacks reference Aqua's usage of her Keybalde and usage of magical ice attacks, including {{s|khwiki|Triple Blizzaga}}.
*The stage and music track represent the {{iw|khwiki|Realm of Darkness}}, a dark world where Aqua is stranded in ''Kingdom Hearts: Birth by Sleep'' and throughout the series where she battles an army of Shadow Heartless.
*Mr. Game & Watch's frequent dash attacks reference the Shadow Heartless' main method of attacking in the ''Kingdom Hearts'' series by pouncing at the player.
*The Krystal Assist Trophy enemy references Aqua's usage of magical attacks, which also includes ice attacks such as {{iw|khwiki|Triple Blizzaga}} and  {{iw|khwiki|Ice Barrage}}.
*Mr. Game & Watch's frequent dash attacks references how the Shadow Heartless attacks by pouncing at the player.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Shield type references Aqua's blue color scheme and willingness to defend her friends in ''Birth by Sleep''.
*This spirit's Shield type references Aqua's blue color scheme and proficiency with Barrier magic in ''Kingdom Hearts''
*This spirit's Magic Attack ↑ ability further references Aqua's ability to use magical attacks in ''Birth by Sleep''.
*This spirit's Magic Attack ↑ ability further references Aqua's ability to use magical attacks in ''Birth by Sleep''.
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**Kairi's spirit battle is the only one that is not a stamina battle.
**Kairi's spirit battle is the only one that is not a stamina battle.
*Strangely, despite how none of the fighters are shown to possess a [[Final Smash Meter]] in Aqua's spirit battle, {{SSBU|Lucina}} has one enabled after dealing and receiving enough damage as normal fighters with visible Final Smash Meters do. This is currently the only spirit battle with this oddity.
*Strangely, despite how none of the fighters are shown to possess a [[Final Smash Meter]] in Aqua's spirit battle, {{SSBU|Lucina}} has one enabled after dealing and receiving enough damage as normal fighters with visible Final Smash Meters do. This is currently the only spirit battle with this oddity.
*Riku and Aqua being three star spirits may reference how the two of them are the only characters on the board to have passed the Mark of Mastery exam.
*Sora's ''Dream Drop Distance'' fighter spirit has the longest name of any Spirit in the game, at 46 characters in length.


{{Spirit list}}
{{Spirit list}}
{{Kingdom Hearts universe}}
{{Kingdom Hearts universe}}